• An addendum to Rule 3 regarding fan-translated works of things such as Web Novels has been made. Please see here for details.
  • We've issued a clarification on our policy on AI-generated work.
  • Our mod selection process has completed. Please welcome our new moderators.
  • Due to issues with external spam filters, QQ is currently unable to send any mail to Microsoft E-mail addresses. This includes any account at live.com, hotmail.com or msn.com. Signing up to the forum with one of these addresses will result in your verification E-mail never arriving. For best results, please use a different E-mail provider for your QQ address.
  • For prospective new members, a word of warning: don't use common names like Dennis, Simon, or Kenny if you decide to create an account. Spammers have used them all before you and gotten those names flagged in the anti-spam databases. Your account registration will be rejected because of it.
  • Since it has happened MULTIPLE times now, I want to be very clear about this. You do not get to abandon an account and create a new one. You do not get to pass an account to someone else and create a new one. If you do so anyway, you will be banned for creating sockpuppets.
  • Due to the actions of particularly persistent spammers and trolls, we will be banning disposable email addresses from today onward.
  • The rules regarding NSFW links have been updated. See here for details.

Video Games General

It's one of the reasons why CA abandoning the game stings so much. Because frankly? Three Kingdoms is a good game.

Not without its flaws sure but it's just a solid game overall.
I think that is why. I mean the DLC was really bad no? I bet some boss said that to spend more money after that wolud be a waste.
 
I think that is why. I mean the DLC was really bad no? I bet some boss said that to spend more money after that wolud be a waste.
Eight Princes is apparently considered by many players to be a waste of money, since it adds nothing, and is, as far as I understood it from a cursory reading on things at least, Chinese history isn't my strongsuit, pretty much about the death of a short-lived Dynasty, and the beginning of what is essentially a dark age (in the sense of "things are bad" not "we don't have records") for Imperial China, rather than the decline of one Imperial Dynasty and the rise of a new one in the base game, on top of adding nothing new in terms of units, as they still use the same roster as the base game, while being about a bunch of new characters nobody really cares about.

Unlike, say, Caesar In Gaul and Empire Divided for Rome 2, where the former, even though it doesn't add any new units, or at least none that aren't just a color swap and added to other factions like the Roman Auxiliaries, it offers a unique experience with new mechanics centered around, well, Caesar's campaign in Gaul and his rivalry with Vercingetorix, being situated entirely within Gaul, while the latter shows Rome right at the beginning of its decline in the Crisis of the Third Century, with all new unit rosters and unique factions, several of which being basically factions from Attila in their earlier incarnation, such as the Sassanids, Saxons, and Goths (which haven't yet split into the Ostrogoths and Visigoths yet).

Or, for a better comparison, Age of Charlemagne for Attila. The Roman Empire is gone (at least in the Westt. There is the Theme of Sicily, a province of the Byzantine Empire, that exists as an unplayable faction and has so. many. mods. to make it playable), and the DLC's narrative is about the rise and consolidation of what would later be the kingdoms of Medieval (Western) Europe, such as Saxon England, Muslim Spain, and, of course, the Carolingian Empire.

Even Mandate of Heaven, whose period is the Yellow Turban Rebellion, which only has a few remnants in the main campaign and doesn't add any new units either, iirc, has that setup appeal, as this is where all the notables of the era, such as the tyrant Dong Zhuo, get their start, and the ball for the decline of the Han Dynasty and the later conflict gets rolling. Think of it as having an A Song of Ice and Fire game, taking place at the time of the books, and making a campaign about Robert's Rebellion campaign, and you get the idea, to do the cringy thing and compare history to a Fantasy IP.
 
Last edited:

Users who are viewing this thread

Back
Top