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Worm: A Shard's Quest for Data!

Discussion in 'Questing' started by VoidKindred, Jul 8, 2021.

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  1. Extras: Mid Chapter Choices! (Yes that means you readers)
    VoidKindred

    VoidKindred Getting sticky.

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    Alright, because I can't take down the poll atop the thread and put a new one up. I'm gonna do it this way instead!

    This is a fairly unique circumstance, because practically everyone voted for a certain option. So I give you this chance to affect the chapter as I write it.


    I'll give you two sets of choices and you vote. Super simple stuff



    Canon Powers for the Queen of Escalation?:

    [] Caffeinated Spiders are cool. (Canon power set, spider silk is swanky)

    [] NO, NOT THE BEES! (Still QA, different power but not entirely. May still contain BEES)



    Does Admin give their sister a hand?:

    [] Rivalry means nothing if both sides aren't on an equal footing...somewhat Equal footing.

    [] Nah, Dataholes don't get help.



    Any questions? just ask.
     
    udkudk, anirocks, avonphoenix and 2 others like this.
  2. Extras: Shard Menu: 2.4-2.5 First Bud gained
    VoidKindred

    VoidKindred Getting sticky.

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    REMEMBER WHAT PINGS, MUTATIONS, AND ECHOES YOU HAVE



    Pings:
    METAL (3), WASTE (1), WORKER (1), SHAPER (1), EFFICIENCY (0), ARMAMENTARIUM (0), T!SPACE (1), T!BROADCAST (1), QA (1), GIFT (1), THIEF (1),

    Echoes: SHAPER (3), WASTE (1), ARMAMENTARIUM (1), KINETIC REGULATOR (0), EFFICIENCY (1), MODULARITY (1), NEGOTIATOR (2), REPLICATOR (1), ARMORER (1), HEARTBREAKER Bud (1), ABSORPTION (1), HEAT GENERATION (1), QA (1), DENSITY (1), METAL (1), GIFT (1)

    Mutations: SATURATE (1)



    Echoes for Upgrades:

    Choose one per Aspect, or just save the Echoes

    [] Feathered Limbs Carrier Pigeon, Able to carry another person with the Aspect’s telekinesis: WORKER

    [] Feathered Limbs G-Force
    , Able to slow and accelerate faster, along with better maneuverability: DENSITY


    [] Phantom Limbs Administrative Access, Able to use a parahumans abilities perfectly when Mastering their mind: QA

    [] Phantom Limbs Possession,
    Able to access memories and sensory input of Mastered subjects: HEARTBREAKER

    [] Phantom Limbs Poltergeist,
    strengthen Phantom limb to a brute rating: WASTE


    [] Shadow Limbs Striker,
    channel other powers through this Aspect: THIEF

    [] Shadow Limbs Stalker,
    able to summon this Aspect through appropriately sized shadows: ABSORPTION

    [] Shadow Limbs Fading Touch
    , able to cause this Aspect to become incorporeal though it is manton limited: SHIFT








    Possible Aspects:

    Remember what Echoes you have, Pings can be broken down into Echoes to feed this. Choose one


    [] Ghostly Limb
    , ability to manipulate abilities of parahumans including nullification: ABSORPTION, GIFT, THIEF, QUEEN ADMINISTRATOR

    [] Cosmic Limb, the ability to move things through dimensions with a touch including the user:
    STORAGE, STASIS, WARP,







    Gain another Active Aspect?:

    Sacrifice two chapters worth of Bud progress

    []
    Yes

    []
    No










    Possible Powers:

    Buds: 1
    Spend a bud to get power. Can be unlocked even if you do not have the slots to activate it. Choose one


    [] TrumpTech:
    gain the ability to create TinkerTech that mimics other powers after studying them either in combat or from collaboration NEEDS: QA Ping. THIEF Ping

    [] Eden’s Gift:
    Gain the ability to give other’s copies of Eden’s powers, lasts half an hour and can be further upgraded. GIFT Ping, QA Ping

    [] Self Administration
    : Heal at an accelerated rate at a normal human standard. You won’t heal a hand back, but you won’t bleed out. SHAPER Ping. QA Ping







    A/N: Remember to feel free to DM possible powers or Aspects. I will look over them, judge their worth, what Pings/Echoes they would require. If I like them, they will be added to a voting list I will put to a vote for you all later on.
     
  3. Extras: Shard Power Menu
    VoidKindred

    VoidKindred Getting sticky.

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    SHARD POWER MENU




    Possible Aspects:

    Remember what Echoes you have, Pings can be broken down into Echoes to feed this.


    Cosmic Limb, the ability to move things through dimensions with a touch including the user:
    STORAGE, STASIS, SPACE

    Bulwark Limb
    - A limb that can unfold itself into a transparent forcefield Best at protecting Eve directly but can be ‘deployed’ to protect angles or defensible locations, with the shield being smaller the further away from her it gets: WASTE, GLEAM (2)

    Crystal Limb
    - A Limb that collects light and can shape it, direct it, or expel it. This limb can create flashbangs. Can also light up romantic dinners: LIGHT, GLEAM (2)

    Sensory Limb
    - A Limb designed to collect sensory data at a higher standard than that of a baseline human. Touch, Taste, Hearing, Smell, and Sight are all covered with this Limb: SOUND WAVES, AERO WAVES

    Ferrous Limb
    - A Limb that is amorphous metal that can be shaped freely into solid structures: METAL, OVERSPREAD

    Elemental Limb - This Limb can produce different elemental effects: HEAT GENERATION, ABSORPTION

    Clockwork Limb - This Limb is designed to hold Tinker Tools: REQUIRES TrumpTech, PROTOTYPE, TECH DATABASE









    Echoes for Upgrades:


    Feathered Limbs Carrier Pigeon, Able to carry another person with the Aspect’s telekinesis: WORKER

    [UNLOCKED] Feathered Limbs G-Force, Able to slow and accelerate faster, along with better maneuverability: DENSITY

    Phantom Limbs Administrative Access, Able to use a parahumans abilities perfectly when Mastering their mind: QA

    [UNLOCKED] Phantom Limbs Possession, Able to access memories and sensory input of Mastered subjects: HEARTBREAKER

    Phantom Limbs Poltergeist,
    strengthen Phantom limb to a brute rating: WASTE

    Phantom Limbs Assuming Control, Phantom Limbs can control dead organic material: HEARTBREAKER, WORKER, THIEF
    [UNLOCKED] Shadow Limbs Striker, channel other powers through this Aspect: THIEF

    Shadow Limbs Stalker,
    able to summon this Aspect through appropriately sized shadows: ABSORPTION

    Shadow Limbs Fading Touch
    , able to cause this Aspect to become incorporeal though it is manton limited: SHIFT

    Shadow Limbs Eldritch Grip, causes this aspect to have a higher brute rating in strength: FINE MANIPULATION, WORKER
    Ghostly Limbs Ghastly Feeling, prevent affected parahumans from feeling the chilled touch of the Ghostly Limb Aspect: SAFEGUARD

    Ghostly Limbs Haunting Touch, parahumans affected by this Aspect feel existential dread: WASTE
    Bulwark Limb Scattershot, damage to the Bulwark Limb’s shield charges it, the damage that breaks the shield causes it’s broken state to shotgun towards the source of the damage: GLEAM,

    Bulwark Limb Distant Protection,
    allows the Bulwark Limb to be broken off to allow Eden to move away from it: DEFENSE

    Ferrous Limb Forge,
    Temperature variable from "dull red glow" to "Oh god I didn't know metal can boil" if the temperature is fully lowered to no heat it detaches and becomes a separate metal object. At which point a new limb starts to form from fresh molten metal: HEAT GENERATION, ARMORER, METAL

    Elemental Limb Ice,

    Elemental Limb Force,
    Absorbs energy to charge itself. Stored charge can be expended in a directed explosion: COMBUSTION

    Crystal Limb Focusing,
    Can consolidate stored light into directed lasers: ABSORPTION, HEAT GENERATION






    Possible Powers:

    Buds: 0
    Spend a bud to get power. Can be unlocked even if you do not have the slots to activate it.


    TrumpTech:
    gain the ability to create TinkerTech that mimics other powers after studying them either in combat or from collaboration NEEDS: QA Ping. THIEF/TECH DATABASE Ping

    Eden’s Gift:
    Gain the ability to give other’s copies of Eden’s powers, lasts half an hour and can be further upgraded. NEEDS: GIFT Ping, QA Ping

    [UNLOCKED] Self Administration: Heal at an accelerated rate at a normal human standard. You won’t heal a hand back, but you won’t bleed out.

    Admin’s Delight:
    Gain the ability to create a single clone within line of sight, clone only has /Grasping Hands\ Power with a chosen Aspect, clone lasts for five minutes. NEEDS: REPLICATOR Ping, COPY PROJECTION Ping, Imprint completion

    PlaceHolder: Gain the ability to place two projections, at any moment the Host can choose to return to the exact place any one of these projections stay. NEEDS: REPLICATOR Ping, SPACE Ping

    Gunker: Transforms human arm into cannon able to expel types of liquids such as slime, acid, tar, hallucigenetics. NEEDS: TOXINS, SLIMER Mutations and REDUNDANT SYSTEMS Ping

    Runic Circles: Set up permanent runes that can be used to traverse to one another. Takes time to set up, Runes are noticeable, if the surface they are anchored to is destroyed they are as well, and can have a white list of users. NEEDS: GATEWAY Ping, SPACE Ping, WORKER Ping

    Administrative Mitosis: Create a perfect, sentient clone of Eve. NEEDS: VOID Mutation, QA Ping, Completed Imprint, REPLICATOR Ping, COPY PROJECTION Ping

    Void’s Touch: Transforms Human arms into Limbs capable of advancing entropy in all that they touch. Effectively aging things to ash, and gaining energy for Admin. NEEDS: ABSORPTION Ping, TIME Mutation, REDUNDANT SYSTEMS Ping, ATOMIC Ping




    Power Upgrades:


    Self Administration Peak Humanity:
    Causes your Host to become the peak of Humanity in her body’s limits. Stronger, Faster, better Reflexes, Healthier, Tougher, Rockin Abs along with Healing to keep it all that way! NEEDS: REDUNDANT SYSTEMS Ping, SHAPER Echoes (2)

    Self Administration True Regen:
    Heals the Host Faster and Better. Hurts less too. Missing Limbs might just return! But bones will certainly heal the right way! NEEDS: SHAPER Ping, GIFT Echoes (2)

    Self Administration Iron Maiden: Gain the ability to convert the body's biological mass to metal and vice versa. Increases durability proportional to mass change, can absorb metal to recover missing mass. NEEDS: METAL Ping, REGENERATIVE ALLOY Mutation

    Self Administration Biological Imperative: Hey look, Self BioKinesis! Just gotta keep that brain intact! NEEDS: Previous Upgrades unlocked ‘Super Healing’ and ‘Peak Humanity’, plus SHAPER Ping


    Grasping Hands Flexible Joints: The Limbs may spawn from anywhere on Eden’s torso rather than only from her back, and move about her torso. NEEDS: QA Ping, Bud


    -LOCKED-
    TrumpTech METAL V1:
    N/A
    TrumpTech OPTIMISATION V1:
    N/A
    TrumpTech BIOLOGICAL V1:
    N/A
    TrumpTech STASIS V1:
    N/A
    TrumpTech REVERSAL V1:
    N/A
    TrumpTech SPACE V1: N/A
    TrumpTech FORTIFICATION V1: N/A


    Eden’s Gifts Timely Gifts:
    N/A

    Eden’s Gifts Quality Gifts:
    N/A

    Eden’s Gifts Sharing Gifts: N/A




    A/N: Remember to feel free to DM possible powers or Aspects. I will look over them, judge their worth, what Pings/Echoes they would require. If I like them, they will be added to a voting list I will put to a vote for you all later on.

    Thanks to
    Great Greedy Guts for their Aspect ideas! Bulwark, Crystal, Sensory, Ferrous, and Elemental!

    Thanks to
    JayTar for their Aspect/sidegrades and power upgrade ideas! Clockwork Limb, Elemental Explosive, Ferrous Forge, and Iron Maiden!
     
  4. Extras: Eve/Admin Character Sheet plus Shard Index
    VoidKindred

    VoidKindred Getting sticky.

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    Date: April Monday 5th, 2011

    Synchronization: 52%
    Lattice: 100%
    Imprint: 100%
    Simulacrum: 45%

    Thinker Administrator:

    Slots: 2
    Free Slots: 1
    Bud Progress: 56%
    Bud(s): 0

    Pings: METAL (3), WASTE (1), WORKER (0), SHAPER (2), EFFICIENCY (0), ARMAMENTARIUM (0), T!SPACE (1), T!BROADCAST (0), QA (0), GIFT (1), THIEF (0), NEGOTIATOR (0), SPACE (1), STASIS (2), REDUNDANT SYSTEMS (0), T!STING (1), T!GATEWAY (1), ABSORPTION (1), T!TECH DATABASE (1), T!WEAPON CONTROL (1)

    Echoes: SHAPER (2), WASTE (1), ARMAMENTARIUM (1), KINETIC REGULATOR (0), EFFICIENCY (1), MODULARITY (1), NEGOTIATOR (2), REPLICATOR (1), ARMORER (1), HEARTBREAKER (0), ABSORPTION (0), HEAT GENERATION (1), QA (0), DENSITY (0), METAL (1), GIFT (0), WORKER (2), THIEF (3), COMBUSTION (3), GLEAM (1), T!GATEWAY (1), SPACE (1), T!TECH DATABASE (2), BALANCE (1), DISCHARGE (1), STORAGE (1), SAFEGUARD (1), SHIFT (2), GEOSHAPER (1), FACTORY (1), LANGUAGE (1), GRACEFUL DYNAMICS (1), POWERFUL DYNAMICS (1), ANATOMY REPAIR (1), SHIFTING PROCESS (1), GLEAM (1), SHUNT (1), GROWING ATTAINMENT (1)


    Mutations: SATURATE (0), SLIMER (1), TOXIN (3), AGE (5)



    Network


    Network Capacity: 6
    Shards:
    [ADMINISTRATOR]



    Current Progress:

    Network Creation {1 of 10} built foundations and supports for new modules and organ analogues. {2 of 10} Then constructed a Broadcast Array Module. {3 of 10} Then upgraded the Array to a Tower. {4 of 10} Then built the Router Modulator in order for Shards to share Data within your network.

    Subtle Music: Gained Data from the Simurgh, along with gaining a slot and a new Aspect from it.

    Immortal Eve Coldwin {1 of 3} Eve’s Lattice is now complete. {2 of 3} Eve’s Imprint is now complete.

    Queen Administrator is still physically damaged, but is no longer heavily Burdened by restrictions.

    With Eve’s advice, Taylor has added blue to her costume and started working on it with more resolve and thus has finished it./ With Eve and Taylor’s intervention, Amy has started experimenting with her power./ Having turned Taylor into a Noctis Cape, she remembered the visions one sees during a trigger and wished to speak with Queen Administrator./

    Simulacrum Creation {1 of 6} Having researched the Quantra layer of reality in deeper detail, you know what modules you will likely need. {2 of 6} Thus you have started Building the Psionic Sensor Array. {3 of 6} Thus you have finished building the Psionic Sensor Array.

    Admin has helped GATEWAY and TOXIN with their Hosts.

    Admin has researched what Shards Pings are required to breach the protected Alternative Earth her fellow Shards have inhabited. {1 of 3}

    Eden along with her partner Khepri and New Wave’s Panacea have healed one of the many scars the SlaughterHouse ten have left behind, Grey Boy’s bubbles are gone.

    Truth {1 of 5} Admin has been touched by Eve, bringing forth the ability to reveal long forgotten memories


    Thinker!Traits:


    Open Dialogue: Host and Shard are actively speaking to each other. Transmit [GREETINGS]!

    Unchained: Without restrictions usually set in place for a Cycle, Admin has a chance to work some Shard magic

    DDOS protection: Any type of Shard based attack dealing with overwhelming the link between Host and Shard will not work.

    It’s not cannibalism if you have BBQ: You chose to cannibalize the Shardlings responsible for sabotage, you can now temporarily overwhelm the link between Shard and Host by forcing a connection open and filling it with junk.

    Sought the Truth: Admin will not allow mysteries about herself to go unanswered for long. For better or for worse she now remembers bit by bit.

    Resilient Host: Admin’s Host can take the full blunt of a transmission without negative repercussions

    Bleed Over: The lines begin to blur, futures shift and change. The Threads fray and join together.

    Revolutionary: Together with her Host, Admin has chosen to revolt against her <Hub>s.

    Powers:

    {Passive}MultiTasking: Your host has the excellent ability to Multitask.

    {Locked}Grasping Hands: Your Host has the ability to project multiple Limbs with different effects, mixing and matching them as your Host pleases.

    {Selected}Self Administration Peak Humanity/Regen: Causes your Host to become the peak of Humanity in her body’s genetic limits. Stronger, Faster, Better Reflexes, Healthier, Tougher, Rockin Abs, and Healing to keep it all that way! / Heals the Host Faster and Better. Hurts less too. Missing Limbs might just return! But bones will certainly heal the right way!

    {Open}



    Aspects:

    Phantom Limb/Possession/Administrative Access/Poltergeist: An invisible limb grows from Eve, this limb can Master organics in totality and limitedly interact with the environment / Able to access memories and sensory input of Mastered subjects / Able to use a parahumans abilities perfectly when Mastering their mind / strengthen Phantom limb to a brute rating

    Shadow Limb/Striker: Physically present and physically stronger than any other Aspect, SL can be used for movement or combat / Can channel other powers through this Aspect /

    Feathered Limb/G-Force/Carrier Pigeon/Bubble of Motion: Gain a mock up of the Ziz’s wings. Very durable, sharp at the edges (or soft if Eve wants them to be), and can telekinetically lift themselves / Able to slow and accelerate faster, along with better maneuverability / Able to carry another person with the Aspect’s telekinesis, flying them independently of Eden / Capture everything around Eve in a telekinetic grip, holding it place and flying it around as well with a weight limited of 500 pounds

    Ghostly Limb: A Limb made from smoke, mist, and fog. It interacts with Parahuman powers directly. Borrowing, changing, shifting, directing, and using them for it’s own needs. Can also sense TinkerTech and undo it.

    Cosmic Limb: A Limb with the ability to move things through dimensions with a touch including the user, also comes with a pocket dimension for storage. Stores up to 600 cubic feet of material



    Eve Coldwin / Eden:


    Money: 780$

    Costume: Black Wetsuit with some white highlights, white motorcycle helmet with reflective gold face visor. Fingerless tactical gloves with knuckle dusters. Black combat boots with white laces. Slightly oversized Cropped hoodie with white highlights.

    Weapons: Spring loaded switchblade, basic knife with sheath, brass knuckles w/built in knife. High end taser, TinkerTech Katana ‘DarkDrift’, and 9mm

    Items: Grandpa’s Ring, backpack, old leather wallet, two burner phones. Sets of Clothes (10)
    Storage: Sets of Clothes (10), TinkerTech Katana ‘DarkDrift’, Eden Costume,


    Ratings:
    Mover: 5
    Shaker: 3
    Brute: 4
    Breaker: 0
    Master: 6
    Tinker: 0
    Blaster: 0
    Thinker: 7
    Striker: 4
    Changer: 2
    Trump: 8
    Stranger: 0


    Eve!Traits:


    Open dialogue: Shard and Host are actively speaking to each other. Say Hello!

    Survivor/Cool-headed: Eve did what she had to in order to assure her long term survival, remaining cool headed instead of panicking while doing so. Even if she feels guilty about doing it.

    Trauma(s): Eve does not see why porn made being choked out to be fun. It was not. Explosions are not as cool as they used to be.

    Total Master: People who know the full extent of Eve's power will be wary of her.

    Heroic: Eve has killed and saved lives. She prefers saving lives.

    Dependent: Loss of power and contact with Admin is something Eve fears.

    Victory: Eve kicked ass in her first cape fight!

    Knowledge is power!: Eve studied the cape population of the Bay!

    Adrenaline Junkie: Eve has started to enjoy the rush!

    Docks Navigator: Knowing where to go is important! Search rolls within the Docks/Docks South areas have an additional +8 to them!

    Concussion Resistance: Eve’s brainmeat won’t be moving or grooving, so less chance of a serious concussion!

    Hybridization: Eve had some Shard stuff in her brain meat, this can in no way be negative! Good news is that she has better response times now!

    Bleed Over: The lines begin to blur, futures shift and change. The Threads fray and join together.

    Ignorance is Bliss: Eve always knew it wasn’t as simple as a harmless petri dish, but she didn’t expect Omnicide of all things.

    Restraint: For those that she cares about, Eve is willing to hold herself back...even if it frustrates her greatly.


    Base


    Current Location: Corner of South Docks, Docks, and Trainyard; A Train tunnel entrance/loading dock with Ladder and hinged window paneling

    Stations: Weaving Station V1, Art Gallery V1, Tinker Table V1, Flesh Garden V1

    Current Supplies: Two Commercial brooms, two swiffer mops, two Folding lounge outdoor folding chairs, one folding table, one standing floodlight, one Labyrinth Artwork ‘Sea of Emeralds’, Ladder (1)


    Danger Rating: 020%


    MileStones:

    The Loner’s Flesh: Admin chose to cannibalize the flesh of an enemy <Entity Hub>’s [VIAL INFILTRATOR] Shard. Now they are becoming more than an Administrator. But what?

    Greater Plots: Both Admin and Eve delve deeper into the culture of Capes and Cycles past. What will they uncover in time? What will uncover them?

    Friendly Rivals: Having helped your sister Administrator Shard out of her restrictions and offered help, both Host and Shards share a much friendlier rivalry. Oh the butterflies.

    Nothing But The Truth: Admin has told Eve the Truth of the Cycle, the consequences of which shall be known.

    Escalation Contingency Activated: Admin and Eve are not the only players in this game for Keeps.



    Shard Index:


    [Administrator] You! The Best Shard a Host could have! Eve (Eden) Coldwin is your Host!

    [Queen Administrator] Your semi-Rival, damaged but not broken. She needs help to repair her CoreSelf in order to function properly. Her Host is Taylor

    [SHAPER] A very excitable shard that often experiments more than Innovator shards want to do, main function outside the Cycle is to repair damaged Shards. Host is Amy

    [WASTE] A very morose newborn Shard, loves their Host and wants to do better for them. Host is Victoria

    [METAL Bud #2] Host is Iron Rain

    [METAL Bud#3] Host is Pure Steel

    [WORKER] Host is Rune

    [REPLICATOR] A bud of {COPY} who has distinguished themselves with a different name and function. Host is Oni Lee

    [KINETIC REGULATOR] Host is Assault

    [SATURATE] Host is Battery, you don’t quite know who this is. Just that they are a Thinker Shard, a very new one damaged by an Enemy Entity

    [ARMAMENTARIUM] Likes it’s current set up within the Cycle. Host is Miss Militia

    [EFFICIENCY] If they were a human they would be considered an eager motormouth, Host is Armsmaster.

    [HEARTBREAKER BUD #5] Belongs to Regent

    [NEGOTIATOR] A smug Shard, is connected to Tattletale

    [HEAT GENERATION] ‘s Host is Spitfire

    [ARMORER] is dogging Hellhound

    [ABSORPTION] Has a connection with Grue

    [THIEF] Host is connected to Victor

    [GIFT] Host is Othala, the Shard is very open with its data.

    [GLEAM] Hosts are: Carol Dallon, Sarah, Crystal, and Eric Pelham

    [COMBUSTION] This Shard really likes explosions for some indiscernible reason, and also prefers to keep it’s buds as a part of itself. Hosts are: Mark, Jess, and Mike Dallon

    [T!TECH DATABASE] A Shard that you have respect for despite it’s somewhat eccentric nature. Holds an Archive of technological knowledge stolen during every Cycle past. Whereas you are the size of a particularly large continental mass, TECH DATABASE is the size of a moon. Host is Dragon the AI

    [STASIS] Host is Clockblocker

    [REDUNDANT SYSTEMS] Host is Aegis

    [MODULARITY] Host is Kid Win

    [T!GATEWAY] A quiet and reserved Shard, barely ever gets deployed in the Cycles, but tends to love it’s Hosts. Struggles with not overwhelming it’s Hosts even with restrictions. Host is Labyrinth

    [SPACE] Host is Vista

    [SLIMER] Host is Gregor the Snail

    [TOXIN] Host is an Orange Teen

    [SAFEGUARD] As Eve would describe ‘a total dork’. Hosts are Kage and Circus

    [DISCHARGE] A minor shard, Hosts are Kage and Circus

    [DELICATE BALANCE] A minor Shard, Hosts are Kage and Circus

    [STORAGE] A Shard not vital enough to be considered more than a Common Shard, bitter about it as well. Hosts are Kage and Circus

    [BONDING FERROUS] A Shard connected to Adamant

    [DENSITY] A Shard connected to two Hosts, Hosts are Onna-Musha the Case 70

    [SHIFT] A very aggressive Vital Shard, Host is Sophia

    [FACTORY] A very dedicated Shard that enjoys aesthetically changing its hosts thanks to it’s personal opinions, Host is Narwhal.

    [ROUGH GEOSHAPER] One of the many Common Shards dealing with geological manipulation. Host is StoneWall

    [LANGUAGE] A Shard not Vital to the Cycle but important all the same, used heavily before the start of any Cycle to gain certain knowledge about a Host Species. Host is Glyph

    [GRACEFUL DYNAMICS] A Minor Shard dealing with Flowing and Skilled Kinetic conflict, enjoys Cluster Triggers with it’s fellow Bud. Hosts are Kassidy, Kelly, and Mike.

    [POWERFUL DYNAMICS] A Minor Shard dealing with Strong and Complex Kinetic conflict, enjoys Cluster Triggers with it’s fellow Bud. Hosts are Kassidy, Kelly, and Mike.

    [ANATOMY REPAIR] A Minor Shard dealing with general health and repairing Hosts, enjoys Cluster Triggers with the twin Buds. Hosts are Kassidy, Kelly, and Mike.

    [SHIFTING PROCESS] A Minor Shard dealing with elemental change, enjoys Cluster Triggers with the twin Buds. Hosts are Kassidy, Kelly, and Mike.

    [SHUNT] A Vital Shard with a task much akin to SHIFT, connected to Chevalier of the Protectorate

    [GROWING ATTAINMENT] A Shard connected to WieldMaiden of the Guild, another Common Shard meant only for testing within the Cycle and little else.

    [SEVER] A Shard that often works in tandem with WORKER, connected to Faultline
     
    Last edited: Oct 22, 2021
  5. Extras: A bit of Art: Soft NSFW
    VoidKindred

    VoidKindred Getting sticky.

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    Here's a sketch given to me by a friend.[​IMG]
     
  6. Extras: The Hotel Movie Scene
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  7. Extras: HAPPY VALENTINES DAY
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  8. Extras: Eve Anatomy (Muscles)
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