If you think about it, Faerun/Toril/whatever DND canon settings and the Goblin Slayer world aren't really that different in terms of "deathworldness", but the Goblin Slayer world brought the unspoken rules to the forefront, which is that this is all just a giant boardgame of the gods, one bad dice means you're fucked. It's never played out in DND, some authors don't even acknowledge it, but it's actually the same.

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