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News 2050
News Update: 2050

Baby Boom in Eastern Europe:
Eastern Europe is finally experiencing a recovery after over a decade of war. The economy isn't the only thing recovering, maternity clothes are back in style. The region has experienced a dramatic up-tick in births over the last four years. The average number of children for couples of childbearing age has risen from a mere 1.2 to just under 3.7. This marks the area's first net increase in population since the war.

Peace in Africa:
An armistice has been signed between France and the Independent Nations Treaty Organization. The peace left both sides disappointed with neither making significant concessions. INTO had hoped to liberate France's African territories while France had hoped to repay their humiliation in the Battle of Tunisia. Commentators speculate that France was motivated to seek a prompt resolution by widespread rioting. The riots, which began early last year, have troubled most of the Western European governments. They began in protest of high casualties and the government's failure to fulfill promises of a quick victory. However, they quickly spiraled out of control after clashes between protesters and counter-protesters turned violent.

Russian Army Become Condottieri:
The Russian economy, strained by years of costly warfare, is nearing collapse. The government has been forced to rent its armed forces to highest bidder in an attempt to pay the bills, and perhaps even fund a recovery. The Russian President initially approached the French, but the armistice forced him to find employment elsewhere. An agreement was eventually reached with the People's Republic of China, which has been struggling with Japan and fighting internal dissent since the War's conclusion.

Sino-Japanese War Escalates:
The 3rd Sino-Japanese has reached new levels of intensity after a long lull in the fighting. The Chinese politburo, previously occupied with internal strife, has turned its attention to the island nation. In what is believed to be an attempt at rallying patriotic sentiment, the Chinese contracted the Russian military for an attempted invasion of Japan. Initial operations were successful and led to a swift occupation of the Korean peninsula. Preparations for a seaborne invasion of the home islands were also promising. While the Chinese were incapable of facing the Japanese in open battle, Japan's dwindling fuel reserves left them vulnerable. However, plans for an invasion were foiled when Japan secured a new source of fuel imports in America. The politburo has responded by escalating attempts to bomb Japanese ports.

Australia Forms Coalition:
Fears of involvement in the 3rd Sino-Japanese war reach new heights in Oceania. Negotiations for a coalition including Australia, New Zealand, Indonesia, and Malaysia have been ongoing for over 7 years. They were finally concluded last month in startling change of affairs. Many have attributed the rapid progress to recent Chinese escalation. Many Australian public commentators have argued for protection not only from China, but also from an increasingly desperate Japan.

Revolution in India:
Rising tensions in India erupted into open revolution this month. The rebellion may have been sparked by recent leaks in the highest levels of government. The leaks revealed a controversial plan to enlist British aid for involuntary resettlement of refugees in South Africa. The rebels have seized control of several key regions and engaged the government in open warfare. Reports of desertions and defections within the India military are unconfirmed.
The international reaction to India has been poor. The conflict has already spread into neighboring Bangladesh and Nepal, prompting Myanmar to fortify their border. The British claim ignorance of the resettlement programs involuntary. When asked for comment, the India government stated "The government has total confidence in the military and the people of India. Order will be restored and the public will see these malcontents for the traitors they are."
 
News 2055
News Update: 2055

China Does Not Renew Mercenary Contract:
The Chinese have, despite persistent financial difficulty, successfully paid their obligations to the Russian military. They have not, however, elected to renew their contract with the Russians. The politburo have publicly announced their disappointment with the Russians' failure to secure a swift victory over Japan. Many, however, suspect financial considerations behind the decision.
The Japanese military is quick to take advantage of the diminished Chinese forces. They launch a renewed offensive in hopes of crippling China's capacity for strikes against the Home Islands. Japanese drones achieve substantial success against Chinese airstrips and the Japanese navy pursues Chinese submarines as far north as the Arctic circle. However, these gains come at a cost. The Japanese economy, already straining under the burden of a two decade war, is unable to sustain the increased pace of operations. The offensive is brought to an abrupt and premature end before a lasting victory can be secured.

Brazil Annexed by Argentina, Peru Breaks Alliance:
The former nation of Brazil was annexed by Argentina earlier this year. The troubled Brazilian republic has struggled with corruption and civil unrest for decades. An Argentinian intervention in 2045 led many to decry a 'puppet government', but failed to resolve the crisis. Recently, the Brazilian government and economy entered a deepened crisis simultaneous to a significant upsurge in Argentina's economy. Argentina was quick to take advantage of their increasingly dominant position. The Brazilian military, known for holding greater loyalty to Argentina than its own nation, staged a coup. Argentina responded immediately, 'liberating' and annexing Brazil. Notably, the coup's chief architects 'escaped' to luxury villas in Argentina while many lower ranking members of Brazil's former military assumed influential positions administering martial law in occupied territories. Less fortunate members of the Brazilian military were killed in tragic 'friendly fire' incidents.
Peru, a longstanding Argentinian ally, was greatly alarmed by these happenings. The Peruvian ambassador went beyond strongly worded condemnation to formally break his nation's alliance with Argentina. Argentinian president Barnabas Perez has condemned the action, and the nation of Peru, as cowardly and traitorous.

United Kingdom Forms Coalition, Intervenes In Indian Civil War:
Nations across Southeast Asia grew increasingly alarmed this year as the Indian civil war began spilling into not just Bangladesh, but Myanmar. Fearing that they would be the next affected, the region's reaction was swift. They accepted longstanding United Kingdom proposals for an interventionist coalition. The Indian crisis had concerned the British from the outset; the loss of their Indian alliance was a serious blow to their foreign policy. With the support of the local nations now secured, they have finally begun an intervention. British and Southeast Asian troops have already rescued the Bangladeshi government and are now preparing for a wider intervention.

French Establish Colonies Near Ghawar Oil Field:
The French citizenry have recently reacquired their appetite for foreign adventure. In the wake of the disastrous Franco-African war it seemed that France's people were permanently estranged from colonial ventures. However, the vivacious rebound of their economy, fueled by Algerian oil, has rapidly reversed popular sentiment. There is renewed support for further expeditions in pursuit of national treasure. As a result, the French government has sponsored the development of colonies in former Qatar and Bahrain. The ventures appear to be going well, and the colonists hope to begin exploiting the nearby Ghawar oil field in the near future. Radiation levels have proven manageable, and incursions by local nomads were easily repulsed by the French military.

Central Africa Experiences Economic Renaissance:
The CAU, their finances exhausted by the Franco-African war, have suffered numerous and divers economic woes. The African economy was weak before the invasion, and never fully recovered from the destruction. Although the CAU made significant strides in improving the economy, the French offense rapidly reversed their gains. This has exacerbated their struggle to service their extensive war-debts, which came to occupy a significant portion of the national budget. Recently, however, this has changed.
The Central African economy has recently begun a veritable renaissance. Decades of effort have finally paid off as once stagnant markets begin to thrive. The government has already seen great budgetary benefits, even increasing military spending for the first time since the war. The recovery was further aided by a surge of cheap American electronics. The imports have benefited a number of industries which previously found electronics impractically expensive.
 
War 2057-α
Third Sino-Japanese War, 2057, Phase 1:

It has been almost three decades since mutual conflict with North Korea sparked the Third Sino-Japanese War. In the intervening years the flames of war have burnt down to embers, flared into fiery conflagration, and diminished to ardent ashes. The combatants are akin to a pair of wearied giants, their fire and fury spent in titanic struggle.

The Chinese began the war with the larger population, the larger army, the larger navy, and the larger economy. However, the conflict ignited a powder-keg of revolution, and the troops intended to subjugate Japan were instead turned upon their countrymen. After decades of internal conflict and a final, ineffectual, offensive against the Japanese, the Politburo have relinquished control of the interior and much of the South. The PRC is now little more than a rump state stubbornly clinging to the legitimacy provided by fighting the Japanese.

The Japanese have not faced civil unrest, but the decades long war has brought domestic struggle nonetheless. Their already low birthrate has plummeted as the war economy languishes in an extended depression. Advanced robotic technology has helped compensate for low population, but the limitations are keenly felt. Nevertheless, Japan has recently solidified both naval and air superiority, opening the possibility of a final victory. However, they lack sufficient land forces to overcome the remnants of the Chinese military.

With your intervention, the wearied stalemate will be broken. The Japanese have provided you with an overview of their military situation and estimates of the Chinese forces. Fortunately, the Chinese do not pose a nuclear threat. Most of their arsenal, including the entire land based portion, was expended against the Ethereals. The remainder, consisting primarily of a handful of surviving nuclear submarines, was destroyed by the Japanese navy early in the war. Most of the more modern elements of the Chinese military have been similarly depleted; the greatest remaining threat are their millions of infantry and tens of thousands of IFVs. Fortunately, most of these assets are of very low quality. The IFVs in particular are no Bradleys; they consist primarily of civilian trucks with machine guns welded on.

The US military has made a substantial quantity of naval and aerial assets available for deployment. The Navy is able to provide both carrier groups, a number of cruisers and destroyers pulled from patrol, escort, and anti-piracy operations, and a dozen nuclear attack subs. The Air Force requests to keep 25% of the F-1s in reserve for domestic defense, but the rest of the air fleet is available for deployment. Unfortunately, neither the Army nor the Marines have sufficient personnel to attempt an invasion of China. Some consideration was given to a token deployment, but Japan lacks a traditional military to embed the troops within.

tmha0Sz.png
Navy:
1 Heavy Cruiser (CA, Angelus Mortis)
20 Frigates (FF, Trained)
50 Corvettes (C, Trained)
? Nuclear Attack Submarine (SS, ?)
Army:
1,000,000 Infantry (Veteran)
5,500,000 Conscripts (Militia)
100 Main Battle Tanks (Elite)
100,000 Infantry Fighting Vehicles (Militia)
2,000 Mobile Howitzers (Veteran)
Air Force:
120 Fighters
12 Heavy Bombers
Navy:
3 Escort Carriers (CVE, Elite)
4 Battlecruisers (CC, Elite)
13 Light Cruisers (CL, Elite)
97 Destroyers (DD, Elite)
Army:
500,000 Light Infantry Vehicles (LIV, Veteran)
15,000 Ground Attack Helicopters (Veteran)
100 Intermediate Range Ballistic Missiles (Nuclear)
Air Force:
1127 Fighters (Veteran)
134 Light Bombers (Veteran)
27 Torpedo Bombers (Veteran)
Navy:
2 Supercarriers (CV, Elite)
6 Heavy Cruisers (CA, Elite)
30 Light Cruisers (CL, Elite)
100 Destroyers (DD, Elite)
12 Nuclear Attack Submarines (SS, Elite)
Air Force:
3000 F-1 'Templar' Multi-Role Fighters
300 A-2 'Eagle' Ground Attack Fighters
400 B-0 'Raider' Light Bomber
150 B-1 'Bastion' Heavy Bomber

How large is the initial deployment?
[X] Everything We Can Spare
Navy:
2 Supercarriers (CV, Elite)
6 Heavy Cruisers (CA, Elite)
30 Light Cruisers (CL, Elite)
100 Destroyers (DD, Elite)
12 Nuclear Attack Submarines (SS, Elite)
Air Force:
3000 F-1 'Templar' Multi-Role Fighters
300 A-2 'Eagle' Ground Attack Fighters
400 B-0 'Raider' Light Bomber
150 B-1 'Bastion' Heavy Bomber

[X] Large
Navy:
2 Supercarriers (CV, Elite)
3 Heavy Cruisers (CA, Elite)
20 Light Cruisers (CL, Elite)
80 Destroyers (DD, Elite)
10 Nuclear Attack Submarines (SS, Elite)
Air Force:
2000 F-1 'Templar' Multi-Role Fighters
200 A-2 'Eagle' Ground Attack Fighters
200 B-0 'Raider' Light Bomber
100 B-1 'Bastion' Heavy Bomber

[X] Small
Navy:
1 Supercarrier (CV, Elite)
2 Heavy Cruisers (CA, Elite)
10 Light Cruisers (CL, Elite)
60 Destroyers (DD, Elite)
6 Nuclear Attack Submarines (SS, Elite)
Air Force:
1000 F-1 'Templar' Multi-Role Fighters
100 A-2 'Eagle' Ground Attack Fighters
100 B-0 'Raider' Light Bomber
50 B-1 'Bastion' Heavy Bomber

[X] Write-In:

How is the army transported?
[X] By Sea
The easiest way to transport an army across the Pacific is, unsurprisingly, naval transport. The latest model of nuclear fueled transports have extraordinary cargo capacities and almost unlimited range, allowing two-way trips without refueling. While the missing Chinese subs pose a potential threat, the Pacific Fleet will be available to provide security. However, the relatively slow nature of naval transport will afford the enemy more time to prepare themselves for out arrival.
Bonus: (Cost: Major, Logistics: Major)

[X] By Air
The United States once 'hopped' their way along a series of islands to reach Japan. Now, over a century later, some of the same island bases provide our Air Force with the ability to 'hop' their way from Hawaii to Kyushu. Aerial transportation would be faster and less vulnerable to interception than a series of naval convoys, but high fuel costs and limited cargo capacity may lead to logistical shortfalls and budgetary overruns. The speed of aerial transport may even allow the vanguard to attack before the Chinese realize their war has gained another participant.
Bonus: (Initiative: Minor), Penalty (Cost: Major)

[X] By Space
The burgeoning orbital freight industry presents a promising opportunity. The intervention force could be transported via the orbitals, negating any risk of Chinese interception. The inexpensive hydrogen fuel consumed by the orbital craft will keep costs low, while the immense size and power of the torch engines will allow rapid insertions of large quantities of freight. Perhaps most importantly, the Chinese are not expecting an orbital invasion. Such an operation would be almost guaranteed to catch them by surprise. Unfortunately, it will mean alerting potential competitors of our space program's true extent. Knowledge that the Americans have orbital military transport is likely to spread quickly.
Bonus: (Cost: Minor, Logistics: Minor, Initiative: Major)
 
War 2057-β
Third Sino-Japanese War, 2057, Phase 2:

November, 2057
Preparation of the convoy began months ago. Dozens of massive merchant vessels were leased to transport aircraft, supplies, and personnel. A hundred of the heavier escort vessels, destroyers and cruisers, were relieved of patrol duties and refitted for the expedition. Preparations proceeded quickly, easily matching the pace of airframe production. Expedience was not, however, without cost. Rapidly acquiring and refitting so many vessels proved expensive beyond already lofty expectations.

Finally, November arrives and with it deployment. Ships depart with little fanfare in the midst of freak blizzard blanketing the West Coast. While the mighty vessels are unfazed by inclement weather, the ports' residents lack such stout constitution. They are unable to bid the ships farewell, or even to witness their departure. Even the departure of the expedition's sole carrier and largest vessel is sparsely attended. The massive Ford class, displacing a titanic hundred thousand tons and covered by rime as it leaves harbour, is a sight to behold. Unfortunately, few are present to behold it.

pGwZmzZ.png

As the ships reach the open ocean, they assume their formation. The cumbersome cargo carriers constitute the convoy's core. A network of destroyers, miles across, patrol the surrounding sea for any trace of Chinese submarines. Within the shroud of destroyers, a ring of cruisers encases the convoy's vulnerable center. At the head of the procession sails the Gerald R. Ford and her escorts. From her deck launch patrols of F-1 Templars, protecting the skies above. The convoy's defenses continue even below the surface; almost a dozen American submarines stare into the abyss below.

Recently developed fusion propulsion systems quickly prove their worth, allow the fleet to neglect resupply in favor of direct procession to Okinawa. Admiral Horne, the expedition's current commanding officer, hopes to preempt any Chinese response with a rapid arrival. Unfortunately, this is not to be.

One of the escorting destroyers catches sight of the former kingdom of Ryuku shortly before detecting the Chinese fleet. Its frigates and corvettes appear run down, even from a distance, but their numbers are not insignificant. At least fifty vessels led by a single cruiser, the force may well constitute the Chinese navy's entire remainder. Not dismissing the potential threat posed by the enemy vessels, Admiral Horne immediately dispatches the convoy's cruiser escort to ward off their advance as the Ford's aerial complement go in for the kill.

The sea churns as the two forces collide. Two sides pepper each other with missiles, cruiser and destroyer against frigate and corvette. The outcome is predictable, the larger American vessels quickly gain the upper hand. Chinese ships are broken one by one even as they rush towards the convoy. A heavy cruiser does attain some success, crippling a trio of light cruisers with improbably precise hits even as she dodges guided missile fire. Then the Ford's Templars arrive. Their fusion bombs prove devastatingly effective, overwhelming the Chinese point defense with sheer volume. Most of Chinese ships are blown asunder directly or, their defenses overwhelmed, fall victim to American cruisers. When the last of the Templars' munitions are released, only the cruiser and a handful of frigates respond.

A duo of American heavy cruisers quickly attempt to finish the Chinese flagship, bracketing their foe with fire. The enemy cruiser, for all her agility, finds herself faltering under the weight of fire. Then, the few remaining Chinese vessels reach the American's defensive line. The destroyers move to block their path, only to fall into the Chinese trap. Tiny Chinese ships rush directly into the mass of destroyers before immolating themselves in a surge of fire and fury. Shocked American sailors are thrown into chaos as they desperately attempt to rescue their fellows from the flames. Meanwhile, the true threat finally reveals itself.

Deep below, on the ocean floor, a triad of seemingly innocuous rock formations burst outwards, shattered by carefully placed charges. Nuclear engines roar to life like awakened beasts as a trio of submarines push free of the ground and surge upwards. Directly above lie the bare hulls of titanic cargo carriers laden with crucial supplies, and now devoid of cruiser escort. Steel snouts tip upwards, towards the defenseless vessels, and torpedoes cleave their hulls asunder. American subs descend upon the victorious Chinese like avenging angels, their torpedoes shattering pressurized hulls with the fury of lightning divine. It is too late; the cargo vessels can be seen like broken titans above as they slowly sink below the waves.

---------------------

Benjamin 'Ben' Lyon had expected the Japanese deployment to be little different from his time in the merchant marine. Many bored days at sea filling out paperwork with the occasional potshots at ramshackle ships looking like something from the prior century. Instead, he was watching at least a dozen fine vessels go down in flames to some sort of kamikaze feint. It had been a long voyage, and Ben had made friends aboard many of those vessels. Just as he was thinking his day could not possibly get worse, he was nearly thrown overboard by a ferocious shaking. The entire ship seemed to groan with what Ben recognized, in the back of his mind, as the rush of water. The front of his mind was rather preoccupied not falling off the ship.

---------------------

After the disastrous battle of Okinawa, the loss of the cargo vessels is unavoidable. Fortunately, the cargo itself was not damaged by the torpedoes and is safely ferried to Okinawa before the ships sink completely. The aircraft are saved, as are most of the munitions and other supplies. However, many of the less important supplies must be left behind, leaving the expedition somewhat shorter on supplies than expected. In the end, the greatest damage is the cost in both blood and treasure. Many fine soldiers died during the battle, and the destruction of the merchant vessels leaves the Navy liable for the exorbitant insurance policy they had offered when leasing the ships. Rather than decreasing the rental cost, the insurance payments now eclipsed the remainder of the expedition's budget.

The damage done to the convoy was unfortunate, but the news from your Japanese allies is far worse. A group of Japanese destroyers, en route to aid your fleet in tracking down the Chinese subs, unexpectedly encounter a Chinese missile submarine. The destroyers vanquish their foe with ease, but not before a dozen missiles are launched skyward. Within minutes, dozens of warheads are raining down upon cities across the island nation. A handful are intercepted by experimental Japanese missile defense systems, but most find their mark.

Japan's retaliation is as swift as it is devastating. Over a hundred Intermediate Range Ballistic Missiles are in the air well before the Chinese warheads impact. Although lacking MIRV capability, their numbers prove telling. A hundred key Chinese military, industrial, and governmental targets are destroyed within minutes. Although this alone has likely doomed the Politburo to defeat as the unharmed warlords overrun their positions, the Japanese emissaries remain understandably grim.

You initially assume from the emissaries demeanor that most of Japan's military installation were destroyed. You soon learn otherwise. The destruction barely affects factories, airfields, or military ports. Japan's military and industrial strength is left intact, but at horrific cost. The Chinese warheads ignore potentially lucrative military targets in favor of a maximized civilian death toll, marking Japan's densest residential areas for destruction. From Tokyo to Fukuoka, gleaming spires are toppled, blocky apartments are flattened, and thousands burn. Undoubtedly millions more will die in the coming weeks and months, as relief forces struggle to deliver essential supplies.

The Japanese have sworn revenge, and they want your help. Much of their command structure has been destroyed, and that which remains is occupied with recovery efforts, but most of their military hardware is intact and at your disposal.

[X] Retake Korea
South Korea began the war as a Japanese ally, but has since been overrun by the PLA. Reclaiming the peninsula would provide a mainland beachhead without risking a drawn out counter-insurgency effort. Unfortunately, the Chinese forces in the area greatly outnumber and outgun the Japanese SHIV derivatives. Furthermore, Korea, still technically allied territory, was left relatively unscathed by the recent nuclear bombardment. A successful beachhead must make effective use of American aerial assets.
-[X] Interdict Pyongan-Bukto Rail
The Chinese conscripts are too numerous and dispersed for an effective bombing campaign. However, their large numbers require equally large quantities of food and ammo. Many of these supplies pass through just a few railways in North Korea's Pyongan-Bukto province. Interdicting these rail lines would require minimal commitment and produce significant results. With further investment, our forces will destroy key depots and warehouses as well.
--[X] Deploy the Air Force (Choose Amount)
A few fusion bombs will easily sever the lines and destroy the depots. AAS missiles will do the same from well outside the range of enemy SAM.
--[X] Deploy the Navy (Choose Amount)
The rail lines are located in the coastal province of Pyongan-Bukto, leaving them vulnerable to naval bombardment.
-[X] Annihilate Anti-Air Armament
The Chinese retain a substantial quantity of SAM emplacements throughout their territory. These defenses will threaten the safety of our pilots and planes until dealt with. By targeting launchers and missile stockpiles in Korea, we can clear the way for future operations.
--[X] Deploy the Air Force (Choose Amount)
Our standoff weapons can destroy most Chinese SAM from well outside its operational range.
--[X] Deploy the Navy (Choose Amount)
Many SAMs are outside the range of coastal bombardment, but some are potentially vulnerable to naval attack.
-[X] Destroy Defenses
The Chinese have built up defenses throughout the Korean peninsula. A thorough bombing campaign could render these preparations useless.
--[X] Deploy the Air Force (Choose Amount)
The massive Bastion bombers are perfect for destroying even the most hardened bunkers, while the agile Eagle's high powered laser is perfect for reducing smaller positions to slag.
--[X] Deploy the Navy (Choose Amount)
Many Chinese forts, barracks, and other military structures are within range of coastal bombardment.
-[X] Land Troops
Damaging the Chinese presence in Korea with bombing campaigns is a good first step, but a beachhead cannot be established without a landing. Fortunately, the Japanese have provided us with large numbers of robotic infantry and attack helicopters to secure the beaches.
--[X] In Hamgyong-Namdo (Choose Amount)
This former North Korean province has recently been overrun by anti-government forces. The Chinese would unable to stop a landing here, and a successful push into Pyongan-Namdo would cut off the entire Korean peninsula from the China proper. However, our aircraft sorties would require substantially more transit time until airfields are established.
--[X] In South Jeolla (Choose Amount)
The southernmost province of South Korea, only a few miles from the Japanese controlled island of Jeju, is the closest to our existing positions. A landing here would be easily supplied both logistically and with rapid sorties of aircraft from nearby islands. However, the Chinese are expecting this and have positioned a significant defensive force in this province.
--[X] Support with Air Force (Choose Amount)
An aerial bombardment both before and during the assault will greatly increase the chance of success.
--[X] Support with Navy (Choose Amount)
The beaches are, by definition, coastal. Thus we may easily support the assault with naval bombardment.

[X] Capture Shanghai
The Chinese province of Shanghai was once a key industrial and commercial center. The Japanese hope to win a significant morale victory by capturing the province, perhaps permanently. While it is currently rather radioactive, robots are substantially less vulnerable to tumors. (Choose Amount)
--[X] Support with Air Force (Choose Amount)
An aerial bombardment both before and during the assault will greatly increase the chance of success.
--[X] Support with Navy (Choose Amount)
The beaches are, by definition, coastal. Thus we may easily support the assault with naval bombardment.

[X] Annihilate Anti-Air Armament
The Chinese retain a substantial quantity of SAM emplacements throughout their territory. These defenses will threaten the safety of our pilots and planes until dealt with. By targeting launchers and missile stockpiles throughout China, we can clear the way for future operations. Such a wide ranging operation will require a significant commitment of forces.
-[X] Deploy the Air Force (Choose Amount)
Our standoff weapons can destroy most Chinese SAM from well outside its operational range.
-[X] Deploy the Navy (Choose Amount)
Many SAMs are outside the range of coastal bombardment, but some are potentially vulnerable to naval attack.

[X] Damage Chinese Industry
The Chinese industry has been crippled by decades of war and was mortally wounded by the recent nuclear bombardment. However, you can still hasten its demise.
-[X] Destroy Agricultural
Napoleon Bonaparte reportedly stated "an army travels on its stomach." This is as true in the 21st century as in the 19th. Attacks on the crops, irrigation, granaries, and other key components of the agricultural system would cripple the Chinese war effort.
--[X] Deploy the Air Force (Choose Amount)
--[X] Deploy the Navy (Choose Amount)
-[X] Destroy Factories
The PLA infantry greatly outnumbers the Japanese forces. However, their numbers will mean number if they run out of bullets. Strikes on Chinese factories will help increase the severity of already endemic ammunition shortages.
--[X] Deploy the Air Force (Choose Amount)
--[X] Deploy the Navy (Choose Amount)
-[X] Destroy Power Plants
China is, like all other modern nations, dependent on electricity to maintain its economy and society. While oil shortages and Japanese have already created a severe energy shortage, a comprehensive bombing campaign could entirely eliminate China's ability to power itself.
-[X] Destroy Transport Infrastructure
A modern economy is heavily dependent on modern transportation. Modern transportation is in turn dependent on modern transportation infrastructure. Destroy the infrastructure, destroy the economy.
--[X] Destroy Roads
Roads have been a keystone of commerce since before the Roman Republic laid the first stones of the Via Appia. They form a key portion of every modern transportation infrastructure. While the sheer quantity of road present in China makes comprehensive interdiction difficult, it is still possible with enough ordnance dedicated to the task.
---[X] Deploy the Air Force (Choose Amount)
---[X] Deploy the Navy (Choose Amount)
--[X] Destroy Rail Lines
Transport by rail is one of the most efficient means available. However, it is also the most vulnerable to interdiction. Destroy a few hubs, cut a few lines, and the entire system is crippled. Chinese rail is already damaged, it is time to finish the job.
---[X] Deploy the Air Force (Choose Amount)
---[X] Deploy the Navy (Choose Amount)

[X] Write In

Cost: 1 -> 200+900 -> 600+2700
Logistics: 45 -> Bonus: Minor
Initiative: 13 -> Chinese prepared for US arrival.
Interception: 75 vs. Convoy Defense: 27 -> China semi-successfully intercepts convoys. Inflicts logistical damage and sinks some ships.
Logistics bonus canceled.
Cost: 1000
American Losses: 2 CA, 5 CL, 13 DD
Chinese Losses: 1 CA, 18 FF, 46 C, 6 SS
SLBM Provocation (Japan): 1 -> China's last Ballistic Sub hits Japan with dozens of warheads and is immediately sunk by Japanese subs.
Japanese Losses: 10+ Million Civilians
Japanese IRBM Counterattack: 61 -> Japan responds with a hundred Intermediate Range Ballistic Missiles.
Chinese Losses: 40+ Million, 2M+ Conscripts, 20K+ IFVs, Air Force

tmha0Sz.png

Navy:
1 Supercarrier (CV, Elite)
15 Light Cruisers (CL, Elite)
69 Destroyers (DD, Elite)
10 Nuclear Attack Submarines (SS, Elite)
Air Force:
2500 F-1 'Templar' Multi-Role Fighters
175 A-2 'Eagle' Ground Attack Fighters
300 B-0 'Raider' Light Bomber
125 B-1 'Bastion' Heavy Bomber
Navy:
? Nuclear Attack Submarine (SS, ?)
Army:
1,000,000 Infantry (Veteran)
3,500,000 Conscripts (Militia)
100 Main Battle Tanks (Elite)
100,000 Infantry Fighting Vehicles (Militia)
2,000 Mobile Howitzers (Veteran)
Navy:
3 Escort Carriers (CVE, Elite)
4 Battlecruisers (CC, Elite)
13 Light Cruisers (CL, Elite)
97 Destroyers (DD, Elite)
Army:
500,000 Light Infantry Vehicles (LIV, Veteran)
15,000 Ground Attack Helicopters (Veteran)
Air Force:
1127 Fighters (Veteran)
134 Light Bombers (Veteran)
27 Torpedo Bombers (Veteran)

Total Campaign Cost to Date: 4300
 
War 2057-γ
Third Sino-Japanese War, 2057, Phase 3:

Aerial Bombardment -> 22 with Overwhelming American Advantage
American intervention in China begins quietly. A single Templar squadron flies into Pyongan-Bukto unopposed. Dozens of fusion bombs are dropped on rail lines, warehouses, and supply depots. Hidden reserve rails had been established alongside the main lines, but it matters not. The fusillade annihilates both in blazing nuclear fire. The flow of supplies to Chinese forces in Korea has been staunched.
Naval Bombardment -> 67 with Major American Advantage
Aerial Bombardment -> 44 with Overwhelming American Advantage
Chinese SAM Retaliation -> 16 with Major American Advantage
Immediately after the successful incursion, a massive operation to cripple the Chinese SAMs begins. The first strike hits the Korean peninsula. Key distribution and assembly nodes are vaporized by sea-launched missiles.
Dozens of bombers and hundreds of fighters follow close behind the naval missiles. Titanic Bastion stealth bombers launch scores of long-range missiles and fade back into the veil of night. Chinese SAM operators scramble to return fire before the deadly swarms arrive, but they find no trace of the behemoth bombers. Most are consumed by nuclear fire without achieving so much as a target lock.
The remaining SAM sites are not given the opportunity to count their losses. Dozens of agile Raiders vertically launch from tiny, deserted islands along the Korean coast. Chinese SAM and radar revealed by their active targeting of the Bastions are swiftly targeted; the Raiders release the second wave of missiles. All remaining targets are cleansed by nuclear fire. The wing of Templars was not needed.
Aerial Bombardment -> 48 with Overwhelming American Advantage
Chinese SAM Retaliation -> 91 with Overwhelming American Advantage
Suppression of the mainland SAM sites is less successful. The initial attack is seemingly successful; the coastal targets appear no less devastated than the Korean sites. However, the operation takes a turn for the worse as a flight of Templars flies inland to suppress the second group of SAMs. Many of the coastal SAM emplacements thought destroyed by prior Japanese raids were merely playing dead. The Templars react quickly and turn their sights upon the newly revealed enemies, but the Chinese have already released a fusillade of missiles. The Chinese SAMs are destroyed, but at the cost of almost four dozen America aircraft.
Aerial Bombardment -> 4 with Overwhelming American Advantage
With the Chinese SAMs destroyed the way is open for an assault on Korea. Bombing of Chinese fortifications on the Peninsula is accomplished with no less ease than the prior operations. New fusion powered bunker busters prove even more potent than expected. Even the strongest fortifications on the peninsula, built over decades by the old Korean governments, are destroyed in a single strike. There is some difficulty when discrepancies are found between the forts' expected and actual locations, but Templar reconnaissance locates the targets post haste.
Initial Naval Bombardment -> 16 with Major American Advantage
Initial Aerial Bombardment -> 39 with Overwhelming American Advantage
Storming the Beaches -> 22 with Major American Advantage
Chinese Fortifications -> 62 with Minor American Advantage
As the American forces bomb fortifications across the Korean peninsula, one of the Japanese battlecruisers shells the beaches of Hamgyong-Namdo in preparation for a landing. This proves largely superfluous, as the aerial bombing easily destroys the targets. Finally, the bombardment is concluded and the first wave of LIVs is launched. It is at this point that the failure to destroy anything more than flimsy decoy fortifications becomes apparent.
China must have anticipated your invasion; their fortifications have been concealed and a significant force has covertly retaken the Hamgyong-Namdo province. You face not ragged warlords or conscripts, but entrenched Chinese infantry supported by the remaining Chinese tanks. The Japanese robots make a good showing, advancing into a withering barrage of Chinese firepower. However, the Chinese advantage proves telling. The LIVs are unable to force the defenders from their fortifications, and are themselves pushed back into the sea.
American Fire Support -> 98 with Overwhelming American Advantage
Second Wave -> 68 with Overwhelming American Advantage
Further Air Support -> 26 with Overwhelming American Advantage
Overrun Chinese Positions -> 28 with Major American Advantage
American bombers give the Chinese no opportunity to capitalize on their victory. The ruse has been revealed; nothing remains to prevent the fortifications' destruction. The Eagles are the first to strike, their ruby red beams piercing Chinese tanks and beach-side fortifications with ease. The Templars are close on their heels, shattering the enemy formations with guided bombs and anti-tank missiles. When the Bastion and Raider squadrons finish their own tasks, devastating the fortifications throughout the Korean interior, the enemy is in complete disarray.
A second wave of LIVs is quick to take advantage. Thousands of robotic infantry, supported by hundreds of automated helicopters, storm beaches across Hamgyong-Namdo. The devastated Chinese beach-side positions, their tanks shattered and their bunkers collapsed, are rapidly overrun. A steady stream of LIVs, with aerial Eagle support, push into Chinese position throughout the province. Unfortunately, the bombers must return to Japan to rearm their depleted munition. With greatly lessened aerial support, a lackluster showing from the LIVs is unable to overrun the Chinese positions. Most of the enemy infantry retreats in good order.
Naval Bombardment of Pyongan-Namdo -> 23 with Major American Advantage
Aerial Bombardment of Pyongan-Namdo -> 51 with Major American Advantage
Push into Pyongan-Namdo -> 98 with Major American Advantage
Chinese Morale -> 61 with Major American Advantage
The final offensive begins upon the bombers' return. Another round of heavy bombing throws Pyongan-Namdo's defenders into disarray. Makeshift fortifications are burnt to cinders, entire battalions are broken by shrapnel from anti-personnel charges, and the few remaining vehicles are crippled by the macabre precision of laser lances. Finally, the LIVs overrun all remaining resistance. The inhuman infantry truly begin to shine as Chinese anti-vehicle magazines run dry. Combining vehicular durability with a footsoldier-like platform, the LIVs shrug off small arms fire like rain while advancing through difficult terrain. Chinese conscripts and exhausted infantry are little more than chaff before an industrial thresher. Pyongan-Namdo is soon under total American control, successfully encircling Chinese forces on the Korean peninsula.
Naval Bombardment -> 28 with Minor American Advantage
Aerial Bombardment -> 87 with Overwhelming American Advantage
Naval Bombardment -> 82 with Minor American Advantage
Aerial Bombardment -> 16 with Overwhelming American Advantage
Aerial Bombardment -> 38 with Overwhelming American Advantage
Air raids in mainland China prove incredibly successful. Power plants are crippled with precision laser blasts or outright shattered by fusion warheads. Entire factory districts are set aflame as naval missiles rain fusion bomblets from above. Rail lines throughout China are crippled as over a thousand aircraft disperse death across China's rail network. Almost two thousand aircraft are involved in total; their withering fusillade leaves every power plant in China a smoldering husk, every factory a burnt ruin, and every rail a mess of tangled and melted steel.
WRsUSJL.png
Chinese War Economy -> 53,23,72,92,16
Repel Warlords -> 70,31,21
Battle of Beijing (Warlord 1 Attack) -> 99
Battle of Beijing (Warlord 2 Attack) -> 69
Battle of Beijing (CCP Defense) -> 14
Chinese Morale (Korea) -> 40
Chinese Morale (Shanghai) -> 93
The destruction and interdiction of Chinese industry soon provide results beyond your wildest expectations. The CCP is able to provide its troops with sufficient food and fuel. However, the loss of almost all industry, military or otherwise, has turned endemic munitions shortages crippling. Meanwhile, with the last dregs of civilian electricity eliminated, the remaining population centers are on the edge of outright collapse.
The warlords quick to spot weakness, and the Politburo soon finds itself assaulted from all directions. A coalition warlords, led by a 'General Jiang' converge on Beijing to overthrow the old government. Most of their best soldiers are in Korea and the last Chinese tanks were recently slain by American aircraft. The Chinese Communist Party has little more than conscripts and artillery to repel the ragtag invading forces. They choose to make a last stand in the ruins of Beijing. They do not succeed.
The Battle of Beijing can only be described as a total and complete defeat. After a traitor defects with the entire artillery battery, the conscripts and remaining infantry are caught between hammer and anvil. The infantry fight on for a brief time, but the undisciplined conscripts' morale was rock bottom weeks before the battle. Those who do not outright rout surrender to Jiang's army. The Politburo's last stand becomes little more than a prelude to the power struggle between Jiang and the 'allied' warlords. The People's Republic of China will fight on for a few more months, but its fate is already sealed.
With their leaders executed, the encircled Korean forces simply surrender. The remaining provinces are eagerly devoured by warlords and successor states, and the coastal cities of Shanghai, Hong Kong, and Macau are occupied by Japanese automatons. Another empire has fallen, and a new era of warring states has officially begun.
Navy:
1 Supercarrier (CV, Elite)
15 Light Cruisers (CL, Elite)
69 Destroyers (DD, Elite)
10 Nuclear Attack Submarines (SS, Elite)
Air Force:
2460 F-1 'Templar' Multi-Role Fighters
175 A-2 'Eagle' Ground Attack Fighters
300 B-0 'Raider' Light Bomber
125 B-1 'Bastion' Heavy Bomber
Navy:
3 Escort Carriers (CVE, Elite)
4 Battlecruisers (CC, Elite)
13 Light Cruisers (CL, Elite)
97 Destroyers (DD, Elite)
Army:
447,292 Light Infantry Vehicles (LIV, Veteran)
12,431 Ground Attack Helicopters (Veteran)
Air Force:
1127 Fighters (Veteran)
134 Light Bombers (Veteran)
27 Torpedo Bombers (Veteran)
RQ0Asc5.png
Total Campaign Cost: 4500
Note: There is not voting because the war turn is over. The epilogue (and actions unlocked during the war turn) will be in the next update.
 
Planning 2058
Country: United States of America
Territory: Continental US, Alaska, Pacific Islands, Puerto Rico, Greenland
Allied Territory: Canada, Mexico, Central America, Caribbean
XCOM: Military, Diplomatic, Training, Research
Canada: Economic, Diplomatic, Partial Union (Military, Diplomatic, R&D)
Mexico: Economic, Diplomatic, Partial Union (Military, Diplomatic, R&D)
Japan: Diplomatic, Military
Australia: Diplomatic, Military
Central African Union: Diplomatic
Central America: Sphere of Influence
Caribbean: Sphere of Influence
Panama Canal: (Trade Capacity: +1)
Control of the canal significantly improves your ability to interdict movement between the Atlantic and Pacific. This has benefits in both war and peace.
Hardened Electronics:
Hardened electronics are more durable.
XCOM Research: (Cost: 50%, CoS: +5%)
Assistance and cooperation from the world's best scientists and engineers has proved a great boon to your R&D programs.
XCOM Training: (Quality: +1)
Training and advice from the world's best soldiers has greatly increased the efficacy of the American military's training programs.
Oil: 2/2
Food: 2/3
Armour: 1/2
Consumer: 1/3
Infantry: 1/3
Munitions: 2/3
AeroSpace: 1/3
Industrial: 1/3
Electronics: 2/3
Australia: Industrial -> +500
Australia: Munitions -> +300
Japan: Food -> +200
Japan: Oil -> +1000
Central Africa: AeroSpace, Armour, Infantry -> +2000
Central Africa: Munitions -> +500
Central Africa: Food -> +500
Central Africa: Electronics -> +600
Sphere: Generic (x2) -> +400
Argentina: Consumer -> +200
Germany: Oil -> +600
Germany: Electronics -> +700
MenOhVA.png
RQ0Asc5r.png
Europe:
-United Kingdom of Britain and Ireland
--'Alliance' with France
--Exporting Industrial Equipment to France.
--Importing Consumer Goods to France.
-France:
--'Alliance' with UK
--Alliance with Germany (EU)
--Exporting Oil to Germany
--Recolonizing Africa
--Colonizing former Qatar and Bahrain
-Germany
--Alliance with France (EU)
--Unhappy with French cowardice.
--Importing Oil from USA, France
--Importing Electronics from USA
--Produces Consumer, Military
--Electronics, Oil Market
-Russia
Asia:
-Japan
--Paying Australia for exclusive fuel exports.
--Importing Food from USA
--Importing Oil from USA
--War with PRC.
-Australia
--Importing Industrial Equipment from USA
--Military alliance with USA.
Africa:
-Central African Union
--Leads Independent Nations Treaty Organization (INTO)
--Alliance with Turkey, Israel (INTO)
--Produces Oil
--Food, Electronics, Consumer Market
--Importing Military Equipment from USA
--Importing Food from USA
--Lots of debt
South America:
-Argentina
Tax Base: 19500 (40%) [10000@195%]
Income: 7800+7500
Expenses: 1000+2230
Debt: 331% [64600]
Interest: 3% [1938]
Morale: Good
Demography: Good
Growth: Decent
Recruits (Size: Large, Quality: Experienced, Upkeep: 1000)
Officers (Size: Small, Quality: Veteran, Upkeep: 20)
Infantry (Size: Medium, Quality: Veteran, Upkeep: 100)
100 M1A1 'Aquilino' Main Battle Tanks (Upkeep: 30)
50 M200 'Reaper' Mobile Artillery (Upkeep: 20)
Vehicle Crews (Size: Small, Quality: Veteran, Upkeep: 10)
4000 F-1 'Templar' Multi-Role Fighters (Upkeep: 600)
300 A-2 'Eagle' Ground Attack Fighters (Upkeep: 150)
400 B-0 'Raider' Light Bomber (Upkeep: 100)
150 B-1 'Bastion' Heavy Bomber (Upkeep: 150)
Personnel (Size: Medium, Quality: Elite, Upkeep: 50)
Highways: Good
Rail Network (Cargo): Intact
Waterways: Excellent (Good Capacity: +1)
Electrical: Excellent (Trade Good: Oil)
Water: Good
Communications: Excellent (Resistance (Cyberwar): +1)
Housing: Good
Agriculture: Excellent (Trade Good: Food)
Officer Schools: Decent (Cost: 75%)
Militia: Good
Spaceports: Good
Factories: Partially Automated
-Alien Alloy: Excellent
-Orbital: Good (Cost: 50%)
-AeroSpace: Excellent (Cost: 50%, Quality: +1)
-Armour: Decent (Cost: 75%)
-Infantry: Good (Cost: 50%)
-Munitions: Excellent (Cost: 50%, Quality: +1)
-Consumer: Excellent (Economic, Morale: +1)
-Electronics: Excellent (Cost: 50%, CoS: +5%, Economic)
-Industrial: Excellent (Cost: 50%, CoS: +5%, Economic)
Weapon Fragments: 80

The 3rd Sino-Japanese War, after almost three decades of continuous conflict, is finally over. In China the fires of war still smolder as warlords and revolutionaries, their struggle against the PRC concluded at last, prepare to fight over the ruins. To the North, a wounded and ailing Russia weighs the cost of foreign adventure against the allure of dominating over 300 million survivors. To the East, an aging Japan reels after a quarter of their population succumbs to nuclear immolation. To the South, the Indian civil war draws to a bloody end as the British coalition topples the remnants of the old regime. Meanwhile, in America, life continues as normal. There is some minor discontent at the recent campaign's cost, but public imagination remains focused on the flouring lunar colonies.

With the war finally over, the tireless Japanese automatons occupy the Korean peninsula as weary Japanese workers and diplomats attempt to reverse the PRC's meticulous deconstruction of the allied nation. The situation on the home islands is little better. It will take months, maybe years, simply to count the dead. Recovery, if it is still possible, may take decades. In light of this situation, the Japanese inform you of their intention to abandon all plans of intervention or even interaction in the former Chinese territories. They simply cannot sustain any such endeavor. The outposts in Hong Kong and Shanghai, seized during the war's conclusion, will be temporarily retained. However, the official hint that an exchange of relief funds for foreign ports would be greatly appreciated.

Note: The unit catalog has been moved to an informational threadmark for easier maintenance.
Name:
Description
Chance%, $Cost(bonus from each doubling of investment%), years
special

Unrestricted Actions:
[]
[]
Military Actions:
[Fusion Reactor (Aircraft) (2x)] (3)
Industrial Actions:
[Lunar Base (3x)] (2)
Financial Actions:
[]
Diplomatic Actions:
[XCOM Integration (3x)] (4)
Research and Development Actions:
[]
[Advanced Surgery (3x)] (2)
[Improved Radar (2x)] (1)

Militaristic:
Reintroduce Conscription:
We simply don't have enough men in uniform to reconstitute even a single branch of the armed forces. If we intend to do so, we must first begin conscription.
70%, 2000(+10%), 3
Military <- Recruits(Massive, Trained), ???
Note: Conscripting 10 million men may have adverse economic consequences.
Note 2: Another volunteer action will become available if you exhaust your existing pool of recruits.

Erect Planetary Fortifications (Location):
A perfect defense of an enemy with control of the orbitals is, sadly, not possible. However, there remains tremendous room for improvement. Your recent research has revealed means of giving fortress much greater defense against orbital attack. Improved architecture provides greatly increased resistance to both orbital and terrestrial bombardment. Redesigned artillery emplacements are capable of interdicting orbital invaders. Both missiles and landing craft are vulnerable to the new cannons. Performance is further improved by ample use of alien materials.
Continental US:
The American heartland must remain the first priority of any defensive strategy.
90%+5%, 6000x0.5(+5%), 1
Continental US <- Fortifications (Minor, Alien Alloy)

Greenland, Caribbean, and Pacific Islands:
While not technically part of North America, these islands may serve as gateways for invasion.
80%+5%, 3000x0.5(+5%), 1
{Greenland, Caribbean, Pacific Islands} <- Fortifications (Minor, Alien Alloy)

Alaska and Canada:
Although the northern territories are less densely populated, their defense is no less important.
85%+5%, 4000x0.5(+5%), 1
{Alaska, Canada} <- Fortifications (Minor, Alien Alloy)

Mexico and Central America:
Although the southern territories are less wealthy, their defense is no less important.
85%+5%, 4000x0.5x2(+5%), 1
{Mexico, Central America} <- Fortifications (Minor, Alien Alloy)
Note: 'Minor' fortifications is because they only include planetary installations. Standard and Major fortifications include orbital installations. Minor fortifications are still excellent by terrestrial standards.

Officers (Size: Medium, Quality: Veteran, Upkeep: 100)
Infantry (Size: Large, Quality: Veteran, Upkeep: 500)
1000 M1A1 'Aquilino' Main Battle Tanks (Upkeep: 150)
600 M1B1 'Bradley' Infantry Fighting Vehicles (Upkeep: 90)
200 M100 'New Orleans' Armoured Personnel Carriers (Upkeep: 50)
600 M200 'Reaper' Mobile Artillery (Upkeep: 150)
400 M300 'Avenger' Mobile SAM (Upkeep: 60)
Vehicle Crews (Size: Medium, Quality: Veteran, Upkeep: 50)
4000 F-1 'Templar' Multi-Role Fighters (Upkeep: 600)
300 A-2 'Eagle' Ground Attack Fighters (Upkeep: 150)
400 B-0 'Raider' Light Bomber (Upkeep: 100)
150 B-1 'Bastion' Heavy Bomber (Upkeep: 150)
Personnel (Size: Medium, Quality: Elite, Upkeep: 50)

Expand Officer Core:
America's core of officers is currently sufficient. However, it may prove insufficient for the needs of your rapidly expanding military.
85%, 2000x0.75(+5%), 3
Recruits(Large, Experienced, 1000), Officers(Small, Veteran, 20) -> Officers(Medium, Veteran, 100); Officer Schools -> Good (Cost: 50%)

Train Navy Personnel:
An orbital navy will require personnel to operate the spacecraft. We should train these personnel now rather than wait for the need to become urgent.
75%, 2000x0.5(+5%), 3
Recruits(Large, Experienced, 1000) -> Navy.Personnel(Medium, Veteran)

Train Vehicle Crews:
Our mechanized forces have reach the limits of their current personnel numbers. We must train additional crewmen if we wish to operate additional vehicles.
85%, 2000x0.75(+5%), 2
Recruits(Large, Experienced, 1000), Army.[Vehicle Crews](Small, Veteran, 10) -> Army.[Vehicle Crews](Medium, Veteran, 50)

Train Infantry:
Our new recruits will require further training to meet the high standards of American infantrymen.
90%, 3000x0.5(+5%), 2
Recruits(Large, Experienced, 1000), Infantry(Medium, Veteran, 100) -> Infantry(Large, Veteran, 500)
Compact Equipment:
Improved miniaturization techniques allow our engineers to fit more features into our soldier's equipment. While this is already a significant benefit, future technology development will create an even greater need for compact equipment.
80%, 500(+10%), 3
+1 Equipment Slots
Note: Equipment slots are used to add technologies to military units. For instance, a rifle might have Hi Cap Mags and Laser Sights.

Fusion Reactor (Vehicle):
Improved miniaturization techniques, when combined with fusion technology, allow for fusion reactors small enough to fuel a vehicle. The myriad benefits of such an arrangement include thickened armour, greater speed, and a lightened logistical load. The innovation will even make super heavy tanks, previously an impractical pipe dream, feasible.
80%, 500(+10%), 4
Unlocks New Equipment: Vehicle Fusion Reactor

Fusion Reactor (Aircraft):
Improved miniaturization techniques, when combined with fusion technology, allow for fusion reactors small enough to power aircraft. The sheer power of such an engine would permit the creation of larger, heavier, aircraft. In addition, traditional aircraft would see improvements to engine power and reductions in fuel volumes.
80%, 500(+10%), 4
Unlocks New Equipment: Aircraft Fusion Reactor

Strategic Defense Initiative:
The possibility of rendering ICBMs ineffective via orbital interception has long tantalized. The bedrock of MAD would be overturned concordant with the utility of MIRV warheads. Limited and expensive launch capacity made previous attempts impractically, if not outright fantastical. Low cost hydrogen fuel and advanced alloy rockets solve this problem neatly. A new Strategic Defense Initiative incorporating the latest laser point defense technology is now possible. While it would not prevent the usage of nuclear bombers and cruise missiles, it would render hostile ICBM systems completely ineffective. It would not be entirely immune to interdiction, but the alloy armoured satellites would resist many existing anti-satellites weapons.
75%, 6000x0.5(+5%), 3
Gain Orbital Anti-ICBM Network.
Industrial:
Expand Factories (Type):
Increased industrial capacity is always worthwhile. Expanding your factories would strengthen America both economically and militarily.
75+5%, 1000x0.5(+10%), 1
Factories.Type -> CUR_LEVEL + 1, ???

Permit Elerium Manufacturing:
We have finally begun to uncover the secrets of the alien fuel technology. Mass production of Elerium is now possible, although costs remain high. These costs are further exacerbated by military importance of the technology; stringent security measures are necessary to maintain a US monopoly. Fortunately, prices are likely to drop as manufacturers gain experience and economies of scale are developed.
70%, 1000(+10%), 3
Factories <- Elerium: Mediocre (Cost: 400%)

High Pressure Plumbing:
Plumbing and sewer networks can take up significant amounts of space and prove expensive to maintain. Fortunately, advances from the miniaturization program allow the economic creation of compact, durable networks of highly pressurized piping. When combined with state of the art filter technology, a complex web of piping can be reduced to a handful of slim pressure pipes. These systems require less obstructive maintenance and are more convenient for consumers.
85+5%, 500x0.5(+10%), 3
Tax Base +5%, Water -> Excellent (Morale: +1)

Alloy Railways:
The alien materials are not only of military utility. They also have substantial commercial potential. The aging rail network is in dire need of modernization. Unfortunately, the towns, villages, and cities established along old rail routes block the choicest paths. For decades our trains have been doomed to weave amongst the terrain rather than pierce through it. We can solve this problem.
With particularly durable and noise insulating materials, we can erect massive tunnels through the sky. There is no need for massive, and expensive, buttresses to stave off gravity. Simple Alien Alloy poles will do. Neither are local noise ordnances are a match for Ethereal materials science.
75+5%, 1000x0.5(+10%), 3
Tax Base +10%, Rail Network (Cargo) -> Good

Strategic Signal Initiative:
The Ethereals Invasion demonstrated both the fragility and the importance of global communications. The effects of their efforts at interdiction are still keenly felt despite the passage of decades. Your military, diplomatics, spies, and traders alike would benefit greatly from instantaneous, uninterruptible, and high bandwidth global data transfer system. With recent advantages in rocketry and your improved communications technology, this could be affordable accomplished through a truly prodigious number of communications satellites. The network would even have the potential to jam, or even monitor, enemy communications.
80%, 2000x0.5(+5%), 2
Gain Orbital Communications Network: (Trade Capacity: +3, ???)

Lunar Base:
American citizens have already begun establishing outposts, campsites, and vacation homes on the moon. We must formally incorporate Luna into the Union as American territory. Like the frontier territories of old, it shall initially be federal land; states shall be formed only when the population grows large enough to justify the change. To make this situation de facto, not merely de jure, we must build a lunar base. Further development will be needed, but this is the necessary first step.
85%, 1000x0.5(+10%), 3
Territory <- Luna

Expand Panama Canal:
The Panama Canal is a wonder of engineering. However, it is limited by both throughput and maximum tonnage. Improved construction technologies can solve both problems. A significant expansion of the canal, while costly, would be both practical and profitable.
75+5%, 2000x0.5(+10%), 4
Panama Canal (Trade Capacity: +1) -> Panama Canal (Trade Capacity: +3)
Financial:
Investigate Trade Opportunities (Select One: {France, Russia}):
We need to reduce our debt. Perhaps favorable trade deals would convince our debtors? We'd have to look for opportunities first.
70%, 100(+5%), 1
Trade Information

Sell Military Hardware to Australia: (Degrees of Success)
Australia has begun a substantial overhaul of their military to meet the needs of their new alliance. This initiative requires substantial purchases of military hardware. Australia has been reluctant to enter a long term arms deal for reasons of national security. The recent alliance has reassured them; our merchants could, with diplomatic support, compete for these purchases. They would have a good chance of success; American military hardware is significantly cheaper than Australian equivalents.
75%, 300(+10%), 2
Trade Deal with Australia, +200-500 Trade Income By Degree of Success

Sell Munitions to Australia: (Degrees of Success)
American munitions are the cheapest and most effective in the world. It would be wasteful not to supply our allies with these wonderful advantages.
While the Australians have little immediate need for ammunition, they do maintain a significant stockpile. If you were to purchase said stockpile for weapons testing, then they would be willing to switch to American suppliers.
80%, 1000(+10%), 1
Trade Deal with Australia, +200-400 Trade Income By Degree of Success

Sell Alien Alloy to Australia: (Degrees of Success)
The alien alloys have, as recent construction has shown, great civilian potential. As the only country capable of producing the materials, America has the potential to profit substantially through their export. The only obstacle is national security, we will not risk losing the strategic advantage of alloy production. Fortunately, civilian export presents minimal danger. Australia, like most council nations, retains a considerable stockpile of untouched alien alloy for future research. The addition of American alloys would not provide substantial benefit to their engineers.
75%, 400(+10%), 2
Trade Deal with Australia, +400-800 Trade Income By Degree of Success

Sell Consumer Goods to Central Africa: (Degrees of Success)
The Central African Union has a shortage of consumer goods such as cars and telephones. Our businessmen are eager to end this shortage. We need merely negotiate a trade deal.
85%, 300(+10%), 2
Trade Deal with CAU, +200-1000 Trade Income By Degree of Success

Recovery Loan to Japan:
The 3rd Sino-Japanese war has turned portions of home islands to radioactive ruins. This did not have a positive effect on local economy. Japan has already begun their recovery, but a no-interest loan would allow them to accelerate the process substantially.
80%, 2000(+10%), 1
Loan to Japan, +20% Japanese Tax Base

Declare Bankruptcy:
Eliminate debt at the cost of massive damage to the economy.
60%, 1000(+10%), 3
-5000 Tax Base, Assets Liquidated, ???
Diplomatic:
Natalist Propaganda and Japanese Automation:
Recent increases in productivity have substantially increased real wages. The economy is in the midst of boom, and Americans are wealthier than ever. However, population growth remains substantially below the desired levels. Couples have continued to work for dual full time incomes, limiting their capacity to raise children. Encouragement of reproduction may be the solution. It could induce families to reduce their combined hours worked to have more children. There would be some reduction in productivity, but it could be countered by importing highly automated Japanese machinery.
Chance: 50% Cost: 1000(+10%), Time: 3
Population.Growth -> Good

XCOM Integration:
XCOM has begun to work quite closely with the United States government. Their research has already been integrated with government research training. Most of their training takes place in collaboration with US military personnel. Many were US citizens before joining XCOM. Most have spent more of their adult lives in America than in their homeland. It may be possible to integrate XCOM into the US government entirely. The benefits would certainly be sufficient to justify the endeavor.
Chance: 90%, Cost: 100(+5%), Time: 10
Gain XCOM Heroes, Gain XCOM, +1 R&D Action

Japanese Basing (Okinawa):
The island of Okinawa was for decades home to American military installations. With the advent of the Long War and the subsequent chill in international relations, the bases were left abandoned. Without domestic interest in the war torn region or foreign agreement, there was little chance of a reestablished American presence. However, the third Sino-Japanese war is finally over, and relations with the Japanese are much improved. This presents an opportunity to reestablish a strategically important foothold in Asia.
Chance: 90%, Cost: 400(+5%), Time: 1
Establish military base in Okinawa.

Japanese Basing (Jeju):
The South Korean island of Jeju is one of many coastal regions claimed by Japan after the third Sino-Japanese war. It would make for a strategic location from which to project American influence in the region. The Japanese would likely to willing to cede it in return for a modest fee.
Chance: 80%, Cost: 400(+5%), Time: 1
Establish military base in Jeju.

Japanese Basing (Hainan):
The Chinese city of Shanghai is one of many coastal regions claimed by Japan after the third Sino-Japanese war. It would make for a strategic location from which to project American influence in the region. In particular, it would allow for increased interaction or surveillance of the former Chinese republic. The Japanese would likely to glad to cede it in return for a modest fee.
Chance: 80%, Cost: 1000(+5%), Time: 1
Establish military base in Shanghai, +5% Japanese Tax Base.

Japanese Basing (Hong Kong):
The Chinese city of Hong Kong is one of many coastal regions claimed by Japan after the third Sino-Japanese war. It would make for a strategic location from which to project American influence in the region. In particular, it would allow for increased interaction or surveillance of the former Chinese republic. The Japanese would likely to glad to cede it in return for a modest fee.
Chance: 80%, Cost: 1000(+5%), Time: 1
Establish military base in Hong Kong, +5% Japanese Tax Base.

Central African Military Alliance:
The Central African government was recently forced to defend against French colonial conquest. This presents an opportunity to deepen our relationship with a defensive military pact. Such a pact would likely convince the Africans to accept more beneficial treaties. However, our own citizens will likely oppose even a defensive war on behalf of the Africans.
Chance: 70%, Cost: 100(+5%), Time: 1
Military alliance with Central Africa, possibility of further cooperation.
NOTE: If a military alliance forces you into a war which your people oppose you will lose Morale.

British Alliance:
The United States of America once had a long standing 'special relationship' with the United Kingdom. The Ethereal War left this relationship damaged, perhaps to the point of destruction. The British remain displeased with America's decision to abandon its international responsibilities. However, they are prepared to forgive and forget. The relationship may be, if not repaired, replaced.
Chance: 70%, Cost: 200(+5%), Time: 1
Diplomatic alliance with United Kingdom, possibility of further cooperation.

German Alliance:
Germany does not particularly like the United States. They feel you, like France, chose to cravenly protect your own interests while your allies fought, bled, and died. Your supposed monopolization of XCOM has been neither forgiven nor forgotten. Unlike France, you are not part of their beloved European project. Even a simple declaration of friendship would be an uphill battle. However, the Germans are not entirely intractable. They will relent if only America proves herself a worthy friend once more.
Chance: 60%, Cost: 200(+5%), Time: 1
Diplomatic alliance with Germany, possibility of further cooperation.

Argentine Alliance:
Argentina does not particularly like the United States. They fear that you, like France and your friends across the pond, will turn to imperialism. Unlike the European powers, however, you will not need to cross an ocean to reach their shores. If you wish to build a friendship with Argentina you will need to reassure them of your intentions. The first step is an alliance, albeit one without a mutual defense clause.
Chance: 55%, Cost: 200(+5%), Time: 1
Diplomatic alliance with Argentina, possibility of further cooperation.

North American Welfare Union:
Differing welfare policies among ourselves, Canada, and Mexico pose an obstacle to integration. We must adopt a common level of welfare across the continent. Of course, Canada is reluctant to relinquish portions of their system and Mexico cannot afford too significant an expansion.
Chance: Blocked (2060), Cost: 100(+5%), Time: 5
Welfare Union with Canada, Mexico.
Research and Development:
iHj9q1A.png
Advanced Small Arms:
Improved small arms.
100%, 500x0.5(+5%), 1
Unlock New Small Arms Techs

Advanced Body Armour:
Improved body armour.
100%, 500x0.5(+5%), 1
Unlock New Body Armour Techs
Advanced Artillery:
Improved artillery.
85%+5%, 500x0.5(+5%), 1
Unlock New Weapon Techs

Advanced Armour:
Improved vehicle armour.
85%+5%, 500x0.5(+5%), 1
Unlock New Armour Techs
Naval Gauss Weapons:
Gauss weapons are the logical next step in our armaments development program. Unlike beam lasers, gauss weapons accelerate physical projectiles. Advanced electromagnetic technologies derived from Alien armaments improve tremendously on chemical propellants. The results are electrifying.
75%+5%, 1200x0.5(+5%), 5
Unlock Military Equipment

Alien Power Systems:
Our newfound ability ability to synthesize Elerium allows us to begin research on the aliens' most impressive technologies. The Ethereal Elerium generators produce vast quantities of power with remarkable thermal efficiency. A human equivalent would further improve the capabilities of the American military and lay the groundwork for Elerium propulsion.
70%+5%, 1000x0.5(+5%), 3
Unlock Military Actions and Equipment

Improved Radar:
Our new materials knowledge is applicable to our radar systems. Improvements will not only increase detection range, but also reduce the effectiveness of enemy 'stealth' materials.
90%+5%, 400x0.5(+5%), 2
Unlock Military Actions and Equipment

Alien Aerodynamics:
XCOM's revolutionary 'Firestorm' interceptor has proven the potential of Alien Alloy airframes. With our newfound ability to manufacture the strange alloy we have the opportunity to utilize alien materials in the creation of similar craft. However, our understanding of the alloy's aeronautical properties remains rudimentary. Further research is required before our aircraft may take full advantage of the Alien Alloys.
90%+5%, 500x0.5(+5%), 3
Unlock New Military Actions

Alien Armour:
Alien Alloy is durable enough to serve as surpassingly excellent armour absent any further improvement. The alien warships surpassed even this high standard. However, we remain unable to replicate the hardening techniques necessary to replicate the high grade alloy plates used in the construction of alien vessels.
60%+5%, 1000x0.5(+5%), 30
Unlock New Materials Techs, ???
Alien Hardware:
The alien computers run on hardware vastly more complex than even the most advanced supercomputers. Dr. Shen believes further research may pave the way to not only more practical general use, but genuine reproduction.
75%+5%, 1000x0.5(+5%), 4
Unlock New Hardware Techs

Alien Software Programming:
The alien software makes use of algorithms, optimizations, and other improvements of potential use in human software development. By systematically applying these innovations, we can revolutionize the field of computer science.
70%+5%, 500x0.5(+5%), 3
Unlock New Industry Action
Orbital Shipyards:
The orbitals offer many opportunities for industry. The vast expanses of space offer a nearly infinite supply of free real estate. Asteroid capture offers a lucrative source of mining operations. The lack of a planetary gravity well allows mammoth shipyards to construct vessels unbound by the need to attain escape velocity.
Unlock Asteroid Mining, Unlock Orbital Manufacturing
70%+5%, 2000x0.5(+5%), 3

Orbital Fortresses:
Recent advances have brought orbital military installations into the realm of practically. Orbital fortresses will not provide a potent new layer of defense against extraterrestrial threats, they will serve as platforms from which to launch terrestrial operations.
Unlock Standard Planetary Fortifications, Unlock Major Planetary Fortifications
70%+5%, 2000x0.5(+5%), 3

Orbital Habitats:
Development of orbital industries will require humans to operate them. Orbital habitats will save these workers a lengthy and expensive commute. Development of accompanying agricultural technologies will even permit the establishment of entirely self-sufficient outposts.
Unlock Orbital Agricultural Stations, Unlock Orbital Residential Stations
70%+5%, 2000x0.5(+5%), 3

Interplanetary Construction:
Orbital construction techniques are suitable for many tasks, but constructing installations in the void between planets will require additional research. The lack of a planetary gravity well dramatically changes the building environment, presenting both challenges and opportunities.
60%+5%, 6000x0.5(+5%), 30
Unlock Interplanetary Shipyards, Interplanetary Habits, Interplanetary Fortresses, Alien Construction
Advanced Surgery:
The alien surgical techniques may have been used for dark ends, but they were undeniably effective. Further study could lead to significant medical advances and allow the development of advanced cybernetics.
75%+5%, 500x0.5(+5%), 3
Unlock New Industry Action, Unlock New Cybernetics Techs

Alien Biocybernetics:
The mysterious alien substance known as MELD contains tremendous potential. The advanced nanomachines are the key to untold biological and cybernetic miracles. The Mechanized Exoskeletal Cybersuit, or MEC, is a key example of MELD's biocybernetic nature. Study of these devices may be the key to successful replication of the substance.
60%+5%, 1000x0.5(+5%), 4
Unlock New Biocybernetics Techs, ???

XenoGenetics:
All known aliens specimens exhibited signs of extensive genetic manipulation. Crude imitation of the most overt changes made XCOM operatives truly superhuman. A better understanding of the alien genetics may be key to further development of GeneMod technology.
65%+5%, 1000x0.5(+5%), 3
Unlock New Biology Techs, ???
Mental Communication:
Psionics can be used to enhance the mind. The first stage of this process is communicating with oneself. Bizarrely, this somehow includes telepathic conversations with other humans.
80%+5%, 500x0.5(+5%), 1
Unlock New Mental Psionics

Somatic Awareness:
Psionics can be used to enhance the body. The first stage gives increased awareness of one's body. Users obtain preternatural reflexes and can push themselves to the limit and beyond.
80%+5%, 500x0.5(+5%), 1
Unlock New Somatic Psionics

Mental Assault Utilization:
Psionic powers can be used to interact with the external world. The most basic of these powers attack the mind's of others. Even the most disciplined of warriors are unsettled by the rank violation of their psyche. The most courageous heroes panic when a sufficiently primal fear is induced.
80%+5%, 500x0.5(+5%), 1
Unlock New External Psionics
 
Last edited:
Results 2058
Country: United States of America
Territory: Continental US, Alaska, Pacific Islands, Puerto Rico, Greenland
Allied Territory: Canada, Mexico, Central America, Caribbean
XCOM: Military, Diplomatic, Training, Research
Canada: Economic, Diplomatic, Partial Union (Military, Diplomatic, R&D)
Mexico: Economic, Diplomatic, Partial Union (Military, Diplomatic, R&D)
Japan: Diplomatic, Military
Australia: Diplomatic, Military
Central African Union: Diplomatic
Central America: Sphere of Influence
Caribbean: Sphere of Influence
Panama Canal: (Trade Capacity: +1)
Control of the canal significantly improves your ability to interdict movement between the Atlantic and Pacific. This has benefits in both war and peace.
Hardened Electronics:
Hardened electronics are more durable.
XCOM Research: (Cost: 50%, CoS: +5%)
Assistance and cooperation from the world's best scientists and engineers has proved a great boon to your R&D programs.
XCOM Training: (Quality: +1)
Training and advice from the world's best soldiers has greatly increased the efficacy of the American military's training programs.
Japan: 2000 (0%)
Oil: 2/2
Food: 2/3
Armour: 1/2
Consumer: 2/3
Infantry: 1/3
Munitions: 2/3
AeroSpace: 1/3
Industrial: 1/3
Electronics: 2/3
Australia: Industrial -> +500
Australia: Munitions -> +300
Japan: Food -> +300
Japan: Oil -> +1000
Central Africa: AeroSpace, Armour, Infantry -> +2000
Central Africa: Munitions -> +500
Central Africa: Food -> +500
Central Africa: Electronics -> +600
Central Africa: Consumer -> +0
Sphere: Generic (x2) -> +400
Argentina: Consumer -> +200
Germany: Oil -> +600
Germany: Electronics -> +700
MenOhVA.png
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Europe:
-United Kingdom of Britain and Ireland
--'Alliance' with France.
--Exporting Industrial Equipment to France.
--Importing Consumer Goods to France.
-France:
--'Alliance' with UK.
--Alliance with Germany (EU).
--Exporting Oil to Germany.
--Recolonizing Africa.
--Colonizing former Qatar and Bahrain.
-Germany
--Alliance with France (EU)
--Unhappy with French cowardice.
--Importing Oil from USA, France.
--Importing Electronics from USA.
--Produces Consumer, Military.
--Electronics, Oil Market.
-Russia
Asia:
-Japan
--Importing Oil from Australia.
--Importing Food from USA.
--Importing Oil from USA.
-Australia
--Importing Industrial Equipment from USA.
--Military alliance with USA.
Africa:
-Central African Union
--Leads Independent Nations Treaty Organization (INTO)
--Alliance with Turkey, Israel (INTO)
--Produces Oil.
--Food, Electronics, Consumer Market.
--Importing Military Equipment from USA.
--Importing Food from USA.
--Lots of debt.
South America:
-Argentina
Tax Base: 19500 (40%) [10000@195%]
Income: 7800+7500
Expenses: 1000+2230
Debt: 327% [63800]
Interest: 3% [1914]
Morale: Good
Demography: Good
Growth: Decent
Recruits (Size: Large, Quality: Experienced, Upkeep: 1000)
Officers (Size: Small, Quality: Veteran, Upkeep: 20)
Infantry (Size: Medium, Quality: Veteran, Upkeep: 100)
100 M1A1 'Aquilino' Main Battle Tanks (Upkeep: 30)
50 M200 'Reaper' Mobile Artillery (Upkeep: 20)
Vehicle Crews (Size: Small, Quality: Veteran, Upkeep: 10)
4000 F-1 'Templar' Multi-Role Fighters (Upkeep: 600)
300 A-2 'Eagle' Ground Attack Fighters (Upkeep: 150)
400 B-0 'Raider' Light Bomber (Upkeep: 100)
150 B-1 'Bastion' Heavy Bomber (Upkeep: 150)
Personnel (Size: Medium, Quality: Elite, Upkeep: 50)
Highways: Good
Rail Network (Cargo): Intact
Waterways: Excellent (Good Capacity: +1)
Electrical: Excellent (Trade Good: Oil)
Water: Good
Communications: Excellent (Resistance (Cyberwar): +1)
Housing: Good
Agriculture: Excellent (Trade Good: Food)
Officer Schools: Decent (Cost: 75%)
Militia: Good
Spaceports: Good
Factories: Partially Automated
-Alien Alloy: Excellent
-Orbital: Good (Cost: 50%)
-AeroSpace: Excellent (Cost: 50%, Quality: +1)
-Armour: Decent (Cost: 75%)
-Infantry: Good (Cost: 50%)
-Munitions: Excellent (Cost: 50%, Quality: +1)
-Consumer: Excellent (Economic, Morale: +1)
-Electronics: Excellent (Cost: 50%, CoS: +5%, Economic)
-Industrial: Excellent (Cost: 50%, CoS: +5%, Economic)
Weapon Fragments: 80

Events:
Recent events in Japan have significantly reduced its agricultural output. As a result, imports of American grain have skyrocketed, pushing total agricultural revenue up significantly.

Unrestricted Actions:
[Alloy Railways (2x)] (3) -> +63
Work on the new rail system is off to an excellent start as cheap government credit encourages a massive boom in rail construction. Improved mining and construction technologies allow for the cheap placement of rail not just in relatively flat and unobstructed terrain, but below the ground or in the sky. Massive alloy reinforced tunnels allow unimpeded passage through hilly terrain while alloy stilts suspend lines above residential areas. Although the boom will likely take a few years to play out, its initial effects are already manifest in the steadily dropping price and shipping times of freight rail.

Alloy Railways Locked, 2 years remaining.
Cost: 1000

[Recovery Loan to Japan] (1) -> +45
A significant loan, free of interest, is offered to Japan to aid their recovery efforts. The Japanese government is quick to accept, and the funds are soon put to work rebuilding broken infrastructure and replenishing their depleted foreign currency reserves. The increased availability of foreign currency allows companies to import the raw materials required for recovery, and the Japanese economy begins to rebound.

+20% Japanese Tax Base, Trade.Loans <- {Japan: 2000 (0%)}.
Cost: 2000

Military Actions:
[Fusion Reactor (Aircraft) (2x)] (3)
Fusion Reactor (Aircraft) Locked, 2 years remaining.
Cost: 1000

Industrial Actions:
[Lunar Base (3x)] (2)
Lunar Base Locked, 1 year remaining.
Cost: 2000

Financial Actions:
[Sell Consumer Goods to Central Africa (2x)] (2) -> +53
The negotiations for expanded trade deal with the Africans is largely uneventful. Your foreign interlocutors, having won election on a platform promising a return to pre-war pricing, are very receptive to the proposal. The profitability of the market will not be confirmed until trade is established, but preliminary reports seem to confirm previous estimates.

Sell Consumer Goods to Central Africa Locked, 500 profit expected, 1 year remaining.
Cost: 600

Diplomatic Actions:
[XCOM Integration (3x)] (4)
XCOM Integration Locked, 3 years remaining.
Cost: 400

Research and Development Actions:
[Orbital Shipyards (3x)] (3) -> -12
Research into orbital shipyard is off to a rocky start this year. Ships capable of carrying large quantities of industrial supplies into orbit, crucial for the continuing development of a lunar base, are in short supply. Consequently, the researchers are unable to send the necessarily research material into orbit. As a result, little progress is made.

No Effect.
Cost: 1000

[Advanced Surgery (3x)] (2)
Advanced Surgery Locked, 1 year remaining.
Cost: 1000

[Improved Radar (2x)] (1)
The improved radar systems are finished this year. There are substantial quantitative improvements in all the usual metrics; range, fidelity, miniaturization, etc. In addition, your researchers are able to derive two substantial qualitative improvements from the alien technology. The new radar is capable of simultaneously scanning a greatly widened range of frequencies. Certain models can even extend this range into the visual frequencies, although not without some loss of fidelity at lower frequencies. As a result, the effectiveness of stealth materials will be greatly reduced. Any effective stealth will now require a low cross section over a substantially greater range of frequencies.

Unlocked Military Actions (Erect Planetary Fortifications, Strategic Defense Initiative), Improved Industrial Action (Strategic Signal Initiative), Unlocked Equipment (Improved Radar).
Cost: 400

Financial Report:
Income: 7800+7600=15400
Expenses: 1000+2230+9400=12630
Interest: 1938
Net Profit: 832 -> 800 (Rounding for ease of use.)
Debt -> 327%
 
Planning 2059
Country: United States of America
Territory: Continental US, Alaska, Pacific Islands, Puerto Rico, Greenland
Allied Territory: Canada, Mexico, Central America, Caribbean
XCOM: Military, Diplomatic, Training, Research
Canada: Economic, Diplomatic, Partial Union (Military, Diplomatic, R&D)
Mexico: Economic, Diplomatic, Partial Union (Military, Diplomatic, R&D)
Japan: Diplomatic, Military
Australia: Diplomatic, Military
Central African Union: Diplomatic
Central America: Sphere of Influence
Caribbean: Sphere of Influence
Panama Canal: (Trade Capacity: +1)
Control of the canal significantly improves your ability to interdict movement between the Atlantic and Pacific. This has benefits in both war and peace.
Hardened Electronics:
Hardened electronics are more durable.
XCOM Research: (Cost: 50%, CoS: +5%)
Assistance and cooperation from the world's best scientists and engineers has proved a great boon to your R&D programs.
XCOM Training: (Quality: +1)
Training and advice from the world's best soldiers has greatly increased the efficacy of the American military's training programs.
Japan: 2000 (0%)
Oil: 2/2
Food: 2/3
Armour: 1/2
Consumer: 2/3
Infantry: 1/3
Munitions: 2/3
AeroSpace: 1/3
Industrial: 1/3
Electronics: 2/3
Australia: Industrial -> +500
Australia: Munitions -> +300
Japan: Food -> +300
Japan: Oil -> +1000
Central Africa: AeroSpace, Armour, Infantry -> +2000
Central Africa: Munitions -> +500
Central Africa: Food -> +500
Central Africa: Electronics -> +600
Central Africa: Consumer -> +0
Sphere: Generic (x2) -> +400
Argentina: Consumer -> +200
Germany: Oil -> +600
Germany: Electronics -> +700
MenOhVA.png
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Europe:
-United Kingdom of Britain and Ireland
--'Alliance' with France.
--Exporting Industrial Equipment to France.
--Importing Consumer Goods to France.
-France:
--'Alliance' with UK.
--Alliance with Germany (EU).
--Exporting Oil to Germany.
--Recolonizing Africa.
--Colonizing former Qatar and Bahrain.
-Germany
--Alliance with France (EU)
--Unhappy with French cowardice.
--Importing Oil from USA, France.
--Importing Electronics from USA.
--Produces Consumer, Military.
--Electronics, Oil Market.
-Russia
Asia:
-Japan
--Importing Oil from Australia.
--Importing Food from USA.
--Importing Oil from USA.
-Australia
--Importing Industrial Equipment from USA.
--Military alliance with USA.
Africa:
-Central African Union
--Leads Independent Nations Treaty Organization (INTO)
--Alliance with Turkey, Israel (INTO)
--Produces Oil.
--Food, Electronics, Consumer Market.
--Importing Military Equipment from USA.
--Importing Food from USA.
--Lots of debt.
South America:
-Argentina
Tax Base: 19500 (40%) [10000@195%]
Income: 7800+7500
Expenses: 1000+2230
Debt: 327% [63800]
Interest: 3% [1914]
Morale: Good
Demography: Good
Growth: Decent
Recruits (Size: Large, Quality: Experienced, Upkeep: 1000)
Officers (Size: Small, Quality: Veteran, Upkeep: 20)
Infantry (Size: Medium, Quality: Veteran, Upkeep: 100)
100 M1A1 'Aquilino' Main Battle Tanks (Upkeep: 30)
50 M200 'Reaper' Mobile Artillery (Upkeep: 20)
Vehicle Crews (Size: Small, Quality: Veteran, Upkeep: 10)
4000 F-1 'Templar' Multi-Role Fighters (Upkeep: 600)
300 A-2 'Eagle' Ground Attack Fighters (Upkeep: 150)
400 B-0 'Raider' Light Bomber (Upkeep: 100)
150 B-1 'Bastion' Heavy Bomber (Upkeep: 150)
Personnel (Size: Medium, Quality: Elite, Upkeep: 50)
Highways: Good
Rail Network (Cargo): Intact
Waterways: Excellent (Good Capacity: +1)
Electrical: Excellent (Trade Good: Oil)
Water: Good
Communications: Excellent (Resistance (Cyberwar): +1)
Housing: Good
Agriculture: Excellent (Trade Good: Food)
Officer Schools: Decent (Cost: 75%)
Militia: Good
Spaceports: Good
Factories: Partially Automated
-Alien Alloy: Excellent
-Orbital: Good (Cost: 50%)
-AeroSpace: Excellent (Cost: 50%, Quality: +1)
-Armour: Decent (Cost: 75%)
-Infantry: Good (Cost: 50%)
-Munitions: Excellent (Cost: 50%, Quality: +1)
-Consumer: Excellent (Economic, Morale: +1)
-Electronics: Excellent (Cost: 50%, CoS: +5%, Economic)
-Industrial: Excellent (Cost: 50%, CoS: +5%, Economic)
Weapon Fragments: 80

Note: The unit catalog has been moved to an informational threadmark for easier maintenance.
Name:
Description
Chance%, $Cost(bonus from each doubling of investment%), years
Effects

Unrestricted Actions:
[Alloy Railways (2x)] (2)
[]
Military Actions:
[Fusion Reactor (Aircraft) (2x)] (2)
Industrial Actions:
[Lunar Base (3x)] (1)
Financial Actions:
[Sell Consumer Goods to Central Africa (2x)] (1)
Diplomatic Actions:
[XCOM Integration (3x)] (3)
Research and Development Actions:
[]
[Advanced Surgery (3x)] (1)
[]

Militaristic:
Reintroduce Conscription:
We simply don't have enough men in uniform to reconstitute even a single branch of the armed forces. If we intend to do so, we must first begin conscription.
70%, 2000(+10%), 3
Military <- Recruits(Massive, Trained), ???
Note: Conscripting 10 million men may have adverse economic consequences.
Note 2: Another volunteer action will become available if you exhaust your existing pool of recruits.

Erect Planetary Fortifications (Location):
A perfect defense of an enemy with control of the orbitals is, sadly, not possible. However, there remains tremendous room for improvement. Your recent research has revealed means of giving fortress much greater defense against orbital attack. Improved architecture provides greatly increased resistance to both orbital and terrestrial bombardment. Redesigned artillery emplacements are capable of interdicting orbital invaders. Both missiles and landing craft are vulnerable to the new cannons. Cutting edge radar systems permit engagement of stealthy scout craft. Performance is further improved by ample use of alien materials.
Continental US:
The American heartland must remain the first priority of any defensive strategy.
90%+5%, 6000x0.5(+5%), 1
Continental US <- Fortifications (Minor, Alien Alloy, Improved Radar)

Greenland, Caribbean, and Pacific Islands:
While not technically part of North America, these islands may serve as gateways for invasion.
80%+5%, 3000x0.5(+5%), 1
{Greenland, Caribbean, Pacific Islands} <- Fortifications (Minor, Alien Alloy, Improved Radar)

Alaska and Canada:
Although the northern territories are less densely populated, their defense is no less important.
85%+5%, 4000x0.5(+5%), 1
{Alaska, Canada} <- Fortifications (Minor, Alien Alloy, Improved Radar)

Mexico and Central America:
Although the southern territories are less wealthy, their defense is no less important.
85%+5%, 4000x0.5(+5%), 1
{Mexico, Central America} <- Fortifications (Minor, Alien Alloy, Improved Radar)
Note: 'Minor' fortifications is because they only include planetary installations. Standard and Major fortifications include orbital installations. Minor fortifications are still excellent by terrestrial standards.

Officers (Size: Medium, Quality: Veteran, Upkeep: 100)
Infantry (Size: Large, Quality: Veteran, Upkeep: 500)
1000 M1A1 'Aquilino' Main Battle Tanks (Upkeep: 150)
600 M1B1 'Bradley' Infantry Fighting Vehicles (Upkeep: 90)
200 M100 'New Orleans' Armoured Personnel Carriers (Upkeep: 50)
600 M200 'Reaper' Mobile Artillery (Upkeep: 150)
400 M300 'Avenger' Mobile SAM (Upkeep: 60)
Vehicle Crews (Size: Medium, Quality: Veteran, Upkeep: 50)
4000 F-1 'Templar' Multi-Role Fighters (Upkeep: 600)
300 A-2 'Eagle' Ground Attack Fighters (Upkeep: 150)
400 B-0 'Raider' Light Bomber (Upkeep: 100)
150 B-1 'Bastion' Heavy Bomber (Upkeep: 150)
Personnel (Size: Medium, Quality: Elite, Upkeep: 50)

Expand Officer Core:
America's core of officers is currently sufficient. However, it may prove insufficient for the needs of your rapidly expanding military.
85%, 2000x0.75(+5%), 3
Recruits(Large, Experienced, 1000), Officers(Small, Veteran, 20) -> Officers(Medium, Veteran, 100); Officer Schools -> Good (Cost: 50%)

Train Navy Personnel:
An orbital navy will require personnel to operate the spacecraft. We should train these personnel now rather than wait for the need to become urgent.
75%, 2000x0.5(+5%), 3
Recruits(Large, Experienced, 1000) -> Navy.Personnel(Medium, Veteran)

Train Vehicle Crews:
Our mechanized forces have reach the limits of their current personnel numbers. We must train additional crewmen if we wish to operate additional vehicles.
85%, 2000x0.75(+5%), 2
Recruits(Large, Experienced, 1000), Army.[Vehicle Crews](Small, Veteran, 10) -> Army.[Vehicle Crews](Medium, Veteran, 50)

Train Infantry:
Our new recruits will require further training to meet the high standards of American infantrymen.
90%, 3000x0.5(+5%), 2
Recruits(Large, Experienced, 1000), Infantry(Medium, Veteran, 100) -> Infantry(Large, Veteran, 500)
Compact Equipment:
Improved miniaturization techniques allow our engineers to fit more features into our soldier's equipment. While this is already a significant benefit, future technology development will create an even greater need for compact equipment.
80%, 500(+10%), 3
+1 Equipment Slots
Note: Equipment slots are used to add technologies to military units. For instance, a rifle might have Hi Cap Mags and Laser Sights.

Fusion Reactor (Vehicle):
Improved miniaturization techniques, when combined with fusion technology, allow for fusion reactors small enough to fuel a vehicle. The myriad benefits of such an arrangement include thickened armour, greater speed, and a lightened logistical load. The innovation will even make super heavy tanks, previously an impractical pipe dream, feasible.
80%, 500(+10%), 4
Unlocks New Equipment: Vehicle Fusion Reactor

Fusion Reactor (Aircraft):
Improved miniaturization techniques, when combined with fusion technology, allow for fusion reactors small enough to power aircraft. The sheer power of such an engine would permit the creation of larger, heavier, aircraft. In addition, traditional aircraft would see improvements to engine power and reductions in fuel volumes.
80%, 500(+10%), 4
Unlocks New Equipment: Aircraft Fusion Reactor

Strategic Defense Initiative:
The possibility of rendering ICBMs ineffective via orbital interception has long tantalized. The bedrock of MAD would be overturned concordant with the utility of MIRV warheads. Limited and expensive launch capacity made previous attempts impractically, if not outright fantastical. Low cost hydrogen fuel and advanced alloy rockets solve this problem neatly. A new Strategic Defense Initiative incorporating the latest laser point defense technology is now possible. While it would not prevent the usage of nuclear bombers and cruise missiles, it would render hostile ICBM systems completely ineffective. By incorporating recent developments derived from alien sensors, future developments in ICBM stealth will be similarly ineffective. The system would not be entirely immune to interdiction, but the alloy armoured satellites would resist many existing anti-satellites weapons.
80%, 6000x0.5(+5%), 3
Gain Orbital Anti-ICBM Network.
Industrial:
Expand Factories (Type):
Increased industrial capacity is always worthwhile. Expanding your factories would strengthen America both economically and militarily.
75+5%, 1000x0.5(+10%), 1
Factories.Type -> CUR_LEVEL + 1, ???

Permit Elerium Manufacturing:
We have finally begun to uncover the secrets of the alien fuel technology. Mass production of Elerium is now possible, although costs remain high. These costs are further exacerbated by military importance of the technology; stringent security measures are necessary to maintain a US monopoly. Fortunately, prices are likely to drop as manufacturers gain experience and economies of scale are developed.
70%, 1000(+10%), 3
Factories <- Elerium: Mediocre (Cost: 400%)

High Pressure Plumbing:
Plumbing and sewer networks can take up significant amounts of space and prove expensive to maintain. Fortunately, advances from the miniaturization program allow the economic creation of compact, durable networks of highly pressurized piping. When combined with state of the art filter technology, a complex web of piping can be reduced to a handful of slim pressure pipes. These systems require less obstructive maintenance and are more convenient for consumers.
85+5%, 500x0.5(+10%), 3
Tax Base +5%, Water -> Excellent (Morale: +1)

Alloy Railways:
The alien materials are not only of military utility. They also have substantial commercial potential. The aging rail network is in dire need of modernization. Unfortunately, the towns, villages, and cities established along old rail routes block the choicest paths. For decades our trains have been doomed to weave amongst the terrain rather than pierce through it. We can solve this problem.
With particularly durable and noise insulating materials, we can erect massive tunnels through the sky. There is no need for massive, and expensive, buttresses to stave off gravity. Simple Alien Alloy poles will do. Neither are local noise ordnances are a match for Ethereal materials science.
75+5%, 1000x0.5(+10%), 3
Tax Base +10%, Rail Network (Cargo) -> Good

Strategic Signal Initiative:
The Ethereals Invasion demonstrated both the fragility and the importance of global communications. The effects of their efforts at interdiction are still keenly felt despite the passage of decades. Your military, diplomatics, spies, and traders alike would benefit greatly from instantaneous, uninterruptible, and high bandwidth global data transfer system. With recent advantages in rocketry and your improved communications technology, this could be affordable accomplished through a truly prodigious number of communications satellites. The network would even have the potential to jam, or even monitor, enemy communications.
Recent developments in radar and other sensor technology have the potential to further improve SSI. The vast distances and harsh size constraints of satellite design create limitations for traditional sensor technology. Contemporary alien-derived radar is not similarly restricted. Satellites will be capable of providing real time, high fidelity mappings of the entire world across a variety of visual and non-visual spectra. GPS, cartography, drone strikes, meteorologists, and internet trolls playing capture the flag will all benefit.
80%, 2000x0.5(+5%), 2
Gain Orbital Communication Network: (Trade Capacity: +3, ???), Orbital Navigation Network: (Trade Capacity: +2, ???)

Lunar Base:
American citizens have already begun establishing outposts, campsites, and vacation homes on the moon. We must formally incorporate Luna into the Union as American territory. Like the frontier territories of old, it shall initially be federal land; states shall be formed only when the population grows large enough to justify the change. To make this situation de facto, not merely de jure, we must build a lunar base. Further development will be needed, but this is the necessary first step.
85%, 1000x0.5(+10%), 3
Territory <- Luna

Expand Panama Canal:
The Panama Canal is a wonder of engineering. However, it is limited by both throughput and maximum tonnage. Improved construction technologies can solve both problems. A significant expansion of the canal, while costly, would be both practical and profitable.
75+5%, 2000x0.5(+10%), 4
Panama Canal (Trade Capacity: +1) -> Panama Canal (Trade Capacity: +3)
Financial:
Investigate Trade Opportunities (Select One: {France, Russia}):
We need to reduce our debt. Perhaps favorable trade deals would convince our debtors? We'd have to look for opportunities first.
70%, 100(+5%), 1
Trade Information

Sell Military Hardware to Australia: (Degrees of Success)
Australia has begun a substantial overhaul of their military to meet the needs of their new alliance. This initiative requires substantial purchases of military hardware. Australia has been reluctant to enter a long term arms deal for reasons of national security. The recent alliance has reassured them; our merchants could, with diplomatic support, compete for these purchases. They would have a good chance of success; American military hardware is significantly cheaper than Australian equivalents.
75%, 300(+10%), 2
Trade Deal with Australia, +200-500 Trade Income By Degree of Success

Sell Munitions to Australia: (Degrees of Success)
American munitions are the cheapest and most effective in the world. It would be wasteful not to supply our allies with these wonderful advantages.
While the Australians have little immediate need for ammunition, they do maintain a significant stockpile. If you were to purchase said stockpile for weapons testing, then they would be willing to switch to American suppliers.
80%, 1000(+10%), 1
Trade Deal with Australia, +200-400 Trade Income By Degree of Success

Sell Alien Alloy to Australia: (Degrees of Success)
The alien alloys have, as recent construction has shown, great civilian potential. As the only country capable of producing the materials, America has the potential to profit substantially through their export. The only obstacle is national security, we will not risk losing the strategic advantage of alloy production. Fortunately, civilian export presents minimal danger. Australia, like most council nations, retains a considerable stockpile of untouched alien alloy for future research. The addition of American alloys would not provide substantial benefit to their engineers.
75%, 400(+10%), 2
Trade Deal with Australia, +400-800 Trade Income By Degree of Success

Sell Consumer Goods to Central Africa: (Degrees of Success)
The Central African Union has a shortage of consumer goods such as cars and telephones. Our businessmen are eager to end this shortage. We need merely negotiate a trade deal.
85%, 300(+10%), 2
Trade Deal with CAU, +200-1000 Trade Income By Degree of Success

Declare Bankruptcy:
Eliminate debt at the cost of massive damage to the economy.
60%, 1000(+10%), 3
-5000 Tax Base, Assets Liquidated, ???
Diplomatic:
Natalist Propaganda and Japanese Automation:
Recent increases in productivity have substantially increased real wages. The economy is in the midst of boom, and Americans are wealthier than ever. However, population growth remains substantially below the desired levels. Couples have continued to work for dual full time incomes, limiting their capacity to raise children. Encouragement of reproduction may be the solution. It could induce families to reduce their combined hours worked to have more children. There would be some reduction in productivity, but it could be countered by importing highly automated Japanese machinery.
Chance: 50% Cost: 1000(+10%), Time: 3
Population.Growth -> Good

XCOM Integration:
XCOM has begun to work quite closely with the United States government. Their research has already been integrated with government research training. Most of their training takes place in collaboration with US military personnel. Many were US citizens before joining XCOM. Most have spent more of their adult lives in America than in their homeland. It may be possible to integrate XCOM into the US government entirely. The benefits would certainly be sufficient to justify the endeavor.
Chance: 90%, Cost: 100(+5%), Time: 10
Gain XCOM Heroes, Gain XCOM, +1 R&D Action

Japanese Basing (Okinawa):
The island of Okinawa was for decades home to American military installations. With the advent of the Long War and the subsequent chill in international relations, the bases were left abandoned. Without domestic interest in the war torn region or foreign agreement, there was little chance of a reestablished American presence. However, the third Sino-Japanese war is finally over, and relations with the Japanese are much improved. This presents an opportunity to reestablish a strategically important foothold in Asia.
Chance: 90%, Cost: 400(+5%), Time: 1
Establish military base in Okinawa.

Japanese Basing (Jeju):
The South Korean island of Jeju is one of many coastal regions claimed by Japan after the third Sino-Japanese war. It would make for a strategic location from which to project American influence in the region. The Japanese would likely to willing to cede it in return for a modest fee.
Chance: 80%, Cost: 400(+5%), Time: 1
Establish military base in Jeju.

Japanese Basing (Chinese):
The Chinese cities of Shanghai and Hong Kong were some of many coastal regions claimed by Japan after the third Sino-Japanese war. They would make for strategic locations from which to project American influence in the region. In particular, they would allow for increased interaction or surveillance of the former Chinese republic. The Japanese would likely to glad to cede them in return for a modest fee.
Chance: 80%, Cost: 3000(+5%), Time: 1
Establish military base in Shanghai, Hong Kong, +10% Japanese Tax Base.

Japanese Basing (Hainan):
The Chinese city of Shanghai is one of many coastal regions claimed by Japan after the third Sino-Japanese war. It would make for a strategic location from which to project American influence in the region. In particular, it would allow for increased interaction or surveillance of the former Chinese republic. The Japanese would likely to glad to cede it in return for a modest fee.
Chance: 80%, Cost: 1000(+5%), Time: 1
Establish military base in Shanghai, +5% Japanese Tax Base.

Japanese Basing (Hong Kong):
The Chinese city of Hong Kong is one of many coastal regions claimed by Japan after the third Sino-Japanese war. It would make for a strategic location from which to project American influence in the region. In particular, it would allow for increased interaction or surveillance of the former Chinese republic. The Japanese would likely to glad to cede it in return for a modest fee.
Chance: 80%, Cost: 1000(+5%), Time: 1
Establish military base in Hong Kong, +5% Japanese Tax Base.

Central African Military Alliance:
The Central African government was recently forced to defend against French colonial conquest. This presents an opportunity to deepen our relationship with a defensive military pact. Such a pact would likely convince the Africans to accept more beneficial treaties. However, our own citizens will likely oppose even a defensive war on behalf of the Africans.
Chance: 70%, Cost: 100(+5%), Time: 1
Military alliance with Central Africa, possibility of further cooperation.
NOTE: If a military alliance forces you into a war which your people oppose you will lose Morale.

British Alliance:
The United States of America once had a long standing 'special relationship' with the United Kingdom. The Ethereal War left this relationship damaged, perhaps to the point of destruction. The British remain displeased with America's decision to abandon its international responsibilities. However, they are prepared to forgive and forget. The relationship may be, if not repaired, replaced.
Chance: 70%, Cost: 200(+5%), Time: 1
Diplomatic alliance with United Kingdom, possibility of further cooperation.

German Alliance:
Germany does not particularly like the United States. They feel you, like France, chose to cravenly protect your own interests while your allies fought, bled, and died. Your supposed monopolization of XCOM has been neither forgiven nor forgotten. Unlike France, you are not part of their beloved European project. Even a simple declaration of friendship would be an uphill battle. However, the Germans are not entirely intractable. They will relent if only America proves herself a worthy friend once more.
Chance: 60%, Cost: 200(+5%), Time: 1
Diplomatic alliance with Germany, possibility of further cooperation.

Argentine Alliance:
Argentina does not particularly like the United States. They fear that you, like France and your friends across the pond, will turn to imperialism. Unlike the European powers, however, you will not need to cross an ocean to reach their shores. If you wish to build a friendship with Argentina you will need to reassure them of your intentions. The first step is an alliance, albeit one without a mutual defense clause.
Chance: 55%, Cost: 200(+5%), Time: 1
Diplomatic alliance with Argentina, possibility of further cooperation.

North American Welfare Union:
Differing welfare policies among ourselves, Canada, and Mexico pose an obstacle to integration. We must adopt a common level of welfare across the continent. Of course, Canada is reluctant to relinquish portions of their system and Mexico cannot afford too significant an expansion.
Chance: Blocked (2060), Cost: 100(+5%), Time: 5
Welfare Union with Canada, Mexico.
Research and Development:
FXeDvLH.png
Advanced Small Arms:
Improved small arms.
100%, 500x0.5(+5%), 1
Unlock New Small Arms Techs

Advanced Body Armour:
Improved body armour.
100%, 500x0.5(+5%), 1
Unlock New Body Armour Techs
Advanced Artillery:
Improved artillery.
85%+5%, 500x0.5(+5%), 1
Unlock New Weapon Techs

Advanced Armour:
Improved vehicle armour.
85%+5%, 500x0.5(+5%), 1
Unlock New Armour Techs
Naval Gauss Weapons:
Gauss weapons are the logical next step in our armaments development program. Unlike beam lasers, gauss weapons accelerate physical projectiles. Advanced electromagnetic technologies derived from Alien armaments improve tremendously on chemical propellants. The results are electrifying.
75%+5%, 1200x0.5(+5%), 5
Unlock Military Equipment

Alien Power Systems:
Our newfound ability ability to synthesize Elerium allows us to begin research on the aliens' most impressive technologies. The Ethereal Elerium generators produce vast quantities of power with remarkable thermal efficiency. A human equivalent would further improve the capabilities of the American military and lay the groundwork for Elerium propulsion.
70%+5%, 1000x0.5(+5%), 3
Unlock Military Actions and Equipment

Alien Aerodynamics:
XCOM's revolutionary 'Firestorm' interceptor has proven the potential of Alien Alloy airframes. With our newfound ability to manufacture the strange alloy we have the opportunity to utilize alien materials in the creation of similar craft. However, our understanding of the alloy's aeronautical properties remains rudimentary. Further research is required before our aircraft may take full advantage of the Alien Alloys.
90%+5%, 500x0.5(+5%), 3
Unlock New Military Actions

Alien Armour:
Alien Alloy is durable enough to serve as surpassingly excellent armour absent any further improvement. The alien warships surpassed even this high standard. However, we remain unable to replicate the hardening techniques necessary to replicate the high grade alloy plates used in the construction of alien vessels.
60%+5%, 1000x0.5(+5%), 30
Unlock New Materials Techs, ???
Alien Hardware:
The alien computers run on hardware vastly more complex than even the most advanced supercomputers. Dr. Shen believes further research may pave the way to not only more practical general use, but genuine reproduction.
75%+5%, 1000x0.5(+5%), 4
Unlock New Hardware Techs

Alien Software Programming:
The alien software makes use of algorithms, optimizations, and other improvements of potential use in human software development. By systematically applying these innovations, we can revolutionize the field of computer science.
70%+5%, 500x0.5(+5%), 3
Unlock New Industry Action
Orbital Shipyards:
The orbitals offer many opportunities for industry. The vast expanses of space offer a nearly infinite supply of free real estate. Asteroid capture offers a lucrative source of mining operations. The lack of a planetary gravity well allows mammoth shipyards to construct vessels unbound by the need to attain escape velocity.
Unlock Asteroid Mining, Unlock Orbital Manufacturing
70%+5%, 2000x0.5(+5%), 3

Orbital Fortresses:
Recent advances have brought orbital military installations into the realm of practically. Orbital fortresses will not provide a potent new layer of defense against extraterrestrial threats, they will serve as platforms from which to launch terrestrial operations.
Unlock Standard Planetary Fortifications, Unlock Major Planetary Fortifications
70%+5%, 2000x0.5(+5%), 3

Orbital Habitats:
Development of orbital industries will require humans to operate them. Orbital habitats will save these workers a lengthy and expensive commute. Development of accompanying agricultural technologies will even permit the establishment of entirely self-sufficient outposts.
Unlock Orbital Agricultural Stations, Unlock Orbital Residential Stations
70%+5%, 2000x0.5(+5%), 3

Interplanetary Construction:
Orbital construction techniques are suitable for many tasks, but constructing installations in the void between planets will require additional research. The lack of a planetary gravity well dramatically changes the building environment, presenting both challenges and opportunities.
60%+5%, 6000x0.5(+5%), 30
Unlock Interplanetary Shipyards, Interplanetary Habits, Interplanetary Fortresses, Alien Construction
Advanced Surgery:
The alien surgical techniques may have been used for dark ends, but they were undeniably effective. Further study could lead to significant medical advances and allow the development of advanced cybernetics.
75%+5%, 500x0.5(+5%), 3
Unlock New Industry Action, Unlock New Cybernetics Techs

Alien Biocybernetics:
The mysterious alien substance known as MELD contains tremendous potential. The advanced nanomachines are the key to untold biological and cybernetic miracles. The Mechanized Exoskeletal Cybersuit, or MEC, is a key example of MELD's biocybernetic nature. Study of these devices may be the key to successful replication of the substance.
60%+5%, 1000x0.5(+5%), 4
Unlock New Biocybernetics Techs, ???

XenoGenetics:
All known aliens specimens exhibited signs of extensive genetic manipulation. Crude imitation of the most overt changes made XCOM operatives truly superhuman. A better understanding of the alien genetics may be key to further development of GeneMod technology.
65%+5%, 1000x0.5(+5%), 3
Unlock New Biology Techs, ???
Mental Communication:
Psionics can be used to enhance the mind. The first stage of this process is communicating with oneself. Bizarrely, this somehow includes telepathic conversations with other humans.
80%+5%, 500x0.5(+5%), 1
Unlock New Mental Psionics

Somatic Awareness:
Psionics can be used to enhance the body. The first stage gives increased awareness of one's body. Users obtain preternatural reflexes and can push themselves to the limit and beyond.
80%+5%, 500x0.5(+5%), 1
Unlock New Somatic Psionics

Mental Assault Utilization:
Psionic powers can be used to interact with the external world. The most basic of these powers attack the mind's of others. Even the most disciplined of warriors are unsettled by the rank violation of their psyche. The most courageous heroes panic when a sufficiently primal fear is induced.
80%+5%, 500x0.5(+5%), 1
Unlock New External Psionics
 
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