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A Sapient Megadungeon is You (Generic D&Dish fantasy)

Nyrath said:
I'm sure she's sitting nice and secure in her little cell pondering, well, how fucked she is.

Uh.

You know, I don't know if this was ever brought up or not but... don't pets need to be fed and watered? You know, things that we have no frame of reference for as a cave?
 
the whole point of the dungeon trait is that its designed to capture and keep adventurers so we can turn them, something like not feeding them, or forgetting they need to breath would kinda preclude that wouldn't it?
 
Annnd I'm saying has anyone asked? Cause we're going to look really silly if the answer is no.
 
Jans said:
You know, I don't know if this was ever brought up or not but... don't pets need to be fed and watered? You know, things that we have no frame of reference for as a cave?

Dungeon perk lets you take care of that. Keeping the extra room, making sure it automatically has air flow, she gets food/water/etc are what it gives you, in addition to the ability to transport the unconscious/etc there.
 
Hmm, it seems no mention of it one way or the other has been made. Mind you that's from a cursory glance at the two updates in question so I might have missed something and/or it might have been brought up in the comments.

And ninja'd
 
we should have had the falling boulder trap trigger from the very roof of the cave, landing on him as he was feather falling down from the entrance.

any trap he sees coming is basically fucked, so we should have used the fact that he would be expecting the trip down to be safe after the first time, so we could have crushed him while he was flying down.
 
So pretty much this is dead. Can we just drop it instead of beating it like a dead horse?
 

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