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Dragon Kings Journey (Worm/Exalted)

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Welp. Time to see if people want to try this.

******

The ground beneath your scaly hide...
Awakening

AcridComet

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Welp. Time to see if people want to try this.

******

The ground beneath your scaly hide creaked. Something was... wrong. This wasn't the grassy bed you'd laid down that morning. The ground felt fragile, the grass held a different scratch to it. It was not where you fell asleep, even smelling different. Like rotting fish left to fester, but... everywhere.

And something was bumping against your head. You growl at the annoying thing, your eye cracking open to show you this mostly hairless ape. Taller than others you'd seen, with a pale, pink face with scrunched up features. It had some form of leaves wrapped around its body, and held a strange club, black, with a flat circle for a head. And it was prodding you with it. An annoyance, to be sure, but you had invaded its' nest. Your eyes fall to slightly behind it, and you see a smaller one, with longer fur atop its head. You suppose that was either its' mate or its' spawn, with how it stood between you. You growled at it yet again before working your jaw. You felt sore, like you had overslept on pointy rocks.

Wait... since when did you think like this? By now you and your clutch mates would have torn this human apart, without caring for its' state of... leaf-donning? Yoh needed a better idea of what the... garment? What that was.

You shake your head, taking time to snap at the club when it comes too close to you. Damned annoying, that monkey. You take in your surroundings as a strange, almost wooden cave, with blueish grass beneath you, seemingly made of something similar to the leaf-wear of the balding monkeys. Maybe they were wearing grass? There was also a strange wood-crystal slab set upon wood carved like a strange beetle, with a set of grass-wove resting patches from it. Some form of resting chamber then?

You pause. Focus. You had your surroundings in check, even though you suspected the monkeys might try to charge you, they were scared of you. You could use that. They were afraid, unlikely to try anything if you didnt move suddenly. And that gave you time to focus on the mystery at claw. The past. How you got there, and why... You were different, that much you knew. Like your heart beating in your chest, you knew youd changed during this transition. Your body ached, strange sensations arcing across your body in exhilarating ways. And on some level... a deep, primal level... it scared you.


What are you?

[ ] [Breed] Anklok: massive brutes with thick, scaly hide, this breed of warrior-priests stalked the southern plains of Creation since time immemorial. These creatures turn to violence first, with even their craftsman preferring to build crystalline weaponry. They have a strong Resistance to their harsh surroundings, placing their Survival above all other things, save their holy War in the name of the sun. They favor the Flickering Fire Path (Moving without thought, you bring your actions quickly), and the Blazing Fire Path (create and manipulate Fire as if it were a part of you). (Brutes, they are Strikers, Blasters, Mover/Thinkers.)

[ ] [Breed] Mosok: Sleek and mobile in the water, this crocodilian Breed is rather slow on land. In the sense of a tank. They are only slightly less hardy than an Anklok, and are far more cunning. They favor Stealth tactics, with a great focus on all pursuits of Larceny, and are more than a match with their fearsome claws. They often favor Martial Arts to calm their mercurial personality. They favor the Flowing Water Path (move as if you are underwater), and the Shimmeting Water Path (disguise your form with a menagerie of illusions). (Brutes, they have a fluctuating Mover rating and a Stranger rating.)

[ ] [Breed] Pterok: this winged Breed controlled the skies in ancient past, but were mainly concerned with the pursuit if knowledge. They were fast and eagle eyed, but tended to prefer pens to blades. The sought the Occult, and ancient forgotten Lore. However, their love of the sky led their Breed to be quite Athletic in all activities. They favor the Clear Air Path (enhance your senses to their full potential) and the Celestial Air Path (Summon the elements and commune with gods). (Mover and Thinker base, they are primarily a Thinker, with a few Master powers.)

[ ] [Breed] Raptok: The most human of all the Breeds, the Raptok were master inventors, masters of plant technologies, and often crystalline ones as well. They are the only Breed able to use human tools or weapons easily. They were well known for their masterful Craftsmanship, their witty banter at Socializing events, and often many often fell in love with the Linguistics of other regions. They favor the Growing Wood Path (turn plants into strange technology), and the Shaping Wood Path (don the power of the forest, and become as hardy as a tree) (Minor Brute, with Mover and Thinker. Primarily a Changer and a Tinker.)

You are Different.

[ ] [Mutation] Dragons Breath: You hold a blazing inferno in your gullet, expelling it with ferocious force. (Moderate blaster power)

[ ] [Mutation] Crystal hide and Large: You are bigger, and your hide has strange, crystallinegrowths in it. (Moderate Brute power.)

[ ] [Mutation] You felt... smaller, lighter, and... what are those orbs on your chest doing? (Obligatory Monster girl-ification)

[ ] [Mutation] Write in (those who know exalted, 6 mp are free. For everyone else, if you're interested, I'll figure it out.)

You are...

Paths are the special powers of the dragon kings, and are linked to different frames of mind. The paths are linear, and progress in a semi-logical manner.
Celestial air Path goes from seeing Spirits of various sorts, to touching the immaterial, to opening gates to immaterial places.
Clear air Path goes from enhancing your senses, to seeing magic, to preternatural awareness of enemies.
Blazing Fire Path goes from creating light to creating fire, to blasting fire at your enemies.
Flickering fire path goes from quick reactions, to enhancing actions, to accelerated movement.
Solid earth goes from not needing tools for crystals and rocks, to molding stone as if it were clay, to further empowering crystal technology.
Yeilding earth goes from bolstering objects and people, to repairing objects, to accelerating natural healing.
Flowing water goes from wall crawling, to a slow flight, to phasing body parts through objects.
Shimmering water goes from an "ignore-me" field, to becoming any reptile, to becoming any person (as an illusion)
Growing wood goes from working plants with no tools, to accelerating plant growth, to further empowering any vegetative technology.
Shaping wood goes from gaining plant features, to becoming large and flexible, to becoming far tougher than they should be.

There are steps beyond what is here, but lets keep things simple for now.

So paths are essentially your powers. They improve, and there will be chances to gain the paths you did not choose later on.

[ ] [Self] Compassionate: You favor the Yielding Earth Path (healing and repairing) or Clear Air Path, and typically favor intellectual problems over physical ones. (Striker or Thinker)
-[ ] which path

[ ] [Self] Valorous: You are Bold, Favoring the Blazing Fire Path or the Solid Earth Path. Violence is your language, Talking can wait. (Tinker, or Blaster/Striker)
-[ ] which path

[ ] [Self] Temperate: You wait, in all ways. Favor the Growing Wood or Solid Earth paths (turn Crystal's into strange technology, and become one with the earth). You prefer to Balance yourself, Often meditating on the state of things. (Tinker)
-[ ] which path

[ ] [Self] Driven: You seek your goals, and let none stand in your way. Favor the Celestial Air Path, or the Shaping Wood Path (Thinker/Master orChanger)
-[ ] which path

[ ] [Self] Write in. Be as basic, or as detailed as you like.


Still a fairly new QM so... help is appreciated.

Edit: added a brief path explanation.
 
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Character Sheet
Name: ????

Age: ??

Breed: Raptok.


Strength: 3
Dexterity: 5
Stamina: 3

Charisma: 3
Manipulation: 3
Appearance: 4

Intelligence: 3
Perception: 3
Wits: 3

Linguistics: 1
Socialize: 1
Craft (Wood): 3 [+1 Vegetative Tech]
Craft (Earth): 3
Occult: 3
Lore: 3
Presence: 1 [+1 Proud Beauty]
Melee: 2
Martial arts: 1 [+1 Fangs]
Dodge: 1
Athletics: 1
Integrity: 2
Awareness: 2 [+1 Seeing]
War: 1

Essence: 2. Current pool: 22

Willpower: 5

Compassion: 2
Conviction: 2
Temperance: 3
Valor: 2

Paths
Growing wood: 3
Shaping Wood: 3
Solid earth: 3
Yielding earth: 1

Backgrounds
Artifact 3 (your gear.)
Backing 3 (PRT)
Resources 2
Mentor 5 (Eben)

Bonus points remaining: 10


Bonus points may be spent as the prologue (Awakening) continues.
 
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[X] [Breed] Raptok: The most human of all the breeds, the Raptok were master inventors, masters of plant technologies, and often crystalline ones as well. They are the only breed able to use human tools or weapons easily. They were well known for their masterful Craftsmanship, their witty banter at Socializing events, and often many often fell in love with the Linguistics of other regions. They favor the Growing Wood Path (turn plants into strange technology), and the Shaping Wood Path (don the power of the forest, and become as hardy as a tree) (Minor Brute, with Mover and Thinker. Primarily a Changer and a Tinker.)

[X] [Mutation] Crystal hide and Large: You are bigger, and your hide has strange, crystalline growths in it. (Moderate Brute power.)

[X] [Self] Temperate: You wait, in all ways. Favour the Growing Wood or Solid Earth paths (turn Crystal's into strange technology, and become one with the earth). You prefer to Balance yourself, Often meditating on the state of things. (Tinker)

I have no idea what a path means, you seem to be short on explanations in certain places like that but you should know that since worm's in the name most people who come will probably come from that.

Welp. Time to see if people want to try this.

******

The ground beneath your scaly hide creaked. Something was... wrong. This wasn't the grassy bed you'd laid down that morning. The ground felt fragile, the grass held a different scratch to it. It was not where you fell asleep, even smelling different. Like rotting fish left to fester, but... everywhere.

And something was bumping against your head. You growl at the annoying thing, your eye cracking open to show you this mostly hairless ape. Taller than others you'd seen, with a pale, pink face with scrunched up features. It had some form of leaves wrapped around its body, and held a strange club, black, with a flat circle for a head. And it was prodding you with it. An annoyance, to be sure, but you had invaded its nest. Your eyes fall to slightly behind it, and you see a smaller one, with longer fur atop its head. You suppose that was either its mate or its spawn, with how it stood between you. You growled at it yet again before working your jaw. You felt sore like you had overslept on pointy rocks.

Wait... since when did you think like this? By now you and your clutch mates would have torn this human apart, without caring for its state of... leaf-donning? You needed a better idea of what the... garment? What that was.

You shake your head, taking time to snap at the club when it comes too close to you. Damned annoying, that monkey. You take in your surroundings as a strange, almost wooden cave, with blueish grass beneath you, seemingly made of something similar to the leaf-wear of the balding monkeys. Maybe they were wearing grass? There was also a strange wood-crystal slab set upon wood carved like a strange beetle, with a set of grass-wove resting patches from it. Some form of resting chamber then?

You pause. Focus. You had your surroundings in check, even though you suspected the monkeys might try to charge you, they were scared of you. You could use that. They were afraid, unlikely to try anything if you didn't move suddenly. And that gave you time to focus on the mystery at claw. The past. How you got there, and why... You were different, that much you knew. Like your heart beating in your chest, you knew you'd changed during this transition. Your body ached, strange sensations arcing across your body in exhilarating ways. And on some level... a deep, primal level... it scared you.


What are you?

[ ] [Breed] Anklok: massive brutes with thick, scaly hide, this breed of warrior-priests stalked the southern plains of Creation since time immemorial. These creatures turn to violence first, with even their craftsman preferring to build crystalline weaponry. They have a strong Resistance to their harsh surroundings, placing their Survival above all other things, save their Holy War in the name of the sun. They favour the Flickering Fire Path (Moving without thought, you bring your actions quickly), and the Blazing Fire Path (create and manipulate Fire as if it were a part of you). (Brutes, they are Strikers, Blasters, Mover/Thinkers.)

[ ] [Breed] Mosok: Sleek and mobile in the water, this crocodilian Breed is rather slow on land. In the sense of a tank. They are only slightly less hardy than an Anklok, and are far more cunning. They favour Stealth tactics, with a great focus on all pursuits of Larceny, and are more than a match with their fearsome claws. They often favour Martial Arts to calm their mercurial personality. They favour the Flowing Water Path (move as if you are underwater), and the Shimmering Water Path (disguise your form with a menagerie of illusions). (Brutes, they have a fluctuating Mover rating and a Stranger rating.)

[ ] [Breed] Pterok: this winged Breed controlled the skies in ancient past, but were mainly concerned with the pursuit of knowledge. They were fast and eagle-eyed but tended to prefer pens to blades. The sought the Occult and ancient forgotten Lore. However, their love of the sky led their Breed to be quite Athletic in all activities. They favour the Clear Air Path (enhance your senses to their full potential) and the Celestial Air Path (Summon the elements and commune with gods). (Mover and Thinker base, they are primarily a Thinker, with a few Master powers.)

[ ] [Breed] Raptok: The most human of all the breeds, the Raptok were master inventors, masters of plant technologies, and often crystalline ones as well. They are the only Breed able to use human tools or weapons easily. They were well known for their masterful Craftsmanship, their witty banter at Socializing events, and often many often fell in love with the Linguistics of other regions. They favour the Growing Wood Path (turn plants into strange technology), and the Shaping Wood Path (don the power of the forest, and become as hardy as a tree) (Minor Brute, with Mover and Thinker. Primarily a Changer and a Tinker.)

You are Different.

[ ] [Mutation] Dragons Breath: You hold a blazing inferno in your gullet, expelling it with ferocious force. (Moderate blaster power)

[ ] [Mutation] Crystal hide and Large: You are bigger, and your hide has strange, crystalline growths in it. (Moderate Brute power.)

[ ] [Mutation] You felt... smaller, lighter, and... what are those orbs on your chest doing? (Obligatory Monster girl-ification)

[ ] [Mutation] Write-in (those who know exalted, 6 mp are free. For everyone else, if you're interested, I'll figure it out.)

You are...

[ ] [Self] Compassionate: You favour the Yielding Earth Path (healing and repairing) or Clear Air Path, and typically favour intellectual problems over physical ones. (Striker or Thinker)
-[ ] which path

[ ] [Self] Valorous: You are Bold, Favoring the Blazing Fire Path or the Solid Earth Path. Violence is your language, Talking can wait. (Tinker, or Blaster/Striker)
-[ ] which path

[ ] [Self] Temperate: You wait, in all ways. They Typically Favour the Growing Wood or Solid Earth paths (turn Crystal's into strange technology and become one with the earth). You prefer to Balance yourself, Often meditating on the state of things. (Tinker)
-[ ] which path

[ ] [Self] Driven: You seek your goals, and let none stand in your way. Favor the Celestial Air Path, or the Shaping Wood Path (Thinker/Master orChanger)
-[ ] which path

[ ] [Self] Write in. Be as basic, or as detailed as you like.


Still a fairly new QM so... help is appreciated.

I tried to fix the most obvious mistakes there, lots of spaces not there and appostrophe were missing as well alongside some mispelling. Solid concept but more definations may attract more voters.
 
I have no idea what a path means, you seem to be short on explanations in certain places like that but you should know that since worm's in the name most people who come will probably come from that.
I will try to do that shortly. Sorry...

I tried to fix the most obvious mistakes there, lots of spaces not there and appostrophe were missing as well alongside some mispelling. Solid concept but more definations may attract more voters.
Not to seem ungrateful, but can you highlight the changes? I cant really... see them. I know I made mistakes, but... I'm awful at finding them.
 
[X] [Breed] Raptok: The most human of all the Breeds, the Raptok were master inventors, masters of plant technologies, and often crystalline ones as well. They are the only Breed able to use human tools or weapons easily. They were well known for their masterful Craftsmanship, their witty banter at Socializing events, and often many often fell in love with the Linguistics of other regions. They favor the Growing Wood Path (turn plants into strange technology), and the Shaping Wood Path (don the power of the forest, and become as hardy as a tree) (Minor Brute, with Mover and Thinker. Primarily a Changer and a Tinker.)

[X] [Mutation] You felt... smaller, lighter, and... what are those orbs on your chest doing? (Obligatory Monster girl-ification)

(because duh)

[X] [Self] Temperate: You wait, in all ways. Favor the Growing Wood or Solid Earth paths (turn Crystal's into strange technology, and become one with the earth). You prefer to Balance yourself, Often meditating on the state of things. (Tinker)
-[X] Solid Earth path


By the way, how human are the Raptok? Because if the answer is "Kinda but they're still really animalistic/whatevs" then I'm all for it.
 
By the way, how human are the Raptok? Because if the answer is "Kinda but they're still really animalistic/whatevs" then I'm all for it.
Imagine velociraptors, but more humanoid as the base.
Edit: the monster-girlification does make them more human though. Like, alot more.
 
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[X] [Breed] Raptok: The most human of all theBreeds, the Raptok were master inventors, masters of plant technologies, and often crystalline ones as well. They are the only Breed able to use human tools or weapons easily. They were well known for their masterful Craftsmanship, their witty banter at Socializing events, and often many often fell in love with the Linguistics of other regions. They favor the Growing Wood Path (turn plants into strange technology), and the Shaping Wood Path (don the power of the forest, and become as hardy as a tree) (Minor Brute, with Mover and Thinker. Primarily a Changer and a Tinker.)

[X] [Mutation] You felt... smaller, lighter, and... what are those orbs on your chest doing? (Obligatory Monster girl-ification

[X] [Self] Temperate: You wait, in all ways. Favour the Growing Wood or Solid Earth paths (turn Crystal's into strange technology, and become one with the earth). You prefer to Balance yourself, Often meditating on the state of things. (Tinker)
-[X] Growing wood path

Dragongirl plant tinker! Let's tempt the hell out of Panacea.
 
[X] [Breed] Raptok: The most human of all the breeds, the Raptok were master inventors, masters of plant technologies, and often crystalline ones as well. They are the only breed able to use human tools or weapons easily. They were well known for their masterful Craftsmanship, their witty banter at Socializing events, and often many often fell in love with the Linguistics of other regions. They favor the Growing Wood Path (turn plants into strange technology), and the Shaping Wood Path (don the power of the forest, and become as hardy as a tree) (Minor Brute, with Mover and Thinker. Primarily a Changer and a Tinker.)

[X] [Mutation] Crystal hide and Large: You are bigger, and your hide has strange, crystalline growths in it. (Moderate Brute power.)

[X] [Self] Temperate: You wait, in all ways. Favour the Growing Wood or Solid Earth paths (turn Crystal's into strange technology, and become one with the earth). You prefer to Balance yourself, Often meditating on the state of things. (Tinker)
-[X] Growing wood path
 
Well, I meant in terms of mentality or whatnot, but that just means I need to get better at clarifying what I say :p
Oh. Ok. Um... hmmm. They're predatory philosophers, if that makes sense. They're aggressive, but equally on a mental and social front. The more interesting ones are the Mosok, which... they go from inviting you to a party to eating you over a bad turn of phrase. Unless you're a friend of theirs. They're odd.

To round out the explanation, Pterok are more philosophical, preferring isolation and reading, and Anklok are... straightforward. They are aggressive, and tough to change.
 
[X] Raptok

[X]Mutation: You feel smaller.,,lighter..., and what are those orbs on your chest doing??(MonsterGirl)

[X] [Self]Driven
[X] Celestial Sky Path,
(Ooc: Spirit protection and Magicsense are MUSTS in Exalted as they will f**k you up.)
I would go for peterok with Solid Rock Path, but human tools and weapons are what sold me.
 
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: Union of Sky and Earth
Clear Sky Path, Celestial Sky Path, Solid Earth Path
(Ooc: Spirit protection and Magicsense are MUSTS in Exalted as they will f**k you up.
Solid Earth in case of critical tool breakage.)
Please only pick one favored path? Dragon kings get a total of three (their Breed paths, and their favored path.)
 
[X] [Breed] Raptok: The most human of all the breeds, the Raptok were master inventors, masters of plant technologies, and often crystalline ones as well. They are the only breed able to use human tools or weapons easily. They were well known for their masterful Craftsmanship, their witty banter at Socializing events, and often many often fell in love with the Linguistics of other regions. They favor the Growing Wood Path (turn plants into strange technology), and the Shaping Wood Path (don the power of the forest, and become as hardy as a tree) (Minor Brute, with Mover and Thinker. Primarily a Changer and a Tinker.)

[X] [Mutation] Crystal hide and Large: You are bigger, and your hide has strange, crystalline growths in it. (Moderate Brute power.)

[X] [Self] Temperate: You wait, in all ways. Favour the Growing Wood or Solid Earth paths (turn Crystal's into strange technology, and become one with the earth). You prefer to Balance yourself, Often meditating on the state of things. (Tinker)
-[X] Growing wood path
 
[X] [Breed] Raptok: The most human of all the Breeds, the Raptok were master inventors, masters of plant technologies, and often crystalline ones as well. They are the only Breed able to use human tools or weapons easily. They were well known for their masterful Craftsmanship, their witty banter at Socializing events, and often many often fell in love with the Linguistics of other regions. They favor the Growing Wood Path (turn plants into strange technology), and the Shaping Wood Path (don the power of the forest, and become as hardy as a tree) (Minor Brute, with Mover and Thinker. Primarily a Changer and a Tinker.)
[X] [Mutation] You felt... smaller, lighter, and... what are those orbs on your chest doing? (Obligatory Monster girl-ification)
[X] [Self] Temperate: You wait, in all ways. Favor the Growing Wood or Solid Earth paths (turn Crystal's into strange technology, and become one with the earth). You prefer to Balance yourself, Often meditating on the state of things. (Tinker)
-[X] Solid Earth path
 
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[X] [Breed] Raptok: The most human of all the Breeds, the Raptok were master inventors, masters of plant technologies, and often crystalline ones as well. They are the only Breed able to use human tools or weapons easily. They were well known for their masterful Craftsmanship, their witty banter at Socializing events, and often many often fell in love with the Linguistics of other regions. They favor the Growing Wood Path (turn plants into strange technology), and the Shaping Wood Path (don the power of the forest, and become as hardy as a tree) (Minor Brute, with Mover and Thinker. Primarily a Changer and a Tinker.)
[X] [Mutation] You felt... smaller, lighter, and... what are those orbs on your chest doing? (Obligatory Monster girl-ification)
[X] [Self] Driven: You seek your goals, and let none stand in your way. Favor the Celestial Air Path, or the Shaping Wood Path (Thinker/Master orChanger)
-[X] Celestial air Path
 
By the way, how human are the Raptok? Because if the answer is "Kinda but they're still really animalistic/whatevs" then I'm all for it.
Here's a copy of the cover of the Exalted 2e rulebook that contains the game rules for them, which features a member of each of the four breeds of them. The three in the front are a Mosok, Raptok, and an Anklok from left to right, and the one in the back is a Pterok.

Well, I meant in terms of mentality or whatnot,
They're born as predatory animals, and develop their minds over time as they develop their magic when they mature. Once they start doing so, they begin gaining access to their past life memories; they start off relatively fragmentary, but once they develop their powers more fully they gain full access to all of the memories of their past lives at will. I'd vote against the "monstergirlification" of the character, as a result, because it'll probably cause them to have significant bodily dysphoria once they start accessing their past life memories and they realize that *this isn't what they should look like*.

A significant part of their culture prior to the ascension of humanity and the Exalted as the rulers of Creation involved them as the foremost servants of the Unconquered Sun, the rulers of one of the most powerful empires in Creation, and the slave-owners of much of the human race, who they ritualistically sacrificed as part of their worship of the Sun via cutting their hearts out of their still-living chests, Aztec-style. It's worth noting, however, that once the Exalted were created, they became one of their staunchest allies, and the conflict of the Divine Revolution saw a significant portion of the souls of their race permanently obliterated by the enemies of the gods, which was one of the major causes of the decline of their race.

[X] [Breed] Raptok: The most human of all the Breeds, the Raptok were master inventors, masters of plant technologies, and often crystalline ones as well. They are the only Breed able to use human tools or weapons easily. They were well known for their masterful Craftsmanship, their witty banter at Socializing events, and often many often fell in love with the Linguistics of other regions. They favor the Growing Wood Path (turn plants into strange technology), and the Shaping Wood Path (don the power of the forest, and become as hardy as a tree) (Minor Brute, with Mover and Thinker. Primarily a Changer and a Tinker.)
[X] [Mutation] Write-In: Venomous 4 (Venomous Bite/Claws + Venomous Spit), Enhanced Toxin 1 (Hallucinogenic), Deadly Weaponry (Bite - Balanced tag): A set of deadly-looking, snakelike venomous fangs, plus similar venom in their claws. Fortunately, the venom isn't lethal. (Striker rating)
[X] [Self] Temperate: You wait, in all ways. Favor the Growing Wood or Solid Earth paths (turn Crystal's into strange technology, and become one with the earth). You prefer to Balance yourself, Often meditating on the state of things. (Tinker)
-[X] Solid Earth path
 
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vote is now closed


I'll count up the votes in a bit. Kinda at work. Raptok won though,that much I know.:p

Raptok: 9

Crystal hide: 3

Monster-girl: 5

Venomous: 1

Temperate: 7

Driven: 2
 
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Awakening-2
[X] [Breed] Raptok: The most human of all the Breeds, the Raptok were master inventors, masters of plant technologies, and often crystalline ones as well. They are the only Breed able to use human tools or weapons easily. They were well known for their masterful Craftsmanship, their witty banter at Socializing events, and often many often fell in love with the Linguistics of other regions. They favor the Growing Wood Path (turn plants into strange technology), and the Shaping Wood Path (don the power of the forest, and become as hardy as a tree) (Minor Brute, with Mover and Thinker. Primarily a Changer and a Tinker.)
[X] [Mutation] You felt... smaller, lighter, and... what are those orbs on your chest doing? (Obligatory Monster girl-ification)
[X] [Self] Temperate: You wait, in all ways. Favor the Growing Wood or Solid Earth paths (turn Crystal's into strange technology, and become one with the earth). You prefer to Balance yourself, Often meditating on the state of things. (Tinker)
-[X] Solid Earth path

You felt... odd. The body you were in wasnt your own in more ways than one. It was like someone had grafted bits from these not-monkey onto you, slapping them over seemingly random places. Your chest had these strange flabby growths stuck to them, with reddish-pink flesh flowing into the scales. And feeling your muzzle revealed much the same, having been flattened and smoothed with strange, alien skin. You bristle, your previously feathery headcrest dropping it's now stringy pieces over your eyes.

And on top of that horrifying revelation, the Male will not stop pointing that club at you. Or shouting things in that strange calls of "stay back" and "Da-ad" of theirs. You weren't sure whether it was at you, or the female, but it was grating. You were going through alot mammal! You snatch the club from his hands, eliciting a slight cry, and break it. Or at least you try to, as the club proves much more durable than youd expected, bending instead of breaking. And it doesnt snap back into into place either, just staying in the shape your claws twisted it too.

You give a wordless cry, growls building in your throat. Nothing in this damn place made any sense! Was this the Wyld? It felt right and proper, but everything twisted your senses all the same. And then a different kind of growl came through the room. From your stomach. You weren't sure you trusted anything here though, with all the oddities the alien cave held.

"Dad?" The small female chitters at the Male. "I think she might be hungry." The not-monkeys calls were getting more complicated, and you weren't sure if you should be worried.

"Taylor it broke in our house." The male barks back. Were those names? You could almost make something out of their odd noises.

"She doesnt... seem to know what's going on dad." The female says. Was that this Tay-ler? "We already called the Police" Ok, there went that theory. Unless Poh-leese was a different not-monkey. Your stomach growls again, hunger building. You consider just eating the not-monkeys, but considering your mutations you couldnt be sure you could tank any sharp implements. You settle for just gnawing on the club, which... appears to be really chewy rocks. Either way, hopefully this will get the point across that you want food. "See dad? Shes eating a frying pan."

"Just... go get something from the kitchen while I keep it here." The male says. Honestly, this rock wasnt half bad. Kind of salty, but you could taste something delicious on half of the round head. Too bad it wasnt filling. The female leaves this chamber briefly, before coming back with... something. A small slab, appearing to be made if some meat, a vegetable... meat, and... yellow meat. It smelled better than its surroundings, at least. As soon as she gets close enough, you were going to snatch it from her.

Or at least, you were. Until she started bringing it to you. You grab it, careful not to scratch the female, and take a closer sniff. It didnt smell poison, and even if it were poisonous, you were from a different place. It might not effect you. A tenative bite of this strange mixture, followed by another, and another, and another. Before you knew it the rather tasty thing was gone, and the not-monkey were twisting their faces. The males downward, and the females upward. You honestly wanted more though, looking down at the twisted club, trying to decide how to communicate it.

And then the bird calls started.


Vote! PRT

[ ] [PRT] Just the troopers.

[ ] [PRT] Protectorate, with trooper backup
-[ ] [PRT] Who?

Vote! Reaction

[ ] [Act] You dont like these new beings at all.

[ ] [Act] The Female seems to like them... best to not attack.

[ ] [Act] Write in

Vote! Perspective!

[ ] [View] Dragon King

[ ] [View] Taylor

[ ] [View] Write in.


AN: Anything else? Feel free to suggest stuff... I'll probably do the Char sheet in a bit.
 
[X] [PRT] Protectorate, with trooper backup
-[X] [PRT] Assault and Battery

[X] [Act] The Female seems to like them... best to not attack.

[X] [View] Assault

It's always Armsie or Militia doing the first contact, I want the comedy duo. Because Assault. Always Assault.
 
I concur with the above reasoning.

Also, shmort lizard girl is too shmort to do the dumb of attack right now :3


[X] [PRT] Protectorate, with trooper backup
-[X] [PRT] Assault and Battery

[X] [Act] The Female seems to like them... best to not attack.

[X] [View] Assault
 
[x] [PRT] Protectorate, with trooper backup
-[x] [PRT] Assault and Battery
[x] [Act] The Female seems to like them... best to not attack.
[x] [View] Dragon King
 
[X] [PRT] Protectorate, with trooper backup
-[X] [PRT] Assault and Battery

[X] [Act] The Female seems to like them... best to not attack.

[X] [View] Taylor
 
[x] [PRT] Protectorate, with trooper backup
-[x] [PRT] Assault and Battery
[x] [Act] The Female seems to like them... best to not attack.
[x] [View] Dragon King
 
Nevermind, just recounted, and apparently missed one. A bit longer, before I just... I dunno, flip a coin.

Fairly decisive. I'll get the next part out soon. Hmmm... how to do the choices...
[dice]18702[/dice]

Well. Vote is closed and Dragon king view. I'll start writing in a bit!
 
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Awakening-3
[x] [PRT] Protectorate, with trooper backup
-[x] [PRT] Assault and Battery
[x] [Act] The Female seems to like them... best to not attack.
[x] [View] Dragon King

The birds drew closer and closer, finally settling down outside the wood cave you had awoke in. The girl gets up, and walks, carefully, over to a strange section of the wall. The girl, who you believed was this Tay-Ler, moved the section in a specific way, and it moved easily. Perhaps a magically hidden entrance? Tay-ler moved to the side, shivering with her mouth turned up in the same way it had been when you had fed. Strange, but given such little information, youd have to attribute it to joy. After all, Tay-ler smelled far younger than the others in the cave, so they might be scavengers with food?

The male garbed in Red comes forward, standing between you and the Glowing, bluish female. "Well. Looks like a case 53 to me Puppy." More not-monkeys meant more sounds, and you still hadn't figured out the ones from before!


Blue hits her red counterpart lightly, sighing. "Shes certainly... not what I expected." You glance at the twisted club. Would these new not-monkey bring you more food? The blue one kneels down in front of you, holding out her (dissapointingly empty) hand. "Its ok. I'm Battery. Bah-ter-ree" Blue motions at herself. Communicating with you?

"Well, yeah Puppy. Shes got huge t--whoa!" The Red man shouts, before Blue moves, almost too fast to follow, with her foot, knocking Red off balance. Perhaps you could eat him? He seems to be the omega of the duo. Though, Tay-ler is making snorting noises, so it might be for her benefit. A mating ritual.

"Quiet. Now, can you-" Blue, or you suppose Bah-ter-ree, motions to you. "-understand-" a motion to her ears "-me?" She points to herself, and you think you understand what she means?

Maybe you should try out their language? "Da-ad? Bah-ter-ree? Stee bak?" You try, seeing Bah give an upturned mouth, and a brief passing of convulsing breaths. "Bah-ter-ree?" You point at her, hoping you got it right.

Blue nods. "Yes, I'm Battery." She points at herself again.

Red has gotten back up at some point. "C'mon Puppy, let me try and-" you try that upturned face, showing your fangs for the first time. And... immediately every not-monkey in the room jumps back a bit. Odd. "-oooor you can handle it. Jeez, shes got some bite to her."

The original Male speaks up. "She hasn't seemed... violent. Just cautious." Tah seems to be lost in thought, over something, but Bah looks... thoughtful.

"Did you see how she came to be in here?" Bah shares a look with Red, before looking directly at the original Male. "This is the first time a 53 has appeared in an occupied area." Their look sharpens, distinctly causing you worry. Was something wrong. Apparently, it showed on your face, as Bah was back to her gentle voice. "Not you." She motions at you, and then at the surrounding cave. "How you got here. You-" a point at you. "-here" Her hand taps the grass. Was she asking you to lay down? Confusing not-monkey.

The Original Male, or... is he Da-ad? Da begins motioning with his noises. "She sort of... popped in? Almost like a screen wipe and she was there." He holds trepidation at this. "Convulsing and thrashing about, before settling down."

Red whistles, before turning to the magic entrance. "I'll prep the transport. You try and get her to follow you out." He says, presumably to Bah. Strange noises, new noises, you didnt like them. Honestly frustrating, but if you push a little on your understanding of language...

"Wh-iee yoo wan' me to go Bah?" You say, rather pleased with how you adapted to their language. The not-monkey are not quite so prepared for this, and they stare at you.

Bah recovers first. "H-how long have you been talking around her?" Her shock aside, it's not that odd for how youd done it, right? And they were the rude ones, for not helping you more to learn it.

"... 15 minutes or so?" Da looks incredibly confused at you. "Is... that normal for... 53s?"


Vote: Reaction!
[ ] [Act] Try to stay with Tay and Da. They seem like they aren't leaving you to a trap.

[ ] [Act] Go with Bah and Red. They might have food! Or answers. Youd prefer food.

[ ] [Act] Write in!

Vote: Who you are

[ ] [Past] The Peacock: You were your clutches face, the type that lured prey to be eaten. Of course, you had to get a hang of dodging the various beasts you and they took down. And you were exceptionally beautiful, at least before your transformation.

[ ] [Past] The Monkey: You were the scout of your group, spending more of your time in the trees than on the ground. You were an exceptional climber, with sharp eyes and powerful legs. Often times you wondered how high you could go, with your natural strength.

[ ] [Past] The Fox: You were the most cunning of your clutch, showcasing bountiful knowledge. Almost in spite of your bestial intellect, you found yourself a master of creating and repairing the wonders around you. Your eyesight wasnt bad either.

[ ] [Past] Write in

The write in for Past are detailing your base skills, and occasionally bonus point costs. Be as vague as you want, I can interpret them, or do whatever. They determine dice pools, so... kinda important.
 
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[X] [Act] Go with Bah and Red. They might have food! Or answers. Youd prefer food.

[X][Past] The Peacock: You were your clutches face, the type that lured prey to be eaten. Of course, you had to get a hang of dodging the various beasts you and they took down. And you were exceptionally beautiful, at least before your transformation.

New quest? Looks interesting at least. Always love Exalted stuff.
 
[X] [Act] Go with Bah and Red. They might have food! Or answers. Youd prefer food.

[X][Past] The Peacock: You were your clutches face, the type that lured prey to be eaten. Of course, you had to get a hang of dodging the various beasts you and they took down. And you were exceptionally beautiful, at least before your transformation.


I'm tempted to go with Fox as a pre-thought reflex, because memetic Lisa, but it'd probably be entertaining to see us Doing the Social.
 
[X] [Act] Try to stay with Tay and Da. They seem like they aren't leaving you to a trap.

[X] [Past] The Fox: You were the most cunning of your clutch, showcasing bountiful knowledge. Almost in spite of your bestial intellect, you found yourself a master of creating and repairing the wonders around you. Your eyesight wasnt bad either.
 

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