Arkeus
Crazy cat guy
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- May 20, 2013
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This is a VERY good point. Chesna, we had seen, was rather innocent in her views of adventures. She was all about them and sorcery and all this, and this is her first 'taste' of a real adventure- bodies flying everywhere, dead enemies and crippled guards.Falconis said:We have wounded in need of attention, and Chesna could use some time to calm down and talk to a friends.
Dominic must make sure that she is enduring it well. Maybe she is going to take thins kind of things more seriously if she truly want to go on adventures, maybe she will take it seriously as the heir of a barony and learn how important it is to keep your land clean, but the important thing, right now, is that she doesn't get traumatized by it and doesn't lose her upbeatness.
Of course, we will also need Ezti's help for this: she is an old friend who certainly had to go through the same process. It's going to be a precarious balance of "cheering Ezti's up", "canalizing her emotion so she tries to find what she could do about this productively", and "make sure not to be a crutch to her as we are not her prince charming". This is where Ezti being here also helps, as we don't want to seduce a vulnerable Chesna here, so Ezti has to have an equal impact on helping her.
If possible, use this little bonding time to go back into scheming mode you three had. However, this is second to getting back to safety. Once Chesna's stabilized, we have seen to our men and possibly looted the bandit the priority should be on getting toward the rest of our retinues as fast as possible. Once we have another dozen guards options will open up.