BobTheNinja
Horny Aspiring Multiversal Adventurer
- Joined
- Sep 24, 2013
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[X] Shady district
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Yeah, and we'll probably do that, if we start running out of time. This way, we can make our own version of the Evil Pieces, and get our own peerage, though.Adyen said:Huh. As an Exalted, and as a presence/charisma focus, wouldn't it be rather easy for us to make some contract onto some spirit that would complete the quest?
Why is this even being offered as an option? I thought we covered the "you must be 250 years old to craft these artifacts" limitation.Odysseus2099 said:
Smuthunter said:Why is this even being offered as an option? I thought we covered the "you must be 250 years old to craft these artifacts" limitation.
Smuthunter said:Why is this even being offered as an option? I thought we covered the "you must be 250 years old to craft these artifacts" limitation.
Alexander said:'It's not a Raksha, whatever that is. It's a...human. Kinda. Sorta.'
[...This world has the strangest mutations. So, regarding this 'magical girl' business, judging from your memories on it I can think of a few rituals and Artifacts that can produce sufficiently similar results.]
'Really?'
[You cannot do or build any of them right now. Alone it will take months, even years to do any of those methods. You would have better luck searching in the local magic system. But considering the Devil said the wish cannot be granted...]
Damn. Well, compared to Kiba you have a chance, it only requires time. But you don't know if Mil-tan would agree to wait for so long.
Smuthunter said:Why is this even being offered as an option? I thought we covered the "you must be 250 years old to craft these artifacts" limitation.
NEW SOLAR CHARM: WONDER-FORGING GENIUS
Cost: —; Mins: Craft 5, Essence 4;
Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Crack-Mending Technique, Craftsman Needs No Tools
As the premiere artisans of the Chosen, the Solars can achieve in a mortal lifetime what lesser Exalted require centuries to understand. Purchase of this Charm reduces by one dot each the minimum Craft, Lore, Medicine and Occult requirements to build or repair artifacts—to a minimum requirement of one dot for any Ability normally required for the task. Therefore, a four-dot artifact (normally requiring Lore, Occult and Craft at 6 to build and at 5 to repair) would require those Abilities only at 5 to build or 4 to repair. Purchasing this Charm also reduces by three the total number of dots the character must allocate among Craft, Lore and Occult to design manses. This Charm may be purchased a second time at Essence 5+. When the character's traits are high enough to build five-dot artifacts without this assistance of this Charm, all purchases are refunded as experience.
Yes, as well as Oadenol's Codex.Smuthunter said:Huh, I must have missed that one. Is that in Wonders of the First Age?
I can check those myself. I'm still not tremendously enthusiastic about the idea of crafting artifacts for this though; there's a lot of unknowns we're working with, like trying to find sources of the magical materials or else experimenting with local substitutes, and WFG doesn't make us better at crafting so it's really more of a beef gate like the sorcerous initiation charms rather than something we actually want to spend EXP on. Turning the process into a spell is still my preferred way to do it if at all possible.BFldyq said:Yes, as well as Oadenol's Codex.
I edited in a mention of the DotFA Craft Charms. Do you want me to post them? Don't worry, they've been errata'd.
Smuthunter said:I can check those myself. I'm still not tremendously enthusiastic about the idea of crafting artifacts for this though; there's a lot of unknowns we're working with, like trying to find sources of the magical materials or else experimenting with local substitutes, and WFG doesn't make us better at crafting so it's really more of a beef gate like the sorcerous initiation charms rather than something we actually want to spend EXP on. Turning the process into a spell is still my preferred way to do it if at all possible.
6 Craft, 6 Essence to get the refund for the first purchase.Adyen said:Huh. How much stats would we need to even trigger the XP refund on that charm anyways?
You just spend EXP on them and do a little training.Bloodshifter said:I'm not all sure on Exalted but how does one get Specialities?