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Interest Check & Idea Thread

Not sure where to post this.

But I was wondering what is a quest. What is it? How does it function?
Its a story where at certain points one or more decisions are offered to the readers (usually, but not always, with write-in answers allowed). The thread discusses and votes on a course of action, which is how the story proceeds.

Such choices can be anything from whether the protagonist answers "yes" or "no" to a question to a whole turn's worth of moves in a civilization-building strategy game.
 
Not sure where to post this.

But I was wondering what is a quest. What is it? How does it function?

A quest is a type of story where each chapter ends with a series of options, and the people in the thread reading the quest vote on which option for the character to do.

You vote using these [square brackets] and you put an X in the middle to signify your choice.

[ ] Go Left
[ ] Go Right
[X] Go forwards
[ ] Go backwards.

See?
 
Considering how open world the game of Kenshi is with various chargen choices, would it make a fun bleak quest?
 
I'd say so, yeah. Kenshi is a terrible place to live, filled with equally terrible people. Carve out a slice of paradise in the wasteland? Or be just as bad?
Sounds great and when it's a game that expressly has players start from the bottom that bad ends are guaranteed from day one, the quest can always go back to another chargen choice in a world of slavers, killer robots that love to wear human skin and the theocratic xenophobic human nation it's going to be just great.

 
I've been considering running an Oban: Star Racers quest. Now, understandably, QQ isn't... the most ideal place to run a non-NSFW quest, but i figured it might be interesting to run three separate divisions of the tournament, hosted one each on SB, SV, and QQ, each running parallel with the possibility of cross-forum competition if you each make it to Oban itself.

As an interest check, would people prefer something more mechanically complex, or mechanically light? Naturally, there'll be some customization, such as your vehicle, either way. I'd also be running it far in the past or the future, since Humans are too plain white bread when considering what the Oban 'verse has available. I'm willing to take race-concept suggestions before the first post goes up, if enough interest is shown to be worth attempting the quest here.
 
maybe this is the wrong place, but would anyone be interested in some sort of quest about grave robbers, badly-named italian servant girls, and semi-surrealist omnibenevolent maids? possibly also a dash of slang i make up as i go along. i've never really done a quest before, so if i do go ahead with this, expect very low quality.

the basic summary is this:

Your name is Maria Vespucci, and you are a servant girl in the manor of one Lady Benevento, an eccentric noblewoman. Your official duties involve keeping the rooms clean, and tending to the many guests who come to visit the manor. In practice, however, the Lady has you running a wide variety of odd jobs and small investigations to indulge her curiosity. You've been thinking of quitting your job, but you're unsure what other employment you could find on short notice with your very limited skill set. The Lady Benevento is clearly kenned, too, so upsetting her by quitting may be unwise. Her requests have been growing increasingly erratic, however, and have been putting you in very close proximity to the Resurrection-Men's part of the city, so your hand may be forced very soon.

idk. not sure where i'd go with this. still, curious if anyone would be interested.

EDIT as of 2023: This went nowhere. Onto a different project!
 
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maybe this is the wrong place, but would anyone be interested in some sort of quest about grave robbers, badly-named italian servant girls, and semi-surrealist omnibenevolent maids? possibly also a dash of slang i make up as i go along. i've never really done a quest before, so if i do go ahead with this, expect very low quality.

the basic summary is this:

Your name is Maria Vespucci, and you are a servant girl in the manor of one Lady Benevento, an eccentric noblewoman. Your official duties involve keeping the rooms clean, and tending to the many guests who come to visit the manor. In practice, however, the Lady has you running a wide variety of odd jobs and small investigations to indulge her curiosity. You've been thinking of quitting your job, but you're unsure what other employment you could find on short notice with your very limited skill set. The Lady Benevento is clearly kenned, too, so upsetting her by quitting may be unwise. Her requests have been growing increasingly erratic, however, and have been putting you in very close proximity to the Resurrection-Men's part of the city, so your hand may be forced very soon.

idk. not sure where i'd go with this. still, curious if anyone would be interested.

Pass the popcorn.

And well, it's probably fine. After all, it'd make for a good try at running a quest.
 
I wanted to ask, has anyone run a multiplayer quest?

Like as in the "players" are different sites, and two quests running in the same continuity,concurrently?

Maybe you could even pit them against each other?

Hell you could take this concept another step further and have a third quest on another site where the questers act as QM for the other two quests
 
I wanted to ask, has anyone run a multiplayer quest?

Like as in the "players" are different sites, and two quests running in the same continuity,concurrently?

Maybe you could even pit them against each other?

Hell you could take this concept another step further and have a third quest on another site where the questers act as QM for the other two quests

Someone did. Then they cheated on the voting results because they didn't like the result. Don't remember what happened afterwards.
 
I wanted to ask, has anyone run a multiplayer quest?

Like as in the "players" are different sites, and two quests running in the same continuity,concurrently?

Maybe you could even pit them against each other?

Hell you could take this concept another step further and have a third quest on another site where the questers act as QM for the other two quests

People have before. The problem I've had with it is that when the results on the other site are drastically different than the site you're reading it on, it feels very random. There's a lot less site overlap than you think.
 
Hm. Random idea: "I Got Isekai'd But My Cheat Power Is Just Streaming Bribes And All My Followers Are Perverts!"

Instead of regular 1-1 voting, the players offer the character money/XP to go with their request/suggestion- and they can see the 'chat' as they go. Bit of bookkeeping on the QM's part to keep track of each poster's money, possibly reset after a (long) in-game time, maybe a month. Maybe bonuses for Omake and such.

But the final choice to accept or deny a request or suggestion is up to the character. You can raise or pool the pay to tempt them, but if it's not their bag they may still refuse. At the same time, they can take multiple requests, so you might get both 'masturbate for the camera' and 'check out the spaceport' at the same time.

And by offering suggestions they'll take, you boost their XP/money so they grow in power and can handle greater quests.

Possibly in a CoC/TiTS setting, sort of.

Basically Lewd Streaming Quest.

Thoughts?
 
It sounds ok in theory, but when you think of details, it sounds like a nightmare. What's the cap people can 'donate'? What prevents people from just donating that every vote? What if every player donates their cap every update, etc.
 
... How do you "pay" the character?

I'd probably set up every poster with X amount (100? 10k? Depends on the in-game economy I go with, what leveling system, etc.) and keep track of the names on a spreadsheet. I thought of using post counts, but that'd be a bit unfair to newer people- though definitely make sure to not let completely new accounts vote. I expect people to occasionally call in friends that aren't interested in the thread, but calling people they know from elsewhere I'd draw the line- and of course avoiding people thinking they can sockpuppet to get more voting power.

It sounds ok in theory, but when you think of details, it sounds like a nightmare. What's the cap people can 'donate'? What prevents people from just donating that every vote? What if every player donates their cap every update, etc.

Part of why I was thinking a whole 'in-game' month, so they have to somewhat ration their shit or run out completely- either letting other players control the votes or leaving the character high-and-dry until the rollover.

And there's no guarantee of the character accepting, either, so they might not lose anything.

Bookkeeping may indeed be a pain, yes, as I said.

EDIT: ...Dangit XF2, how'd I end up in the SFW thread?
 
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Would anybody theoretically be interested in an Anakin Skywalker quest?
 
Would anybody theoretically be interested in an Anakin Skywalker quest?
Depends on the premise.
I'm personally sick and tired on the Anakin as Sith quests, and the Jedi one is ehhhh.

Perhapd Anakin as Matukai or one of the more neutral Force Sects would be more interesting.
 
I've been toying with the idea of a Research Quest where players vote on backers, location, and chargen to make a researcher that's gradually going to move into Sci-Fi/Fantasy subjects.

Like, Mafia backers, small lab in the American wilderness, and researching pseudoscience topics until hitting on Magic-like esoteric energy.

Notable features would be every named character having a unique stat, and random competencies that would let them open new avenues of research.

Say,

Sarah Ackers
Phys 3
Will 1
Sci 1
Paranoia 4

Biometrics
Firearms
Physical Security


So Sarah would be bad for normal research, with a Science of 1, but great for leading specific projects related to securing the base, and is loyal with a low Will, and a physical instrument with a Phys of 3.

Paranoia 4 would give access to projects that let her investigate people and uncover conspiracies, or just give her advantage on rolls relating to suspicion and securing things.

Later on we might take advantage of her low Will, and therefore a low chance of rebellion, and augment her with a magical third eye and bionic limbs, plus give her access to the Whispers stat, and suddenly she's hearing the soul of the world whisper conspiracies into her ear.
 
I have this new quest which is basically written like a normal fanfic except that readers can write in actions for any of the main characters per turn and I'll try to work in as many as I can on a first-come first-serve basis. Not sure what type of Quest that is, it doesn't have little boxes to check or anything, but it's definitely Quest-ish!

Corporate Greed Knows No Bounds
 
This thread seems kinda dead, but we don't seem to have a general NSFW story ideas/plotbunny thread, or if we do, I can't find it, so I can only post here.

Finally getting around to the ideology DLC in Rimworld has given me such ideas for a story/quest. partially inspired by the 'A world of your own' quest here on QQ, where a lottery winner bought a planet and a bunch of biomodded slavegirls and set himself up a little empire.

Start with a discription of Lord Maxamillion Lordsworth, billionaire cult-leader.
Talk about how he got rich, how he established his cult narrate, ect ect.
Go on to explain how he's here, aboard a ship heading for the outer rim with his harem of ladies. Explain about the nature of his cult.

Basically, it's an ideology sect from rimworld's DLC, tenants are patriarchy, nudism (for women) multiple wives (for men), breeding faith, men are leaders, ect ect.

His first convert is the 20yo heiress of a gajillion dollar glitterworld corporation. She's a willing convert, she's rebelling against her mother or something, she and Max were boyfriend/girlfriend before any of this cult stuff kicked off, and this whole thing is at least half her idea.
Even the brainwashing. Maybe especially the brainwashing.
The Heiress is a clever girl. Educated, intelligent. But she's arrogant. She knows that she's heading to the edge of the known galaxy where life is wild and pirates roam. She knew that she was putting on a brainwashing helmet that was set to rewrite her thought patterns.
She 'knows' theoretically that she's signed on to go build a homestead on an uninhabited planet, it's going to be dangerous, it's going to be hard work, and there's a good chance that they'll all starve to death come first winter.
But it's not like it'll happen to her. Things like that only happen to peasants, becuase they're poor and stupid.
Right?

It's the mentality of someone who's never been hit, who's never gone hungry, who's never wanted for anything.
She thinks she knows what's comeing, and she thinks that she can handle it.
She has no idea.

The second convert is a semi-famous network celebrety. A thirty-something worldly adventurer. She's traveled across the stars, seeking out some of the toughest and most inhospitable locations known to man or alien.
Maxamillion and the heiress picked her out specifically for her skillset, and her conversion wasn't willing.
Drugs in a wineglass and then the brain-reprogramming helmet.

The third girl is a starstruck teenaged idiot.
She's reasonable clever, in most situations, but she's the kind of gal who would (did) get suckered into a sketchy cult just because a couple of famous people were in it.
She can cook, she can clean, she went camping with her dad once or twice, and she's pretty enough.
Mostly the heiress picked her up as 'The help'

Then there's Maxamillion Lordsworth himself. Avid hunter (amateur) hiker (amateur) mountain climber (in simulations )and sharpshooter (against stationary targets)
Having three girls be brainwashed into thinking that he's the strongest and smartest guy in the universe has gone to his head, he actually thinks that he's That Guy, but he's not. The kind of loser who unironically refers to himself as 'an alpha male'
He's probably going to die in his first week. Or at least he would, if the toilet stall he was in didn't just get blasted by the first warhead of a pirate ambush, instantly reducing him to atoms mid-shit.

As the transport ship begins to respond to the sudden attack, the passangers begin to panic.
The call goes out, 'all hands to lifeboats'
As they make their mad-dash to their assigned escape-pod, each of the three girls grabs what they think is most important.
The Heiress grabs her glittertech AI-core, which contains the total sum of technological knowledge required to build a thriving community. Sadly this datacore has, unbeknownst to her, been damaged by the sudden attack, and will requirelong hours of effort to unscramble any data held within. (research action)
The Net-personality is a practical woman, she dashes for Lordsworth's locker, grabbing his bedroll and stuffing it full of as many prepak survivial meals as she dares spend the time scooping up. She also snatches up the hunting rifle that he was so proud of.

The third girl, the 'ordinary peasant girl' has other priorities. She saw the section of the ship that Max was in get obliterated and is fully cognizant of his death. She is also still mentally processing the massive male-supremacist brain-rewrite that she has recently undergone.
As a result, she grabs the single most vital thing she can think of.
The nearest man who can tell her what to do.

Now we meet the POV character, Dave.
Dave is a scrawny 22yo junior ship mechanic aboard the passenger liner. He has no idea what's going on, and despite his useful-sounding job-title, he's functionally a janitor. He's never been camping, never had a girlfriend and can count the number of times he's even been on a planet on both hands.
Somehow he finds himself being pulled away from his assigned post (and assigned escape-pod) towards another lifeboat assigned to passenger-group 28b. The girl pulling him along is babbling something fierce and he can't really understand her, but she seems to think that it's very important that he evacuate in their pod instead of his own, and frankly he's not really feeling like complaining.
The ship feels like it's coming apart at the seems and his own assigned lifeboat is a good bit further away than hers is.

What is it they say, 'any port in a storm'?



They crash down in a desert area on a nearby planet. Partially terraformed, breathable atmo, drinkable water. Potentially habitable?
Then Dave has it explained to him that he's now the leader of a patriarchal sex-cult, by virtue of being the only male they could find.

Gina the adventuress grabbed Max's rifle, but one of the tenants of their 'religion' is that women aren't allowed to use guns.
This is particularly stupid, because Gina is a trained markswoman and actually accomplished hunter who shoots bears for fun.
And now she's having to try to walk Dave through the operation of a rifle so that he can bring down some kind of elk, because the nanites that rewrote her brain won't let her do it herself.

Jade the heiress grabbed the AI-core, but she needs to essentially sold crypto-puzzles in her head in order to actually make progress decoding any infomation from it, and until she does the only technology it will give them access to is Neolithic era.

Tara, the 'normal girl' is currently having a panic attack.

Tenants

Major: (involatile, cannot be broken)
  • Only men can be leaders
  • Only men can use guns
  • A man can (and should) have as many wives as he can get.

Minor (can be broken, but obeying these tenants feels 'right' and going against them feels 'wrong', causing mechanical morale bonuses/penalities)

  • women shouldn't wear clothes (they can if it's necessary, but they feel bad about it)
  • Women should cook, clean, sew and make babies.
  • A woman should always be sexually available for her man.
  • A woman should be obedient and submissive, and never question her man.



Really, given how direct and how stupid these commandments are, it's kinda surprising that Tera got suckered into this cult willingly. She must be really weak to rich/famous people telling her to imitate them.
Also it's kinda shocking that Max managed to convince Jade to willingly agree to these as the founding principles of their religion, and to accept brainwashing to enforce them.
"Actually, most of these were my idea."
"What."



Potential new recruit down the line

Kali: Tribal woman. Vicious raider, shows up to attack the protagonist's camp/colony.
She's not an adherent of Maximillian's dumb cult, but she is part of a tribal society that reveres great warriors, and believes that the defeated should obey their conqueror (mostly because they themselves go around conquering people)
Naturally, Dave Gloriously Defeats Her In Single Combat. (Read: Hides around the other side of a doorway and clocks her with a wooden stool when she chases him through.)
As a twist, she's actually fully aware that David is a soundly unimpressive fighter who just got lucky and suckerpunched her, but she's violently in denial about it. If he's not a Great Warrior then that means that she got defeated by some loser, which makes her a double-loser.

As a result, her honour demands that she stab anybody who tries to downplay this pimply janitor's 'Grand Deeds' as 'just luck'
Even if that person is Dave himself.


As you probably gathered, the basic jist is that dave is a fairly unimpressive specimen, physically and mentally, but multiple people's lives (not least his own) are reliant on him stepping up and acting like a leader, because he's the only person present who hasn't been brainwashed into believing that their gender makes them unsuitable for leadership roles.

Edit: Gina isn't allowed to use a gun, but she's fit as hell and quickly fashioned herself a spear. She's basically an amazon.
 

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