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Shattered Bastions

The woman frowned at the heavy guy's terms, but she understood. "There... is a limit. Mine is Silver. Hark's is likely Gold, if he is fortunate. At your limit, you have a singular [Job], and your lesser ones are consumed to fuel its ascent."

Is your limit set by some hidden potential stat you're born with, or is it determined by the number of jobs you were able to get early on in order to "fuel the ascent" of the main job? Its sounding like either Outlanders naturally have Diamond (or higher) limits, or the experience buff they seem to get means they can grab a bunch of jobs in record time to start out, which gives them fuel to burn as they advance, depending on how the system works.

I'm seeing why Diamonds are either completely unstoppable or completely harmless. I was assuming Quill was talking about personalities, where 5/6 Diamonds aren't likely to attack you unless you did something to them, and the remainder are murderhobos par excellence, but he was referring to their hyper specialization. Either they are the rock to your scissors or rock (since they're a better rock) and you're screwed, or you're paper or a hammer or pretty much anything else, and can beat them on an axis on which they can no longer compete.

As you go up, do your individual jobs get more specialized, or is it just that you lose your secondary ones and your capacity outside of them as is discussed here? Is Dylan able to pick up a non-axe melee weapon as a [Bloodshot Raider] currently, but will eventually be limited to his two specific weapons and be a nightmare with them, while being useless without them in particular? I'm trying to imagine how over specialized you'd have to be that you have a 5/6 chance of being useless when pretty much anything can be turned into a weapon.
 
As you go up, do your individual jobs get more specialized, or is it just that you lose your secondary ones and your capacity outside of them as is discussed here? Is Dylan able to pick up a non-axe melee weapon as a [Bloodshot Raider] currently, but will eventually be limited to his two specific weapons and be a nightmare with them, while being useless without them in particular? I'm trying to imagine how over specialized you'd have to be that you have a 5/6 chance of being useless when pretty much anything can be turned into a weapon.
So, as to the capability question, remember that a lot, if not most, [Job]s are non-combat oriented.

Vey's [Hearthflame Priestess] is obviously combat capable, even if taken to Diamond, and [Arbalestier] is even more so, but a Diamond Rank [Polyglot] would be defenseless, and [Laundress] would likely get weird about it, able to strip her attackers naked (while cleaning and repairing their clothes and armor in the process, perhaps even improving them), but could not disarm her attackers.
 

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