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Spitfire Quest (Worm x D&D) - Character Creation & Mechanics Discussion

L3 voting
Level 3 Voting

Vote for ONE of these:
[_] L3 Feat: Draconic Aura (Vigor) (fast healing 1 for you and all allies within 30 ft., but only while under 50% max hp).
[_] L3 Feat: Other (write in).

Vote for ONE of these:
[_] L3 Invocation Swap: keep Beguiling Influence (+6 to Bluff, Diplomacy and Intimidate).
[_] L3 Invocation Swap: drop Beguiling Influence, replace with Draconic Knowledge (+6 to all Knowledge skills).
[_] L3 Invocation Swap: drop Beguiling Influence, replace with Endure Exposure (make allies immune to your breath weapon; also Endure Elements for 24 hours).
[_] L3 Invocation Swap: drop Beguiling Influence, replace with Magic Insight (detect parahumans; identify powers with standard action at touch range).
[_] L3 Invocation Swap: drop Beguiling Influence, replace with something else (write in).

Vote for ONE of these:
[_] L3 New Invocation: Draconic Knowledge (+6 to all Knowledge skills).
[_] L3 New Invocation: Endure Exposure (make allies immune to your breath weapon; also Endure Elements for 24 hours).
[_] L3 New Invocation: Magic Insight (detect parahumans; identify powers with standard action at touch range).
[_] L3 New Invocation: something else (write in).

Vote for ONE or TWO of these:
[_] L3 Skills: Socialize (Bluff, Diplomacy, Intimidate, Sense Motive)
[_] L3 Skills: Larceny (Search, Disable Device, Open Locks, Sleight of Hand)
[_] L3 Skills: Impersonation (Forgery, Disguise)
[_] L3 Skills: Movement (Acrobatics, Stealth)
[_] L3 Skills: something else (write in)
 
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[X] L3 Feat: Draconic Aura (Vigor) (fast healing 1 for you and all allies within 30 ft., but only while under 50% max hp).
A good thing to have in a pinch for both us and our allies.

[X] L3 Invocation Swap: keep Beguiling Influence (+6 to Bluff, Diplomacy and Intimidate).
Why mess with a good thing?

[X] L3 New Invocation: Draconic Knowledge (+6 to all Knowledge skills).
Knowledge is Power.

[X] L3 Skills: Socialize (Bluff, Diplomacy, Intimidate, Sense Motive)
I'm all for maxing out our Social-Fu. There are so many problems that it solves.
 
[X] L3 Feat: Draconic Aura (Vigor) (fast healing 1 for you and all allies within 30 ft., but only while under 50% max hp).
[X] L3 Invocation Swap: keep Beguiling Influence (+6 to Bluff, Diplomacy and Intimidate).
[X] L3 New Invocation: Draconic Knowledge (+6 to all Knowledge skills).
[X] L3 Skills: Synergy: Get more synergy-granting skills to 5.
-[X] Intimidate
-[X] Sense Motive
-[X] A Knowledge that grants synergy to Diplomacy
 
[X] L3 Feat: Draconic Aura (Vigor) (fast healing 1 for you and all allies within 30 ft., but only while under 50% max hp).
[X] L3 Invocation Swap: keep Beguiling Influence (+6 to Bluff, Diplomacy and Intimidate).
[X] L3 New Invocation: Draconic Knowledge (+6 to all Knowledge skills).
[X] L3 Skills: Socialize (Bluff, Diplomacy, Intimidate, Sense Motive)
[X] L3 Skills: Larceny (Search, Disable Device, Open Locks, Sleight of Hand)

I was completely torn on the Skills, until I noticed that I could vote for two.
 
[X] L3 Feat: Draconic Aura (Vigor) (fast healing 1 for you and all allies within 30 ft., but only while under 50% max hp).
[X] L3 Invocation Swap: keep Beguiling Influence (+6 to Bluff, Diplomacy and Intimidate).
[X] L3 New Invocation: Draconic Knowledge (+6 to all Knowledge skills).
[X] L3 Skills: Socialize (Bluff, Diplomacy, Intimidate, Sense Motive)
[X] L3 Skills: Larceny (Search, Disable Device, Open Locks, Sleight of Hand)
I was completely torn on the Skills, until I noticed that I could vote for two.
 
Will we have to pick Leadership to get a minion?

apart from that my feat ideas are;
Dive for Cover, on a failed reflex, reroll & become prone
Closer Quarters Fighting, on grapple AoO add damage to evade roll
Draconic Vigor, on arcane spell heal spell lvl damage

[X] L3 Feat: Draconic Aura (Vigor) (fast healing 1 for you and all allies within 30 ft., but only while under 50% max hp).
[X] L3 Invocation Swap: keep Beguiling Influence (+6 to Bluff, Diplomacy and Intimidate).
[X] L3 New Invocation: Magic Insight (detect parahumans; identify powers with standard action at touch range).
[X] L3 Skills: Socialize (Bluff, Diplomacy, Intimidate, Sense Motive)
[X] L3 Skills: Larceny (Search, Disable Device, Open Locks, Sleight of Hand)

picked magic insight for more ..plot! hooks
 
[X] L3 Feat: Draconic Aura (Vigor) (fast healing 1 for you and all allies within 30 ft., but only while under 50% max hp).
[X] L3 Invocation Swap: keep Beguiling Influence (+6 to Bluff, Diplomacy and Intimidate).
[X] L3 New Invocation: Draconic Knowledge (+6 to all Knowledge skills).
[X] L3 Skills: Socialize (Bluff, Diplomacy, Intimidate, Sense Motive)
[X] L3 Skills: Larceny (Search, Disable Device, Open Locks, Sleight of Hand)
 
Will we have to pick Leadership to get a minion?
Leadership will grant a special minion, but we have the same ability as anyone else to join a team and gain allies, or get rich and hire henchmen, or topple a gang and take over as leader, or whatever.

Dive for Cover, on a failed reflex, reroll & become prone
Draconic Vigor, on arcane spell heal spell lvl damage
Good suggestions, they'll be added to our options next time.

Closer Quarters Fighting, on grapple AoO add damage to evade roll
Veto. Emily has a Wizard's BAB, a Str penalty, no natural weapons, and no Weapon Finesse. It's a neat feat in general, but not good for this character.
 
Oh, a Dragonfire Adept. I thought from reading the thread Spitfire was going to actually get the ability to turn into a dragon. This makes more sense now.
 

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