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Yoh Asakura Quest (Shaman King)

83+18=101 for Onmyoudou. 98+18=116 Double Critical. 61+18=79. 296+5(Omake Bonus). 75 Skill Points for Onmyoudou.

So 3 months, with 144 effectiveness,and 24(2) wisdom. Yeah 20736 Furyoku gained, plus additional Wisdom and Endurance bonuses due to crit.

Misukune1d100 = 60

General Shamanism is 94.
 
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5 levels left to max Onmyoudou, I feel dirty thanks to my double criticals for two turns, one after the other.
 
^ Probably better, so that we get the update quicker. In fact, can I still write a quick Omake for Onmyoudou, so that we go up to 300 and max It this turn?
 
Really considering Hao it's like we have Twin Souls and he's sharing his knowledge.


It seems towards master the worth of the die vastly shrink.
 
Omake: The Shamanic Path: A Guide to Onmyoudou

Onmyoudou is the most famous and traditional japanese Shaman Art, or otherwise esoretic cosmology, a mixture of science and occultism.

This art was introduced in Japan in the 6th Century, and it's based on the Wu Xing (Five elements: Fire, Earth, Wood, Metal and Water) and the Yin-Yang philosophies. It also mainly branch in sealing arts, elemental mastery at his highest peak, and Divination. It's influenced by Buddhism, Shintoism and Taoism, and the main user of this family were the Tsuchimikado Family (at this time inactive or mostly dead) and the Asakura Family, who is now the main pratictioner: Asakura Hao, the first of the Family, was most known for this shamanic art.

The Onmyoji, the ones who make use of the Onmyoudou, were numerous before the fall of the esoretic ways, and many worked in high positions in the royal courts. Hao himself was one of the most known, together with the legendary Abe no Seimei. It was said that Hao was so powerful that he could divine everything he wanted, bend any oni and spirit to his will and manipulate the nature surrounding him like nothing: the mastery of such powers are frightening, that's sure.

Nowadays they blend with the Shinto priest, and mainly work as mediums, spiritualists, dvinators, exorcists and so go on. Nonethless they still are important in the Japan Occult World.

This was the quick descrition of Onmyoudou his grandfather gave him when he started learning it: now, at the peak of this art just like his brother, he truly knowns how powerful it is, making Hao an even more formidable person; he now understand that if he didn't master it, Hao would have ripped him apart easily, even if he didn't wanted. The sheer possibilities are infinite, and the power to found and gain some of the most powerful Japanese spirits would be extremely useful to his cause.

With new determination he can now walk foward, ready to face his brother by making himself better, day by day.
 
burningclaw2 is this enough for a double prodigy trait, since we got 94 for general, then three above 80s for Onmyoudou?

Also, about the skill descriptions, I have a suggestion. What if you just post the results, and write up and post the descriptions later after the update? I say this because I don't want the update delayed, but I do enjoy the level descriptions.
 
^ I'm okay with it unless we unlock something from the event with Misukune.
 
Same. Also to the people who wanted us to switch something for art, I considered it, bu seeing us max 2 skills this turn I'm glad I didn't.
 
I am diving a painter ghost to chat art with him or her and misukune and to spirit unity.


Diving what Hao would love for a birthday Gift.



Divining a Teacher Ghost to get school by.
 

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