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I kinda wanna do a game thing, where the main character is like, in the post-game. After the endgame, and everything. Then I thought, well, there's so many ways to play, even if we limit to jump 'rpg', 'open world', 'first person' games. And a lot of the time, it becomes a little aimless? Would that be interesting?
Sad problems with swordstaff/swordspear is that swapping a tang for a socket means shock doesn't transfer down the entire weapon, so the blade portion is more likely to snap off. Or, it'd snap the tang off the socket. Can't swap to halfswording in closer range either.