"Well, Errol, what is there around the region?" The wizard, a thin red-haired man in his mid forties strokes his goatee thoughtfully. Dressed in distinctly tailored robes, he wears a pointed hat of the finest quality. Really not the kind of hat you should wear for the adventuring game, but a man must have standards of dress. Idly he waits for his companion, or rather his valet, to answer.
He has no doubt that Errol has managed to figure out all the latest rumors and hints about possible runs. So long as you don't expect him to do much in a fight besides look large and vaguely threatening, or to speak quickly or particularly articulately Errol is simply a godsend. And honestly, the wizard hasn't hired Errol for his fighting ability but rather the man's tact, capacity to carry large quantities of treasure unaided, skill at ferreting out useful information, professional demeanor and simply excellent taste in wine.
"Some duke a few weeks south of here went vampire turned his entire estate into a nest of undead." The wizard waves it on. Powerful undead are always a risky proposition, and he hasn't been really involved in the adventurer game for a few years now. Too busy with the real work for such pleasant excursions as this.
"No no, something simpler. A nice simple run to get back into the habit of things, you know quick and easy, but with a hint of danger and mystery. There has to be something like that around here."
"Right you are sir," Errol nods tacitly acknowledging the mistake, "Well that brings us down to three. A tribe of ogres out in Merkest Woods"
"Pass. Ogres always remind me too much of my ex-wife you know. Lovely woman really."
Errol manages not to blanch or show any reaction to the jibe in general. Is he aware that the wizard's teasing him or not? Well, the wizard's content to leave him the mystery.
"Naturally sir. Now there's apparently a few goblins out in the hills west of here that have been raiding caravans for a few months now. Should have built themselves up a right little horde," the wizard sighs and shakes his head, "Didn't think so sir. The last is a kobold cave..."
"Really Errol, kobolds? I did say easy but there are standards for things."
"Of course sir, but a kobold cave where they say a group of monks went to investigate and never came back, it seemed a little suspicious to me, so I took the liberty of investigating,"
"Well that is your job Errol"
"Right you are sir. I took the job of investigating and wouldn't you know, it turns out that they were an official expedition of historians. Head temple's all in a tizzy, you know how they hate it when those dusty old scholars go get in over their head."
The wizard nods. Of course Errol saved mentioning the best for last.
"Well then, I do believe we'll go investigate what happened to a few historians."
"Right you are sir."
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
**Wizard Estalfon the Upper Class Twit and Peasant Errol the Valet have entered the Dungeon
"Dark Vision" the wizard finishes muttering and waving his hands as he examines the room carefully.
"Well then, Errol, see you on the bottom There's a frightful bit of spikes down there so you should be careful. I'd recomend just attaching a rope up here and climbing down. Save yourself the walk. I'm off then"
"Feather Fall"
And the wizard, or whatever he is, walks right out over the edge. Well, you've had harder mea... You can only stare in shock as instead of falling to his death, the wizard floats gently around the edge of the pit before landing in the safe area without even disturbing the dust on the ground. He walks toward the door without disturbing a single one of the bats or noticing any of the fake traps you left in ruins.
"Unlock"
And the door swings open before he even notices the fake poison needle. That's... that's simply unfair. He has to die. Painfully.
"Errol, are you done climbing down yet? Well, I'll be going on ahead. Do catch up before I need you to carry anything. Though I suppose we can leave treasure till the way out."
Leaving his partner, or whatever the larger man is, descending on a makeshift rope, the wizard adjusts his hat and marches into the second room without a care in the world. The meatbag! How dare he! You are a proper dungeon and are far more more threatening than this. He should at least common decency to act vaguely quietly serious if not moderately intimidated!
The second room
[ ] Insert layout plans
Do you interact?
[ ] Insert strategy for interacting
[ ] Nope