Sacred Gear-based:
[Infallible Daystar] - Area: 1 (Single Target), Duration: 5 (10 minutes, trigger condition - An opponent the user is aware of attacks him, but works for a single action that particular opponent uses, whether normal attack or flurry), Range - 8 (Medium range, originates from caster), Damage - 90 (30 LHL damage), Energy - 1 (SOLAR), Metaspell: 22? (Silent, Still, Reflexive, Target Consumed, Perfect Defence/Counter-attack/Flurry-Breaker?*). [Total Components: 127++, Rank 4, possibly Rank 5 spell.
- Fluff: The caster's stance subtly shifts, allowing him to perfectly parry and counter-attack a single opponent's offensive action taken upon him that he is aware of, heavily damaging said opponent from the full power of SOLAR ENERGY. The spell dissipates either after 10 minutes or after an attack is parried/countered.
* Requires ST to calculate the components involved, and then add them to the List of Spell components.
Magician's notes: It is built to be quite the OP spell, though I was taking as much from the eroge as possible, due to it being a skill that attracts my attention for its dangerous counterattack speciality and its capability to act as both a Perfect Defence and a Flurry-Breaker, though it would have higher mote cost than other spells of its rank. *shrugs*
And I really love it when we eventually return to Creation and use it to kick asshole Dawn/Dusks which makes them cry bullshit due to it being not a combo, but a single attack.