6:27 AM <@BaileyCat> evildice
6:27 AM <+evildice> BaileyCat
6:27 AM <@BaileyCat> Updated the sheet that used to be my vote.
6:27 AM <@Cassiemouse> I don't think I am going to be able to plan much.
6:27 AM <+evildice> Cool
6:27 AM <@BaileyCat> I corrected errors to what I thought you meant.
6:27 AM <@Cassiemouse> I should just discovery write all sorts of things.
6:27 AM <@BaileyCat> And selected four additional languages as a result.
6:27 AM <+evildice> I put the correct character sheet in the OP of the mechanics thread
6:28 AM <@BaileyCat> If it were correct it would not have K(Local) or Gather Info.
6:28 AM <+evildice> Gather Info isn't a D&D skill?
6:28 AM <@BaileyCat> I put those points in K(Streetwise) and Linguistics.
6:28 AM <@BaileyCat> You said we were doing the pathfinder thing.
6:29 AM <@BaileyCat> Gather Info is part of Diplomacy.
6:29 AM <+Robo_Jesus> 
http://www.pixiv.net/member_illust.php?mode=medium&illust_id=23877475
6:29 AM <+Robo_Jesus> heh
6:29 AM <+evildice> I said we were doing Acrobatics, Athletics, Perception and Stealth.
6:29 AM <+evildice> That's not exactly Pathfinder.
6:29 AM <@BaileyCat> There's an Athletics?
6:30 AM <+evildice> Yup.
6:30 AM <@Cassiemouse> You should console me with sage advice, TotalAbsolutism.
6:30 AM <+TotalAbsolutism> Just do it, and don't stop.
6:31 AM <@BaileyCat> I'm going back and reading it. I asked if we could use pathfinder versions. You agreed and said we could use those four skills. I assumed you said "athletics" by mistake.
6:32 AM <+evildice> Nope, not a mistake.
6:32 AM <+evildice> Also, other assumptions not correct.
6:32 AM <@BaileyCat> Alright, what goes into Athletics?
6:33 AM <@BaileyCat> And which knowledge do you want those points in?
6:33 AM <+evildice> 
https://forum.questionablequesting....character-creation-mechanics-discussion.1439/ <— house rules box
6:33 AM <+evildice> Knowledge(local) == Knowledge(streetwise)
6:34 AM <@BaileyCat> You say Perception "as pathfinder" and leave out search. Which is correct?
6:34 AM <+Dreadis> athletics *sounds* like Climb+Ride+Swim
6:35 AM <+evildice> Stealth = Hide & Move Silently; Perception = Spot & Listen
6:35 AM <+evildice> Search is separate.
6:35 AM <+Dreadis> no its not
6:35 AM <@BaileyCat> Okay, so ALMOST like Pathfinder.
6:35 AM <+Dreadis> search is part of perception
6:35 AM <+evildice> In Pathfinder it is not; in this game it is.
6:35 AM <+Dreadis> in pathfinder
6:35 AM <+evildice> Apparently in Pathfinder it can't be used to find clues for an investigation or something.
6:36 AM <+evildice> Or something.
6:36 AM <@BaileyCat> See, the massive confusion here is that we asked if we could use Pathfinder skills, you agreed, and then changed everything around to something different.
6:36 AM <@BaileyCat> Perception can be used for everything Search is used for in 3.5
6:37 AM <+evildice> Actually what you (singular, not plural) asked for is to not need to spend a thousand different skills to not fall on your ass.
6:37 AM <@BaileyCat> Eberron, a 3.5 setting, has a feat where you use search to find clues.
6:37 AM <+evildice> Right, that's the feat you had wanted.
6:37 AM <+evildice> Which I think Search already does.
6:37 AM <+evildice> Without the need for a feat.
6:38 AM <@BaileyCat> Also, can we please use the pathfinder versions of skills? Blowing a third of our skill points in "being able to notice things" another third in "not falling over on our ass" and the last third on "talk to people" doesn't leave anything left over for fun stuff like "speak more languages," "know how much stuff is worth," and "make legit money."
6:38 AM <@BaileyCat> That's what I said.
6:38 AM <+evildice> Well, you got part of what you asked for.
6:38 AM <+evildice> But not all of it.
6:39 AM <@BaileyCat> Right but I was confused because you agreed and then did something different.
6:39 AM <@BaileyCat> You combined climb/swim/jump and left gather info and search separate.
6:39 AM <+evildice> Nobody seems to object to using Pathfinder-style consolidated skills (Acrobatics / Athletics / Perception / Stealth). If there are no objections in the next few hours, I'll go with that, and update the skill list on the OP character sheet.
6:39 AM <+evildice> 
https://forum.questionablequesting....-mechanics-discussion.1439/page-3#post-290669
6:40 AM <+evildice> "Pathfinder-style consolidated" is what I said.
6:40 AM <+evildice> "Literally the exact same everything as Pathfinder" is what you wanted and what you assumed.
6:40 AM <@BaileyCat> I'm not objecting to Athletics. I'm just confused by your decisions with gather info and search in not folding them into diplomacy and perception.
6:41 AM <+evildice> Diplomacy is already really strong.
6:41 AM <+evildice> Perception is also really, really strong.
6:41 AM <+evildice> I don't actually think merging a (Wis) skill with an (Int) skill is a good idea.
6:42 AM <@BaileyCat> Is skill synergy still a thing for you?
6:42 AM <+evildice> You mean the competence bonus at 5 ranks?
6:42 AM <@BaileyCat> Also, gather info was folded into diplomacy because it is literally useless except to get rid of roleplaying.
6:42 AM <@BaileyCat> Yeah, at 5 ranks.
6:43 AM <@BaileyCat> Everything gather info does can be done by roleplaying and diplomacy checks.
6:43 AM <+evildice> Well, in this game, there will be less role-playing on the player's part because you only give me broad direction.
6:43 AM <+evildice> The ranks tell me how the choice plays out.
6:44 AM <+evildice> (Well, the roll tells me how, the ranks tell you what your good options are.)
6:44 AM <@BaileyCat> Also, gather info is hilariously bad for a superhero.
6:44 AM <@BaileyCat> Like, the way we're built now, we are designed to expose our mcivilian identity as a master and get shot.
6:45 AM <+evildice> Step 1: Diplomacy or Bluff your way out of getting shot.
6:45 AM <+Aleh> Aaaand update posted on my thread.
6:45 AM <@BaileyCat> This fails due to master-stranger protocols.
6:45 AM <@BaileyCat> Step 1 should instead be "somehow know that there is a capture order out on you."
6:46 AM <@BaileyCat> Step 2 is dodge the tranq sniper.
6:46 AM <+evildice> I think you're looking to create problems where none yet exist.
6:47 AM <+evildice> Unless she tries to talk into PRT HQ (and succeeds), she's not going to get master / stranger protocol'd.
6:47 AM <@BaileyCat> I am looking for problems that already exist because the sheet was made by collaboration between five different people who didn't actually talk to each other, some of whom didn't think through the reality of living in Brockton Bay.
6:47 AM <+evildice> Well, you can distrust me, but you can't talk me into distrusting me.
6:47 AM <+evildice> Not with your current Diplomacy ranks.
6:48 AM <@BaileyCat> I am looking for one of two things. A solution to the hilariously bad character build, or your explicit word that you're going to handwave those problems because making the outcomes realistic isn't funny.
6:49 AM <+evildice> Post these problems in the mechanics thread, please.
6:50 AM <+evildice> I can't promise anything based on what you've said here, except that I don't foresee master/stranger being relevant in the near future.