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Esquestria: The House of the Sun - A pony cultist experience

Sending multiple Names is kind of pointless, it's not like their general bonus stacks. Most likely we send Axe plus artifact Cherenkolt (zero bits, same lore levels added) to handle the book hunt. Artifact Cherenkolt gets to lend 9 total lore levels to every expedition he's sent on for zero bits. Plus the SH and Lantern artifacts.
???

??????

Are we considering +30 Lore bonuses pointless now? Barely even a couple of turns after we sent an entire trio of Names plus an alicorn just to kill a single, mortal pony for the explicit purpose of covering all of our bases?
 
???

??????

Are we considering +30 Lore bonuses pointless now? Barely even a couple of turns after we sent an entire trio of Names plus an alicorn just to kill a single, mortal pony for the explicit purpose of covering all of our bases?

25 bits and zero AP is a lot different than 125 bits and their full turns. Sending extra names on short expeditions is easy fun and profitable. For a long expedition we are absolutely going to need to rely on Axe's general bonus plus artifacts and fun sized Forge name. See how we've repeatedly failed to find room in the bits and AP budget for BTRC 3.

Axe was literally designed to solo long expeditions. This is what she's there for.
 
Hell it might even be Windy.
Cloudsdale indicates a Pegasus, Windy was an Earth Pony from what I remember.

Whatever is involved though Copper thought it was worthwhile which means it's probably pretty valuable.
Copper was also very petty and controlling from what we saw.

And the description states that it could be a thief or a traitor(just please don't be Zephyr Breeze). So I'm not really vibing with an expedition called "debt collection" being that important.

Look, given Celestia's Celestianess that's the least likely victory for us to get. We're on the end run and have no way of dealing with our Daybreaker problem which I believe were pretty sure locks out that Victory.

Even if we recreate the path half of the key is lost to us.
Remember what we talked about? That we would wait before stating anything about this subject?

We still have no definitive confirmation of it being impossible to defeat Daybreaker and saving Celestia, so we wait till Selene tells Velvet what happened while she soothed the night this turn.
 
25 bits and zero AP is a lot different than 125 bits and their full turns. Sending extra names on short expeditions is easy fun and profitable. For a long expedition we are absolutely going to need to rely on Axe's general bonus plus artifacts and fun sized Forge name. See how we've repeatedly failed to find room in the bits and AP budget for BTRC 3
BTRC3 isn't the key to a Name's permanent loyalty, and it's never been anywhere close to a priority. Long expeditions, especially one for a Level 7 book, are also going to be more difficult. The exact kind of situation where the oomph of sending more than a single Name is absolutely warranted.
 
We're almost certainly going to need to send multiple Names on a long expedition (which is CRITICAL),

And "we don't have the AP" isn't even true. The only possibly scenario where that could be true is if, for some reason, you are prioritizing the Manehattan expeditions over Name friendship missions.

We don't have the bits for a long expedition for multiple Names given your instance on wasting any chance of us gaining bits all the time.

We'd need at least 360 bits for a long expedition to go after a level 7 book. Baldomare, Axe and Mareinette at very least.

Which runs counter to our priorities to befriend our Forge Name and hide from Celestia. Not to mention a SH Sacrament or any other Sacraments like Winter. There's also people's insistence on paying Biedde and also refusing to use him to get bits.

The math just doesn't add up.

Which is why need these expeditions to gain loot probably in the form of bits.

Cloudsdale indicates a Pegasus, Windy was an Earth Pony from what I remember.

We could have lived at Cloudsdale and we're a Unicorn.
 
We don't have the bits for a long expedition for multiple Names given your instance on wasting any chance of us gaining bits all the time.

We'd need at least 360 bits for a long expedition to go after a level 7 book. Baldomare, Axe and Mareinette at very least.

Which runs counter to our priorities to befriend our Forge Name and hide from Celestia. Not to mention a SH Sacrament or any other Sacraments like Winter. There's also people's insistence on paying Biedde and also refusing to use him to get bits.

The math just doesn't add up.
Yeah we would need at least 360 bits. And guess what, Shaper?

We're gonna have at least 500 bits next turn, possibly 550 depending on Rarity's exact dividend numbers, considering there's a snowball's chance in hell that we don't have Rarity on commission. Are you really going to argue that 500/550 bits isn't enough to pay for the reagent expedition and sending three Names (+mini-Kolt) on the book expedition? Especially when, considering the degree of coverage that would result in, they'd be practically guarenteed to not actually use up the full 360 bits?

We absolutely can afford it. Sure, maybe we'd have to delay the SH Sacrament (again). But also, again, the chances of the Name Brigade actually using up the full 360 bits is rather low, which should leave plenty of bits for our SH Sacrament.

Edit: Also, let it be known that you were the one to bring up sending four/three-and-a-half? Names. My suggestion was going to be to send Mareinette + DoA w/ mini-Kolt (and just eat the Mayor Mare social ourselves), which between our artifacts and their native Lore levels gets them to a minimum of +65 on any particular roll, higher on some of them. And would be an estimated 240 bits.
 
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@OurLadyOfWires

Do we have any details on how Mayor Mare would be affected and why?
I mean what is Velvet justification for befriending her would be or is it OOC warning?
Because if say she breaks leg and in emergency vote Soft is appointed new town mayor I would not mind it that much :V
Why yes, you do have details on how Mayor Mare would be affected.

"Negatively" :V

But to be honest, this is mostly an OOC warning. I don't mind "fair" curveballs. But ponies on your contacts list are things I hold a bit closer to my heart than the ones not in there.

So, no further hints other than this OOC "fair warning".

just to remove the doubt:

@OurLadyOfWires can a Risen lead an expedition (with a name in it)?

I'm assuming no.
This is a grey area on the narrative side (their intelligence).

But in Cultist Simulator you can (as far as I remember) send any summoned creature to do an expedition. Even the ones that... well, even Hints (who can cut you, but also feel incorporeal and/or live inside mirrors, and most likely wouldn't have need for supplies and whatnot despite ALSO having the "devourer" trait").
Plus, I personally feel Risen would be a bit too useless if they cant be used for the "short expedition cheese". I mean, I designed short expeditions to need only the AP of one character precisely so low-end characters could be dumped on it.

So, since the narrative side is grey, and the mechanical side tells me "yeah", I'm comfortable with "yes, Risen can lead expeditions."



Let me know if there is anything else you want from me (other than the next update).
 
Yeah we would need at least 360 bits. And guess what, Shaper?

We're gonna have at least 500 bits next turn, possibly 550 depending on Rarity's exact dividend numbers

Are you really going to argue that 500/550 bits isn't enough to pay for the reagent expedition and sending three Names (+mini-Kolt) on the book expedition?

Let's do the Math.

Current bits turn 22: 105 - 60 (rituals) + 200 (auto escape artifact sold) = 245 bits (have we paid Biedde already? I think we have?)

Turn 23: 160 (Salary) + 245 (carryover) + 150? (commission + contract) - 60 (Biedde wastage) = 495

If the Forge Reagent requires a medium expedition it would cost 140 bits (Axe + Mareinette (or other social leader)), also preventing Axe from joing a long expedition that turn.

465 - 140 = 355

You'd need Rarity to gather 155 bits which is more then she's even gotten us via commission and even then the math doesn't add up to send Axe on a Medium and Long term expedition in the same turn.

So you'd probably end up a handful of bits short and definitely one Axe ap short.

Unless of course you think one of the highest level Reagents is going to be found on a short expedition?
 
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Let's do the Math.

Current bits turn 22: 105 - 90 (rituals) + 200 (auto escape artifact sold) = 215 bits

Turn 23: 160 (Salary) + 215 (carryover) + 150? (commission + contract) - 60 (Biedde wastage) = 465

If the Forge Reagent requires a medium expedition it would cost 140 bits (Axe + Mareinette (or other social leader)), also preventing Axe from joing a long expedition that turn.

465 - 140 = 325

You'd need Rarity to gather 185 bits which is more then she's even gotten us via commission and even then the math doesn't add up to send Axe on a Medium and Long term expedition in the same turn.

So you'd probably end up a handful of bits short and definitely one Axe ap short.

Unless of course you think one of the highest level Reagents is going to be found on a short expedition?
1) Kindly go back and check what the cost of RotT is, and then how many we are casting this turn. I'm sure you'll be surprised.

2) Again, why would you send your strongest team on the expedition most likely to be less difficult. DoA + Mareinette + Cherenkolt (Mini) is who you send for the Level 7 book. Send Selene after the reagent, for Glory's sake. Selene + Cherenkolt (Mini) + assorted artifacts is only weak in the Grail department, and at least she still has her +30 general.

3) It might be short, it might be medium. Who knows. I think it could be a short expedition seeing as we've literally already seen that it is possible for Level 6 items to be found on short (and easy) expeditions. Either way, Selene can handle it. Or if you really don't want to spend 2 AP on a medium expedition, have someone else lead and spend 1 Selene AP to follow. Again, unlikely to actually use up the full bit cost, but honestly I'd rather just eat the -2 Selene AP for the turn. Worth it for Forge Name Friendship.

4) As I said, my suggested team is Mareinette + DoA + Cherenkolt (Mini). This is estimated to cost 240 bits, not 360, and even if you did also send Biedde (or Selene) along to bump the allocated bits up to 360, the chance of them actually using up all of the allocated bits are looooow considering how stacked that team is.
 
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1) Kindly go back and check what the cost of RotT is, and then how many we are casting this turn. I'm sure you'll be surprised.

Right wrong ritual, is actually 30 bits cheaper then I thought.

Still just misses the amount we'll probably need though.

4) As I said, my suggested team is Mareinette + DoA + Cherenkolt (Mini). This is estimated to cost 240 bits, not 360, and even if you did also send Biedde along to bump the allocated bits up to 360, the chance of them actually using up all of the allocated bits are looooow considering how stacked the team is.

???

Where's Biedde coming from?

I suggested that we'll probably need to send Baldomare.

Your underestimating the difficulty of the expedition here by a lot.

2) Again, why would you send your strongest team on the expedition most likely to be less difficult. DoA + Mareinette + Cherenkolt (Mini) is who you send for the Level 7 book. Send Selene after the reagent, for Glory's sake. Selene + Cherenkolt (Mini) + assorted artifacts is only weak in the Grail department, and at least she still has her +30 general.

Because Axe has a plus 50 expedition bonus on everything except social.

Selene might be able to do it by herself with enough artifacts but sending Selene is a pretty big waste.

That wasting like two scrying actions for the equivalent of an inferior Axe ap.
 
Because Axe has a plus 50 expedition bonus on everything except social.

Selene might be able to do it by herself with enough artifacts but sending Selene is a pretty big waste.

That wasting like two scrying actions for the equivalent of an inferior Axe ap.
???

Where's Biedde coming from?

I suggested that we'll probably need to send Baldomare.

Your underestimating the difficulty of the expedition here by a lot.
As the Name least likely to be preoccupied with Sacrament Things? You could throw Selene or Baldomare in that spot instead, doesn't affect my point in the slightest regarding the cost and the likelihood of actually having to use all of it (low).

Regardless, first you say that DoA should be sent after the likely less difficult expedition. Then, you claim that I'm underestimating the difficulty of the book expedition when my proposed team includes the Name with the expedition bonus (and a minimum bonus of +65 on any obstacle). Which is it? Is the book expedition going to be so difficult that we should commit to doing the best we can, or is it actually not going to be that bad and we can afford to send the expedition specialist off to do something completely different? Make up your mind.
 
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Reminder that if we really need an extra AP on the next turn we can always go for Moth/Grail double sacrament and just use that one prisoner for something else like Lantern sacrament or a free snack later on
 
Regardless, first you say that DoA should be sent after the likely less difficult expedition. Then, you claim that I'm underestimating the difficulty of the book expedition when my proposed team includes the Name with the expedition bonus (and a minimum bonus of +65 on any obstacle). Which is it?

Is the book expedition going to be so difficult that we should commit to doing the best we can, or is it actually not going to be that bad and we can afford to send the expedition specialist off to do something completely different? Make up your mind.

???

I fail to understand how you fail to understand that it's both.

We need to do are best to succeed on both expeditions.

Which means instead of going in half fast and probably failing anyways on both expeditions wasting a ton of ap and bits just prioritize one must succeed expedition at a time.

In this case that means doing the Forge Reagent expedition this turn instead of incompetent flailing at what is probably one of the hardest expeditions possible.

Maybe it might be possible to do the expeditions on the cheap but I heavily doubt it.
 
Outside of give her nothing I don't think any of the options were ideal at this point in the quest. We got here cause we failed a check, there may be some benefit, but ultimately it happened because of a failure we're mitigating. I also don't think the Wolf Cult is a real issue as long as we don't commit another RA. Freedom could have been interesting, but I still doubt it was worth the investment at this point. With just a little effort we can protect Mayor mare, potentially making her semi useful, give Soft Sweeps a goal, and maybe get some passive benefits in the background. Still not ideal, but not a huge setback.
 
You know, I am still confused about what Biedde has in store for Steppes. I think he wants Steppes to become a Dyad…? But with who? Hills? Or is is just initial edge teachings? Or am I understanding it all wrong?
 
And now we're going to have to spend 2 socials anyway, btwn this turn's Soft social and making sure Mayor Mare doesn't get shoveled by the Wolf cult.
Don't forget the decision between losing the Leash for an unknow amount of time(Shining took about 3 turns) or using Mareinette's action.

Oh and of course the fact the Daughter now will get more influence over the future beating heart of Equestria but it is not like the Wolf will ever do anything about that huh?

-You have witnessed its main entrance, as it held and endured with the solidity of a wall and the perseverance of a singer. It is a gate, as solid and immobile as stone, but it is also an exposed, beating heart. You need only jaws wide enough to bite it. [You may freely enter the Temple of the Wheel if you decide to violate it. This is a Regrettable Action.]

You know, I am still confused about what Biedde has in store for Steppes. I think he wants Steppes to become a Dyad…? But with who? Hills? Or is is just initial edge teachings? Or am I understanding it all wrong?
You're not the only confused one. I'm pretty sure we aren't supposed to know what it is just yet.

My guess is just "use criminal to further influence in the Wake and renew faith in the Colonel".
 

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