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I will become God-Harem King of the World! [Highschool DxD/Exalted] (CLOSED)

Vote List.

[X] Smuthunter+Megris stunt
Number of Votes: 6
Supporters: megrisvernin, EternitynChaos, EmpirePlayer, Brandark, Diller, ZipLopz, Walkir
[] Smuthunter
Number of Votes: 4
Supporters: Smuthunter, Jedarol, MHLord, Selias
 
On a side note there's been a complaint about there not be enough choices for some updates. If someone else comes up with a viable plan I'd be happy to stunt it.
 
megrisvernin said:
On a side note there's been a complaint about there not be enough choices for some updates. If someone else comes up with a viable plan I'd be happy to stunt it.
What about taunting it to come to us, and then beating it down?
 
Selias said:
What about taunting it to come to us, and then beating it down?

Dunno. It's smart from the description.

The upside is that it'll give us time to build up mote & have it potentially come within range.

The Downsides are that it might ignore the taunt, fly away irritated at not getting a good fight, or attack our devil companions. Potentially downside in how Rias's Peerage perceives us but with Asia & Mittelt not present this is less of a downside than it could be.

How do we taunt it exactly? Did you want to call it names? I 'm not sure if it understands human language.

That strategy might have worked on some of the other summons.

[] Merciless Poison: Hydra (the one who was mentioned in canon. Nasty poison, even by Exalted standards)
[] Bombastic Thunder: Raiju (Japanese spirit of Thunder)
[] Wrathful Fire: Ifrit (the Final Fantasy version. Less powerful flames, but greater physical parameters and a mean attitude)

I think it could have definitely worked on Ifrit, possibly Raiju. Maybe not Hydra.

Edit:

It's hard to say if this is a good strategy because we're dealing with a nonhuman opponent. I don't know legends of the creature's nature or how it responds to insults. With more information I might be able to say. It's a perfectly viable strategy against opponent's like Raiser though.
 
Selias said:
What about taunting it to come to us, and then beating it down?

Considering that we are fighting because it challenged us , it will come to us regardless of taunts , I think. And annoying it is kind of a double-sword. Sure , it may slip up in its anger and create a opening , or it may strike us down with its might enhanced by its wrath. Against a creature whose flames are compared to 'wrath of heavens', I'd rather avoid the risk.

A bit unrelated , but can we use this fight as an IC reason for Issei to devise tactics for fighting fire-users in the future? I was thinking about water element spells and stuff , things that give us an advantage over fire.
 
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Brandark said:
Considering that we are fighting because it challenged us , it will come to us regardless of taunts , I think. And annoying it is kind of a double-sword. Sure , it may slip up in its anger and create a opening , or it may strike us down with its might enhanced by its wrath. Against a creature whose flames are compared to 'wrath of heavens' , I'd rather avoid the risk.

A bit unrelated , but can we use this fight as an IC reason for Issei to devise tactics for fighting fire-users in the future? I was thinking about water element spells and stuff , things that give us an advantage over fire.

That could be valid.

Do DxD fires still consume oxygen like their normal counterparts? If so a vacuum attack could be effective.

I remember a fun trick from an anime Kaze no stigma something a few years back. When an opponent builds up a fire attack, increase the oxygen density around their building attack. It'll explode uncontrollably, causing painful blowback.
 
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megrisvernin said:
That could be valid.

Do DxD fires still consume oxygen like their normal counterparts? If so a vacuum attack could be effective.

I remember a fun trick from an anime Kaze no stigma something a few years back. When an opponent builds up a fire attack, increase the oxygen density around their building attack. It'll explode uncontrollably, causing painful blowback.
Kaze no Stigma. Great anime.
 
Selias said:
Kaze no Stigma. Great anime.

It's a hell of a way to fight a battle. Against a fire mage you make their attacks explode even more.

Personally I like the idea of mastery vacuum & then firing them with dragon wave.

Against a flame mage it's a vicious weapon. Even if it misses it reduces the air around them making their flames smaller. It's nearly impossible to block with fire, probably disproportionally consuming flames it comes in contact with
 
megrisvernin said:
That could be valid.

Do DxD fires still consume oxygen like their normal counterparts? If so a vacuum attack could be effective.

I remember a fun trick from an anime Kaze no stigma something a few years back. When an opponent builds up a fire attack, increase the oxygen density around their building attack. It'll explode uncontrollably, causing painful blowback.
Kazuma from Kaze no Stigma? Yeah , he kicked the butt of fire-users with his theoretically weaker wind element. Those tricks will definitely be useful , but I don't know how much useful it'll be against Raiser, considering he claimed to rule over both fire and wind in the LNs.

Either way , it's still very much worth learning.
 
Brandark said:
Kazuma from Kaze no Stigma? Yeah , he kicked the butt of fire-users with his theoretically weaker wind element. Those tricks will definitely be useful , but I don't know how much useful it'll be against Raiser, considering he claimed to rule over both fire and wind in the LNs.

That's where vacuum is awesome :3. It's not...an element of air. It's a lack of air, or anything really. Fire will be far less effective in stopping it. There's no medium for it to propagate through so energy has to pass through it by radiating. Air will attempt to collapse the vaccum pretty heavily disrupting any wind attacks. The higher the pressure of the wind, the more vacuum will throw it off.

Water & earth are better defenses through it. Water will freeze & shatter after passing through rendering it inaccurate, but a large enough volume of it will work. Earth defenses won't be breached by vacuum well & can easily bypass a vacuum shield.
 
didn't we get void element from manse? isn't that the same thing as vacuum. Also what happens if we infuse dragon wave with void?
 
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megrisvernin said:
That's where vacuum is awesome :3. It's not...an element of air. It's a lack of air. It's a lack of anything. Fire won't work. There's no medium for it to propagate through so energy has to pass through it by radiating.

Hmm , sounds good. It may even be useful against Kokabiel , too. I don't recall whether angels use their wings or magic to fly, but either way , a vacuum will affect an airborne opponent.

Edit: If we are talking about things useful against fire users , how about Evangeline's ice spells?
 
noahgab1133 said:
didn't we get void element from manse? isn't that the same thing as vacuum. Also what happens if we infuse dragon wave with void?

Demesne: O (Wind Aspect-Level 2 Demesne)

Not void I'm afraid.

Sadly it's quite possible it'll take too long to get void in time for Raiser's fight.

Don't know of an easy way to train it.

Maybe get a charm that let's us resist flame?
 
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We have two Demesne:

Demesne: O (1 Void Aspect-Level 2 Demesne)
Demesne: O (1 Wind Aspect-Level 2 Demesne)
 
shadowward said:
We have two Demesne:

Demesne: O (1 Void Aspect-Level 2 Demesne)
Demesne: O (1 Wind Aspect-Level 2 Demesne)

!!

Point. Not sure when we got the void aspect one.

That's something we can train. We'll have to discus the nature of whether void can = vacuum under the right spell.

Certainly it's not a bad idea.
 
Fellgar said:
... I just said, ability descriptions that give good examples. I don't under stand what most of them represent.
Ah, that's more difficult. Sorry.
Deathwings said:
How many turn/tick do we need to go through before our Overdrive Pool is full ?
Three other Boosts, which happens every five ticks (a tick is roughly a second, usually less than that. So fifteen ticks, more or less.
megrisvernin said:
Alexander does time effect how many motes we cget from Overdrive, or is it scenes?
The number of Boosts before you start using the motes.
EmpirePlayer said:
Also Kudos to Alex for writing such an entertaining quest, and Smuthunter and Megris for all teh plans.
Thanks :D. Welcome to QQ!
noahgab1133 said:
didn't we get void element from manse? isn't that the same thing as vacuum. Also what happens if we infuse dragon wave with void?
The motes you gather become Solar aligned. Nothing stop you from studying them in their natural state however.
For the other questions...who knows?
Walkir said:
Well, the demesnes are the temple and the middle of that park.
Exactly.

Now, rolling for Join Battle:

Issei:
[blockquote]Rolled 6d10 : 7, 4, 3, 9, 4, 4, total 31[/blockquote]

Yatagarasu:
[blockquote]Rolled 4d10 : 10, 7, 4, 9, total 30[/blockquote]
 
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Issei rolls 2 successes, while Yatagarasu rolls 4 successes.

Yatagarasu starts on Tick 0, while Issei starts on Tick 2.
 
This is gonna hurt D: quick commence back up plans!
 
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What's with these rolls? Are going to be at the receiving end of SOLAR BULLSHIT , for once?
 
One question Alexander, are we able to fight to subdue or without a charm designed for it do we always run the risk of killing anyone we fight? *I always tend to house rule this myself but I figured I should ask*
 
EternitynChaos said:
One question Alexander, are we able to fight to subdue or without a charm designed for it do we always run the risk of killing anyone we fight? *I always tend to house rule this myself but I figured I should ask*
You are able to fight to subdue. With a well worded Stunt you can make many (but not all) attacks non-lethal.
 
I am going to use the "Smuthunter+Megris stunt". Since the first part of Megris' Stunt mention dodging a blast of fire from Yatagarasu, I will treat it as a Stunted defense. +2 is added to Issei's Dodge DV.

Yatagarasu attacks:
[blockquote]Rolled 6d10 : 4, 7, 9, 10, 9, 10, total 49[/blockquote]

It has a Speed of 10.
 
...The Sun is strong in this one. I am going to have Issei use Whirlwind Sprint again.

Objections?

Also, since Issei has Athletics 3 he doesn't incur in a penalty when using branches as a solid surface.
 

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