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[RWBY] RWBY Shorts

A Favor New
An old but fun idea of mine: Roman helping Jaune get into Beacon is a popular trope. So he now cashes in the favor:

Roman: "Listen kid. This crazy redhead with a scythe and this nutty catgirl in black keep attacking my deals. They're your classmates. Any way you could, ya know, get them to stop being vigilantes?"

Jaune: "Have you thought about not committing crimes on a level that get them to notice you?"

Roman: "Assume that isn't an option."

Jaune: "Aw geez, Roman. I don't wanna hurt them, they're my friends."

Roman: "Hurt-!?! For Pete's sake, boy! Did the theatres and arcades stop working when I wasn't looking? Take them out for freaking dinner or something when they look like they're bored so they stop looking for crime to stop!"

Roman trains Jaune how to sweep the girls off their feet so he can do crime in peace.
 
tf2-teamfortress2.gif
 
Roman trains Jaune how to sweep the girls off their feet so he can do crime in peace.

Neo gets used as a female stand in for Team RWBY to train Jaune, and decides that she's going to get Jaune and not those goody two shoes. Cue Neo interrupting Jaune's dates with wilder, and wilder antics to snag her man!
 
On Worldbuilding: Wayland Air Motors AV-88 Dragonet New
  • Technical Profile: AV-88 Dragonet
    • Type: Heavy-Lift Transport Airship
    • Manufacturer: Wayland Air Motors
    • Origin: Vale
    • Role: Heavy cargo and troop transport, disaster response, anti-Grimm operations, power projection
    • First Deployment: Year 72 Post-Great War
    • Cost: Moderate (uses off-the-shelf components and modular design for cost efficiency)
    • Dimensions:
      • Length: 30.5 meters
      • Width: 23.3 meters (including stub wings for stability)
      • Height: 10 meters (approximately 33 feet), or 10.5 meters with landing gear extended)
      • Weight: 50,000 kg (unladen); 95,000 kg (max takeoff)
    • Crew: 8 (2 pilots, 2 navigators, 2 gunners, 2 technicians); up to 40 passengers (Huntsmen, VDF troops, or support personnel)
    • Cargo: 45,000 kg (99,208 pounds; capable of transporting 1 M-77 Chimera tank or equivalent heavy equipment)
    • Powerplant: Four Brigid Electric DPS-33 Dust Reactor Thrusters (primary lift and stability, augmented with Combustion Dust for thrust)
    • Performance:
      • Top Speed: 200 mph (322 km/h)
      • Service Ceiling: 18,000 feet
      • Range: 800 miles (extendable to 1100 miles with external Dust pods)
    • Armament:
      • 1 x Winchester M-79 25mm Dust-Accelerated Autocannon (retractable, ventral turret, Fire and Lightning Dust rounds, 650 rounds/min)
      • 6 x External Hardpoints (10,000 lb total capacity: Fire Dust missiles, Ice Dust cluster bombs, Blast Dust guided rockets)
      • 4 x Side-Mounted Machine Guns (14.5mm, Gravity Dust-enhanced, 2,000 rounds each, crew or remote operated)
      • 1 x Anti-Grimm Sonic Disruptor Array (100-meter radius, disorients lesser Grimm)
    • Defenses:
      • Reinforced composite hull (titanium-steel with Ceramic Dust plating, resistant to 20mm rounds and Grimm claws)
      • Anti-Grimm Sonic Field (continuous low-frequency pulse, 150-meter radius, deters smaller Grimm)
      • Flare, Chaff and Dust Munition Launchers (Fire Dust for IR seeking missiles, Ice Dust-based for concealment)
    • Avionics:
      • Orb-33 Sensor Suite (thermal, Radar, Dust-signature, and motion detection; tracks up to 30 targets)
      • AI-Assisted Navigation System (optimizes for Vale's terrain and Grimm threats)
      • Secure Comms Array (encrypted links to VDF command, Huntsmen teams, and air support)
      • Terrain Mapping System (real-time analysis for Vale's mountains and forests)
    • Special Features:
      • Heavy-Lift Capability: Sling-load system for 1 M-77 Chimera tank (40,000 kg) or equivalent cargo (e.g., vehicles, Dust containers)
      • Modular Cargo Bay: Configurable for troop transport, medical evacuation, or mobile command post
      • Dust Refueling Probe: Mid-air Dust canister swaps for extended range
      • Amphibious Sealing: Gaps in superstructure allow water landings and limited buoyancy
      • Four Landing Thrusters: Enhanced stability for precise landings in rough terrain

  • Background and Development
  • Wayland Air Motors, a leading Valean manufacturer, has a storied history of producing versatile aircraft and vehicles for the VDF and civilian markets, competing with Atlas' high-cost manufacturers like Nachfolger Industries. Following the success of the AV-47 Tigertail, Wayland was commissioned to develop a heavy-lift airship to address the VDF's need for transporting heavy assets like the M-77 Chimera tank across Vale's mountainous terrain, supporting disaster response, and bolstering anti-Grimm operations. The AV-88 Dragonet, named for a small dragonfly, was designed to embody the Tigertail's cost-effective, modular philosophy while scaling up for heavy-lift capabilities.
  • Developed in three years, the Dragonet leveraged off-the-shelf avionics and Dust systems from the Tigertail, ensuring affordability and rapid production. Its four Gravity Dust reactors and robust thrusters were optimized for lifting 45,000 kg, enabling transport of a Chimera tank or equivalent cargo. Testing in Vale's Forever Fall and border highlands proved its ability to navigate rugged landscapes and deliver payloads under Grimm attack. The airship's modular design made it a favorite for VDF logistics, disaster relief, and even civilian applications (e.g., construction or resource transport), though its combat capabilities ensure it remains a battlefield asset.
  • Despite its success, the Dragonet faces challenges from Atlas' advanced airships, which boast superior armor and tech but at a higher cost. The Dragonet's balance of speed, capacity, and affordability keeps it competitive, reflecting Vale's scrappy resilience.





  • Capabilities in Remnant's Context
    • Heavy-Lift Transport: The Dragonet's 45,000 kg capacity allows it to sling-load an M-77 Chimera tank or heavy equipment, supporting rapid deployment in Vale's remote regions. Its cargo bay accommodates 40 Huntsmen or modular command units, ideal for disaster response or troop insertions.
    • Anti-Grimm Operations: The 25mm autocannon and hardpoint munitions provide defensive firepower against aerial Grimm like Nevermores, while sonic arrays scatter lesser hordes. The side-mounted machine guns allow passengers to engage threats during landings.
    • Terrain Adaptability: Four landing thrusters and a robust stabilization system ensure stable landings in Vale's mountains and forests. Amphibious sealing supports water landings, critical for coastal or riverine missions.
    • Survivability: The composite hull and Aura shielding withstand moderate Grimm attacks, though less durable than Atlasian designs. Countermeasure drones and Ice Dust smoke enhance evasion, ensuring cargo delivery in hostile zones.
I realized I didn't have a vehicle that could transport the Chimera-tank around Remnant, which is a big selling point. So I made one, which fulfills a similar role as heavy lift helicopters in today's militaries. Basically imagine a version of the AV-47 Tigertail that's bigger with four engine pods, and that's a Dragonet. It can also be used as a gunship.
 
Roman trains Jaune how to sweep the girls off their feet so he can do crime in peace.
Years later, Roman is wondering why is he invited to a dual wedding when all he wanted was to do crimes in peace... And the he is wondering why is he considered one of the honorary uncles of the dozens of brats the blonde brat made.

What he knows for certain though is that he'll be the best funcle ever.
 
Solitas: The Sub-Kingdoms of Atlas/Mantle New
For worldbuilding I have an idea for a sub-kingdom on the continent of Solitas. This is a government and military that a buddy and I fleshed out for a SWN game that didn't go anywhere and adapted to Remnant, removing anything space-based and replacing psions with Hunters.

Balto: Originally established by exiled remnants of Mantle's army following the Great War, Balto is located to the South-East of Mantle/Atlas, along the coast.

Despite militaristic origins, the government of Balto is split in two between civilian and military leadership.

Civilian government is inspired by an idealized United States comprised of a Senate, Council of Judges, and President. All elected by popular vote for 10 year terms, with a hard single-term limit.

Military government follows a similar model to Atlas with a council, only all members are Commanders and Generals. The military council elects a representative every 5 years to act as "Grand Commander" and interface with the civilian ggovernment. Due to a smaller pool of candidates they do allow re-elections, just not more than 2 terms, and no consecutive terms.

Balto does not emphasize hunters nearly as much as other nations, instead they operate similarly to Atlas with a relatively small but well-trained and well-equipped military. Though hunters do operate in and around Balto, they are treated more like mercenaries.

The Balto Armed Forces (BAF) consist of 6 armies, each specialized for specific tasks.

1st Army: Logistics - These are the pencil-pushers, mechanics, transport, and all other rear-echelon staff that keep a military moving. Still trained and armed to fight.

2nd Army: Medical - Doctors, nurses, psychiatrist, therapists, ect... The medical corps. can fix every ailment short of death. More of a "Do no harm, but take no shit." approach to the hippocratic oath.

3rd Army: Scouts - Land/Air/Sea recon. Snipers. Cartographers and Outriders. These men and women push the boundaries of settled land to track Grimm and other threats.

4th Army: Regular Ground Forces - Infantry, Mechanized Infantry, Armored Cav, Artillery. If a target needs to be softened or captured, the Fighting 4th has what you need.

5th Army: Air Force - Close Air Support, Air-to-Air Combat (dogfighters), Air-Navy. Used primarily for clearing out aerial Grimm and force-projection should Atlas, or anyone else, cast a jealous gaze on Balto.

6th Army: Naval Forces - Patrolling trade routes, culling seafaring Grimm, and fending off more traditional pirates are the norm for these folks.

7th Army: Officially does not exist. This is where the soldiers with aptitude for counter-terrorism, black operations, and all other things best not bragged about, go. Unlike the other armies, these men and women have their Aura awakened as a requirement to join, and they are not trained with Grimm in mind.

A did have some ideas for a few more sub-kingdoms that made up Altas/Mantle. In addition to the Republic of Balto:

Rana Niejta: Named for the Sami Goddess of Spring, this nation is Finnish in character with a large native Solitas population that converted to the Tablebreaker religion and formed a constitutional monarchy that joined into the larger kingdom of Mantle.

Midgard: A Germanic/Norse culture with some influence from Mistralian immigrants, it is technically a democracy but has heavy corporate influence at its head. Functionally ruled by its electric company. Uses the name of Earth in Norse mythology and the city from Final Fantasy VII.

Sedna: Based on some aspects of Inuit culture, this former Valean/Mistralian colony became a regional naval power with influence from the Hellenic Confederacy. They were a commonwealth that voted on their kings and command most of the fishing and sea industries around Solitas. Named for an Inuit Goddess.

Hyperborea: A Vacuoan and Valean colony that became a very rough republic with a culture similar to Colonial Spain and Rome. A republic that elected dictators in times of crisis and required all members of the government to be capable of fighting. Some influence from Conan the Barbarian's Cimmerian culture and named for both the land of Conan and the Greek word for a land of "Utter north".

Indrik: The oldest and most advanced civilization on Solitas when it began to be colonized, which is believed to have been a Mistralian/Hellenic colony that interbred with the natives. While it took many wars, it was eventually respected as a fellow power. It advanced into a great monarchy and became a major power. It has however suffered many violent revolutions but it pulled itself back together and became a backbone of Mantle/Atlas, showing incredible resilience against cold, the Grimm, humans and Faunus. Heavily based on Russian culture with the name being of the Russian mythical "King of Beasts" Indrik.

Any thoughts?
 
Midgard: A Germanic/Norse culture with some influence from Mistralian immigrants, it is technically a democracy but has heavy corporate influence at its head. Functionally ruled by its electric company. Uses the name of Earth in Norse mythology and the city from Final Fantasy VII.
I am assuming that at least one of Nora's parents would be from here?
 
Lisa Lavender, Ace Reporter (Revised) New
Jaune Arc froze in the bustling courtyard of Beacon Academy, his eyes locked on a peculiar sight bouncing towards him and Ren.

"...Is that Lisa Lavender in a school uniform?" he muttered, disbelief coloring his voice.

Ren, ever composed, glanced over with a slight nod. "Looks like."

Jaune's brow furrowed as the woman strutted toward them, her Beacon uniform improbably snug and her lavender hair barely contained under a beret.

"And… no one's stopping her?"

"Looks like," Ren repeated dryly.

Lisa Lavender, Vale's most relentless reporter, closed the distance with a dazzling smile, her notepad clutched like Ruby clutched Crescent Rose.

"Hello, fellow students! Are you Jaune Arc and Lie Ren?"

Jaune exchanged a wary glance with Ren. Ren gave the barest shrug possible before Jaune answered.

"...We are."

"Can I have a moment of your time?" Lisa chirped, her voice syrupy sweet. "Just to confirm some rumors? Since I'm a transfer student I wanna stay on top of the social sea!"

Jaune sighed, rubbing the back of his neck. "We know it's you, Ms. Lavender."

Lisa's jaw dropped, her composure crumbling.

"Wha—But—My disguise is perfect!"

"I mean, it's very…" Jaune hesitated, his face flushing, "um, sexy, but that's also the problem since you're clearly not a teenager."

Somewhere, Cinder Fall sneezed, her own undercover schemes momentarily disrupted.

Lisa's confidence faltered, but she rallied with a desperate edge.

"Oh, come on! Look, I need a case. A story. I'm desperate here!" She leaned closer, her voice dropping to a conspiratorial whisper.

"I'll even let you touch my boobs?"

Jaune's eyes widened, his hands flailing in panic.

"N-No thanks! I mean, it's—Uh, no!"

Lisa tilted her head, batting her lashes.

"Oh? Are you sure~?"

"Very sure! I-Ren?" Jaune turned, only to find empty air where his teammate had stood moments ago. "Traitor," he grumbled under his breath.

Lisa, undeterred, whipped out her recorder, her reporter's instincts kicking into overdrive.

"Sooo… You're the leader of Team JNPR, with Pyrrha Nikos on it. How's that going for you?"

Jaune shifted uncomfortably.

"Fine, thank you."

"Are you and Pyrrha romantically involved?" Lisa pressed, her pen poised like a dagger.

"Wha—No!" Jaune sputtered, his cheeks flaming. "Of course not! We're just friends!"

Lisa held up a stack of grainy photos, her grin wicked. "Are you sure? She's definitely hugging on you a lot in some of these!"

"She's holding me up after training!" Jaune protested, his voice cracking.

Lisa's eyes gleamed as she pivoted.

"All right, what about you and local bad girl, Yang Xiao-Long?"

"Also friends!" Jaune said, his patience fraying.

"Her little sister, Ruby Rose?"

"FRIENDS!" he shouted, his voice echoing across the courtyard.

The interrogation dragged on, Lisa firing names like bullets—Blake, Weiss, Nora, even Velvet. Jaune's responses grew increasingly frantic, each denial more emphatic than the last. Finally, she threw a curveball.

"And your father and Isabel Arc?"

Jaune blinked, utterly baffled. "Happily married!"

Lisa snapped her notepad shut with a triumphant flourish.

"Okay, that's all I need! Thanks, Jaune! See you again soon~!"

"Haha, yeah, I don't think so," Jaune said with a forced smile, waving back at her nervous.

He sagged with relief, wiping sweat from his brow as she disappeared behind a pillar.

"Phew… Finally. It's all over," he muttered. He had been as boring as possible, and truthful. What would she possibly make out of that?

That evening, Teams JNPR and RWBY sprawled across the common room, laughter and chatter filling the air as they unwound. Jaune was on the couch, reading through the latest issue of X-Ray and Vav. Ruby collapsed next to him, sighing in exhaustion.

"Scoot over, gimme," she mumbled, scooting up against him to read the comic over his shoulder. Jaune chuckled and patted her shoulder.

"What a week, huh?" Jaune asked. Ruby groaned.

"Ugh… Tests are evil. Pure evil."

"Tell me about it," Jaune chuckled. Pyrrha was trying to play a video game with Yang, and losing. Pyrrha's eyebrow twitched even as her smile remained.

"One more round," Pyrrha stated.

Yang looked over at her.

"Uh, Cereal Girl, you all right there-?"

"One. More. Round," Pyrrha said tightly, her smile downright terrifying. Yang coughed.

"S-Sure! Sure!"

Jaune winced.

"It's amazing that Yang can bring out her competitive side," he muttered.

"She can bring all sorts of things out of other people," Ruby giggled.

Weiss was eating some candy while reading a book. Blake was reading across from her. Weiss sighed and finally looked up at Blake.

"I will admit the prose is… Good. The narrative is well constructed and the characters are well defined… But…" She blushed deeply. "Is… Is all the smut necessary?"

"Erotica," Blake said flatly, "And while I admit I can appreciate the classics, is The White Whale really something you need to read three times over? It feels rather dated in many ways."

Weiss sniffed.

"Oh, a story about the dangers of obsession. I can see why you would miss the point."

Blake and Weiss began to argue again. Ruby giggled.

"Like clockwork," she murmured.

"Yeah," Jaune sighed. Ren and Nora were cooking. Well, Ren was cooking. Nora was hovering around, eagerly awaiting his latest pancake-based creation.

Jaune smiled and leaned back. This? This was what it was all about. These happy moments at peace with all his friends.

The holoscreen, which was showing the end of some trashy TV show that was serving as background noise, switched to Vale National News, and Lisa Lavender's polished voice cut through the room like a siren.

"Lisa Lavender of VNN! Our top story: Is Beacon Academy a hotspot of teenaged debauchery?" Several images of various students with their eyes and faces blurred appeared, including Jaune, Weiss, Pyrrha, Yang, Blake, Ruby, and Ren.

"Excerpts from a student reveal he is in a polyamorous relationship with his team, another team, and a boy on his own team! In this newscast, we will explore the spicy and steamy underbelly of Vale's elite Hunter training school!"

"Oh… Shit," Jaune muttered.

His eyes widened and his face paled as his friends' heads all swiveled toward him. Pyrrha's game controller clattered to the floor. Yang choked on her soda. Weiss's face paled in unfathomable rage as Blake's jaw dropped. Nora cackled uncontrollably, while Ren, the traitor, merely raised an eyebrow.

Jaune slowly looked to Ruby, hoping for some kind of help. No such luck: She was staring intently at him, her face caught between confused and appalled.

"Jaune? What did you do?"

"...Fuuuuuuuuuck!" Jaune groaned, burying his face in his hands as the common room erupted into chaos, Lisa's broadcast blaring on, oblivious to the storm she'd unleashed.
 

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