Vote Tally : Esquestria: The House of the Sun - A pony cultist experience | Page 191 | Questionable Questing [Posts: 5868-6135]
##### NetTally 4.0.2
[X] Plan They Have A Winter Name
-[X][BUREAU] You will assault Copper BEFORE the Bureau picks her trail.
-[X] Assault an opponent (Copper Secateur)
--[X] Who is going? (WRITE IN which followers will go)
---[X] Biedde (as planner)
---[X] Daughter of Axes
---[X] Mareinette
---[X] Baldomare
---[X] Selene
--[X] What are they taking? (WRITE IN what artifacts, if any, to take)
---[X] Edge 3 artifact
---[X] SH 3 artifact
---[X] Heart 3 artifact
---[X] Winter 1 artifact
---[X] 1 Wrong Key (due to expire at end of turn)
--[X] What is their objective? (WRITE IN what your followers must do, in order of PRIORITY)
---[X] Neutralize Copper.
---[X] Neutralize Neighnia.
---[X] Remove any evidence tying us to the cult.
---[X] Loot their library, artifacts, bits, and so forth, should time allow.
--[X] Anything else? (WRITE IN any other orders or specifications you have)
---[X] Minimize non-Cult casualties.
---[X] Leave as little trace or tracks as possible.
--[X] Who is going? (WRITE IN which followers will go)
---[X] Rarity (as planner)
---[X] Daughter of Axes
--[X] What are they taking? (WRITE IN what artifacts, if any, to take)
---[X] Heart 3 artifact
---[X] SH 3 artifact
---[X] Winter 1 artifact
-[X] You are wounded! (You currently have 2 wounds. You must pick one of each option.)
--[X] Take a few breaks, every now and then. (Costs 1 action. Rolls TWO dice. 0/-15)
--[X] There is no holy grail for healing magic, no miraculous wound-closing spell. But vigor-enhancing spells, and other small boosts, are a thing. The crystals where they are stored for sale are expensive, though… (Costs 60 bits. Two dice will auto-succeed)
-[X][STEPPES] There is no guarantee he will be able to help you, but you will write him about…
--[X] How Silky has been shaken up by the attempt on your life, and how she might be comforted by her beloved uncle's presence.
-[X][SOCIAL] You don't have it in you to teach anypony of the Lores. But you can make a social call to… (WRITE IN) (IF CHOSEN, will give you a -15 to your healing roll, free action)
--[X] Mayor Mare
-[X][SOCIAL] You don't have it in you to teach anypony of the Lores. But you can make a social call to…
--[X] Cheerilee
-[X][SOCIAL] You don't have it in you to teach anypony of the Lores. But you can make a social call to…
--[X] Applejack
No. of Votes: 14
[X] Plan Leave No Trace
-[X][BUREAU] You will assault Copper BEFORE the Bureau picks her trail.
-[X] Assault an opponent (Copper Secateur)
--[X] Who is going? (WRITE IN which followers will go)
---[X] Baldomare
---[X] Biedde (as planner)
---[X] Daughter of Axes
---[X] Mareinette
---[X] Selene
--[X] What are they taking? (WRITE IN what artifacts, if any, to take)
---[X] One wrong key
---[X] SH3 artifact
---[X] Winter 1 artifact
--[X] What is their objective? (WRITE IN what your followers must do, in order of PRIORITY)
---[X] Eliminate Copper. (Attempt to do so in a way that minimizes the window of alarm to give more time to complete other goals without the cult being alerted of an ongoing assault. The team may interrogate Copper at their discretion, but only if they can minimize the risk.)
---[X] Find and neutralize anything that would compromise us. (Steal or destroy evidence that implicates us as part of the Master's cult, or an associate of Copper's, or having knowledge of the Lores before their official rediscovery.)
---[X] Neutralize Neighnia somehow. (Get her bindings, desummon her, negotiate with her, steal the painting she's in, or confirm that she gets desummoned when Copper dies.)
---[X] Loot Copper's other resources. (As long as it doesn't jeopardize any other objectives. Looting exceptions: destroy and desummon any Windigo Jars; leave enough non-Velvet-compromising manuscripts for the Bureau to find later.)
--[X] Anything else? (WRITE IN any other orders or specifications you have)
---[X] Leave as little trace as possible. (Leave no evidence of the assault, for example, by employing stealth, eating the bodies, Grailing witnesses actively or passively into believing they saw nothing notable, etc.)
-[X] The Grave on the Hill
--[X] Who is going? (WRITE IN which followers will go)
---[X] Rarity (as planner)
---[X] Daughter of Axes
--[X] What are they taking? (WRITE IN what artifacts, if any, to take)
---[X] SH 3 artifact
---[X] Winter 1 artifact
-[X] You are wounded! (You currently have 2 wounds. You must pick one of each option.)
--[X] Take a few breaks, every now and then. (Costs 1 action. Rolls TWO dice. 0/-15)
--[X] There is no holy grail for healing magic, no miraculous wound-closing spell. But vigor-enhancing spells, and other small boosts, are a thing. The crystals where they are stored for sale are expensive, though… (Costs 60 bits. Two dice will auto-succeed)
-[X][STEPPES] There is no guarantee he will be able to help you, but you will write him about…
--[X] How Silky has been shaken up by the attempt on your life, and how she might be comforted by her beloved uncle's presence. (Convince Steppes to stay out of Manehattan and out of the way of your assault and the Bureau for a month through a clever ruse.)
-[X][SOCIAL] You don't have it in you to teach anypony of the Lores. But you can make a social call to… (WRITE IN) (IF CHOSEN, will give you a -15 to your healing roll, free action)
--[X] Applejack
-[X] Talk to somepony? (WRITE IN who)
--[X] Mayor Mare
--[X] Cherilee
No. of Votes: 12
[X] Plan Attack After
-[X][BUREAU] You will assault Copper AFTER the Bureau picks her trail.
-[X] Assault an opponent (Copper Secateur)
--[X] Who is going? (WRITE IN which followers will go)
---[X] Biedde
---[X] Daughter of Axes
---[X] Mareinette
---[X] Baldomare
---[X] Comet (as planner)
--[X] What are they taking? (WRITE IN what artifacts, if any, to take)
---[X] Heart 3 artifact
--[X] What is their objective? (WRITE IN what your followers must do, in order of PRIORITY)
---[X] Neutralize Copper.
---[X] Remove any evidence tying us to the cult.
---[X] Neutralize Neighnia.
---[X] Loot their library, artifacts, bits, and so forth, should time allow.
--[X] Anything else? (WRITE IN any other orders or specifications you have)
---[X] Minimize innocent casualties.
---[X] Leave as little trace or tracks as possible.
--[X] Who is going? (WRITE IN which followers will go)
---[X] Rarity (as planner)
---[X] Daughter of Axes
--[X] What are they taking? (WRITE IN what artifacts, if any, to take)
---[X] Heart 3 artifact
---[X] SH 3 artifact
---[X] Winter 1 artifact
-[X] You are wounded! (You currently have 2 wounds. You must pick one of each option.)
--[X] Take a few breaks, every now and then. (Costs 1 action. Rolls TWO dice. 0/-15)
--[X] There is no holy grail for healing magic, no miraculous wound-closing spell. But vigor-enhancing spells, and other small boosts, are a thing. The crystals where they are stored for sale are expensive, though… (Costs 60 bits. Two dice will auto-succeed)
-[X][SOCIAL] You don't have it in you to teach anypony of the Lores. But you can make a social call to… (WRITE IN) (IF CHOSEN, will give you a -15 to your healing roll, free action)
--[X] Applejack
-[X] Talk to somepony? (WRITE IN who)
--[X] Mayor Mare
--[X] Cherilee
-[X][STEPPES] There is no guarantee he will be able to help you, but you will write him about…
--[X] How Silky has been shaken up by the attempt on your life, and how she might be comforted by her beloved uncle's presence.
No. of Votes: 2
[X] Plan Paranoia
[X] Plan: They Have A Winter Name
No. of Votes: 2
[X] Plan: Down but Not Out, Thrice Fouled
-[X][BUREAU] You will assault Copper BEFORE the Bureau picks her trail.
-[X] Assault an opponent (Copper Secateur)
--[X] Who is going? (Baldomare, Mareinnete, Daughter of Axes, Biedde, Selene)
--[X] What are they Taking? (Two Wrong Keys, Winter 1 Artifact)
--[X] What is their objective? (WRITE IN what your followers must do, in order of PRIORITY)
---[X] Kill Copper. (Attack the Figurehead)
---[X] Steal what Bits, and Lore they have. Anything that would Implicate us. If it can't be stolen, destroy it (Raid Resources)
---[X] Find Neighina and talk/work/steal/negotiate with her. (Aquire or Neutralize Neighina)
--[X] Anything else? (Try to keep it quiet)
-[X] The Grave on the Hill
--[X] Who is going? (Comet, Baldomare)
--[X] What are they taking? (One Wrong Key, Secret History 3 Artifact, Heart 3 Artifact)
-[X] You are wounded! (You currently have 2 wounds. You must pick one of each option.)
--[X] Take a few breaks, every now and then. (Costs 1 action. Rolls TWO dice. 0/-15)
--[X] There is no holy grail for healing magic, no miraculous wound-closing spell. (Costs 60 bits. Two dice will auto-succeed)
-[X][STEPPES] There is no guarantee he will be able to help you, but you will write him about…
--[X] How Silky has been shaken up by the attempt on your life, and how she might be comforted by her beloved uncle's presence.
-[X][SOCIAL] You don't have it in you to teach anypony of the Lores. But you can make a social call to… (WRITE IN) (IF CHOSEN, will give you a -15 to your healing roll, free action)
--[X] Mayor Mare
-[X][SOCIAL] You don't have it in you to teach anypony of the Lores. But you can make a social call to…
--[X] Cheerilee
-[X][LEARN] There is something about this…
thing, and you must learn what it is
--[X]
KNOCK Level 2 artifact
No. of Votes: 2
[X] Neutralize Copper.
---[X] Neutralize Neighnia.
---[X] Remove any evidence tying us to the cult.
---[X] Loot their library, artifacts, bits, and so forth, should time allow.
--[X] Anything else? (WRITE IN any other orders or specifications you have)
---[X] Minimize innocent casualties.
---[X] Leave as little trace or tracks as possible."
No. of Votes: 1
[X] Plan Leave No Trace - Random Contact
-[X][BUREAU] You will assault Copper BEFORE the Bureau picks her trail.
-[X] Assault an opponent (Copper Secateur)
--[X] Who is going? (WRITE IN which followers will go)
---[X] Baldomare
---[X] Biedde (as planner)
---[X] Daughter of Axes
---[X] Mareinette
---[X] Selene
--[X] What are they taking? (WRITE IN what artifacts, if any, to take)
---[X] One wrong key
---[X] SH3 artifact
---[X] Winter 1 artifact
--[X] What is their objective? (WRITE IN what your followers must do, in order of PRIORITY)
---[X] Eliminate Copper. (Attempt to do so in a way that minimizes the window of alarm to give more time to complete other goals without the cult being alerted of an ongoing assault. The team may interrogate Copper at their discretion, but only if they can minimize the risk.)
---[X] Find and neutralize anything that would compromise us. (Steal or destroy evidence that implicates us as part of the Master's cult, or an associate of Copper's, or having knowledge of the Lores before their official rediscovery.)
---[X] Neutralize Neighnia somehow. (Get her bindings, desummon her, negotiate with her, steal the painting she's in, or confirm that she gets desummoned when Copper dies.)
---[X] Loot Copper's other resources. (As long as it doesn't jeopardize any other objectives. Looting exceptions: destroy and desummon any Windigo Jars; leave enough non-Velvet-compromising manuscripts for the Bureau to find later.)
--[X] Anything else? (WRITE IN any other orders or specifications you have)
---[X] Leave as little trace as possible. (Leave no evidence of the assault, for example, by employing stealth, eating the bodies, Grailing witnesses actively or passively into believing they saw nothing notable, etc.)
-[X] The Grave on the Hill
--[X] Who is going? (WRITE IN which followers will go)
---[X] Rarity (as planner)
---[X] Daughter of Axes
--[X] What are they taking? (WRITE IN what artifacts, if any, to take)
---[X] SH 3 artifact
---[X] Winter 1 artifact
-[X] You are wounded! (You currently have 2 wounds. You must pick one of each option.)
--[X] Take a few breaks, every now and then. (Costs 1 action. Rolls TWO dice. 0/-15)
--[X] There is no holy grail for healing magic, no miraculous wound-closing spell. But vigor-enhancing spells, and other small boosts, are a thing. The crystals where they are stored for sale are expensive, though… (Costs 60 bits. Two dice will auto-succeed)
-[X][STEPPES] There is no guarantee he will be able to help you, but you will write him about…
--[X] How Silky has been shaken up by the attempt on your life, and how she might be comforted by her beloved uncle's presence. (Convince Steppes to stay out of Manehattan and out of the way of your assault and the Bureau for a month through a clever ruse.)
-[X][SOCIAL] You don't have it in you to teach anypony of the Lores. But you can make a social call to… (WRITE IN) (IF CHOSEN, will give you a -15 to your healing roll, free action)
--[X] Applejack
-[X] Talk to somepony? (WRITE IN who)
--[X] Mayor Mare
--[X] Try to meet somepony interesting; there are at least two more very interesting ones who
exorcised a demigoddess.
No. of Votes: 1
[X] Plan One-two Punch
-[X][BUREAU] You will assault Copper BEFORE the Bureau picks her trail.
-[X] Assault an opponent (Copper Secateur)
--[X] Who is going? (WRITE IN which followers will go)
---[X] Baldomare
---[X] Biedde
---[X] Daughter of Axes
---[X] Mareinette
---[X] Comet (planner)
--[X] What are they taking? (WRITE IN what artifacts, if any, to take)
---[X] One wrong key
---[X] SH3 artifact
---[X] Winter 1 artifact
---[X] Heart 3 artefact
--[X] What is their objective? (WRITE IN what your followers must do, in order of PRIORITY)
---[X] Eliminate Copper. (Attempt to do so in a way that minimizes the window of alarm to give more time to complete other goals without the cult being alerted of an ongoing assault.)
---[X] Find and neutralize anything that would compromise us. (Steal or destroy evidence that implicates us as part of the Master's cult, or an associate of Copper's, or having knowledge of the Lores before their official rediscovery.)
---[X] Neutralize Neighnia somehow. (Get her bindings, desummon her, negotiate with her, steal the painting she's in, or confirm that she gets desummoned when Copper dies.)
---[X] Loot Copper's other resources. (As long as it doesn't jeopardize any other objectives. Looting exceptions: destroy and desummon any Windigo Jars; leave enough non-Velvet-compromising manuscripts for the Bureau to find later.)
--[X] Anything else? (WRITE IN any other orders or specifications you have)
---[X] Leave as little trace as possible. (Leave no evidence of the assault, for example, by employing stealth, eating the bodies, Grailing witnesses actively or passively into believing they saw nothing notable, etc.)
-[X] The Grave on the Hill
--[X] Who is going? (WRITE IN which followers will go)
---[X] Rarity (as planner)
---[X] Daughter of Axes
--[X] What are they taking? (WRITE IN what artifacts, if any, to take)
---[X] SH 3 artifact
---[X] Winter 1 artifact
---[X] Heart 3 artefact
-[X] You are wounded! (You currently have 2 wounds. You must pick one of each option.)
--[X] Take a few breaks, every now and then. (Costs 1 action. Rolls TWO dice. 0/-15)
--[X] There is no holy grail for healing magic, no miraculous wound-closing spell. But vigor-enhancing spells, and other small boosts, are a thing. The crystals where they are stored for sale are expensive, though… (Costs 60 bits. Two dice will auto-succeed)
-[X][STEPPES] There is no guarantee he will be able to help you, but you will write him about…
--[X] How Silky has been shaken up by the attempt on your life, and how she might be comforted by her beloved uncle's presence. (Convince Steppes to stay out of Manehattan and out of the way of your assault and the Bureau for a month through a clever ruse.)
-[X][SOCIAL] You don't have it in you to teach anypony of the Lores. But you can make a social call to… (WRITE IN) (IF CHOSEN, will give you a -15 to your healing roll, free action)
--[X] Applejack
-[X] Talk to somepony? (WRITE IN who)
--[X] Mayor Mare
--[X] Cherilee
No. of Votes: 1
[X] Plan One-two Punch (Neighnia Priority)
-[X][BUREAU] You will assault Copper BEFORE the Bureau picks her trail.
-[X] Assault an opponent (Copper Secateur)
--[X] Who is going? (WRITE IN which followers will go)
---[X] Baldomare
---[X] Biedde
---[X] Daughter of Axes
---[X] Mareinette
---[X] Comet (planner)
--[X] What are they taking? (WRITE IN what artifacts, if any, to take)
---[X] One wrong key
---[X] SH3 artifact
---[X] Winter 1 artifact
--[X] What is their objective? (WRITE IN what your followers must do, in order of PRIORITY)
---[X] Eliminate Copper. (Attempt to do so in a way that minimizes the window of alarm to give more time to complete other goals without the cult being alerted of an ongoing assault.)
---[X] Neutralize Neighnia somehow. (Get her bindings, desummon her, negotiate with her, steal the painting she's in, or confirm that she gets desummoned when Copper dies.)
---[X] Find and neutralize anything that would compromise us. (Steal or destroy evidence that implicates us as part of the Master's cult, or an associate of Copper's, or having knowledge of the Lores before their official rediscovery.)
---[X] Loot Copper's other resources. (As long as it doesn't jeopardize any other objectives. Looting exceptions: destroy and desummon any Windigo Jars; leave enough non-Velvet-compromising manuscripts for the Bureau to find later.)
--[X] Anything else? (WRITE IN any other orders or specifications you have)
---[X] Leave as little trace as possible. (Leave no evidence of the assault, for example, by employing stealth, eating the bodies, Grailing witnesses actively or passively into believing they saw nothing notable, etc.)
-[X] The Grave on the Hill
--[X] Who is going? (WRITE IN which followers will go)
---[X] Rarity (as planner)
---[X] Daughter of Axes
--[X] What are they taking? (WRITE IN what artifacts, if any, to take)
---[X] SH 3 artifact
---[X] Winter 1 artifact
---[X] Heart 3 artefact
-[X] You are wounded! (You currently have 2 wounds. You must pick one of each option.)
--[X] Take a few breaks, every now and then. (Costs 1 action. Rolls TWO dice. 0/-15)
--[X] There is no holy grail for healing magic, no miraculous wound-closing spell. But vigor-enhancing spells, and other small boosts, are a thing. The crystals where they are stored for sale are expensive, though… (Costs 60 bits. Two dice will auto-succeed)
-[X][STEPPES] There is no guarantee he will be able to help you, but you will write him about…
--[X] How Silky has been shaken up by the attempt on your life, and how she might be comforted by her beloved uncle's presence. (Convince Steppes to stay out of Manehattan and out of the way of your assault and the Bureau for a month through a clever ruse.)
-[X][SOCIAL] You don't have it in you to teach anypony of the Lores. But you can make a social call to… (WRITE IN) (IF CHOSEN, will give you a -15 to your healing roll, free action)
--[X] Applejack
-[X] Talk to somepony? (WRITE IN who)
--[X] Mayor Mare
--[X] Cherilee
No. of Votes: 1
[X] Plan Ruthlessly Kicking Ass and Taking Names
-[X][BUREAU] You will assault Copper BEFORE the Bureau picks her trail.
-[X] Assault an opponent (Copper Secateur)
--[X] Who is going? (WRITE IN which followers will go)
---[X] Biedde (as planner)
---[X] Daughter of Axes
---[X] Mareinette
---[X] Baldomare
---[X] Selene
--[X] What are they taking? (WRITE IN what artifacts, if any, to take)
---[X] One wrong key
---[X] Edge 3 artifact (Selene)
---[X] SH 3 artifact
--[X] What is their objective? (WRITE IN what your followers must do, in order of PRIORITY)
---[X] Get Neighnia's binding above all, kidnap Copper and force her to hand over the bindings for the Name or at least any information she has on the Name. Have Mareinette drink her Grail lore from her before putting her in Steppes prison.
---[X] Find and neutralize anything that would compromise us. (Steal or destroy evidence that implicates us as part of the Master's cult, or an associate of Copper's, or having knowledge of the lores before their official rediscovery.)
---[X] Steal anything valuable and easy to steal. (As long as it doesn't jeopardize any other objectives! For example, books that strike Baldomare's fancy, artifacts, bits or things that can be sold for bits.)
--[X] Anything else? (WRITE IN any other orders or specifications you have)
---[X] Focus on your own safety (Selene is free to go all out "No holds barred" and also summon Ash-Ghouls if necessary)
---[X] For loot focus on Artifacts level 3 or higher over bits
---[X] Leave as little trace as possible or at least cover your tracks (Leave no evidence of the assault, for example, by employing stealth, eating the bodies, grailing witnesses actively or passively into believing they saw nothing notable, making them believe it was changelings or rival gangs, etc.)
---[X] Good luck. Should the mission be a huge success, do let Velvet know if there are any particular rewards you seek. Velvet gives out headpats to everyone when they come back.
-[X] The Grave on the Hill
--[X] Who is going? (WRITE IN which followers will go)
---[X] Comet (as planner)
---[X] Daughter of Axes
--[X] What are they taking? (WRITE IN what artifacts, if any, to take)
---[X] Heart 3 artifact
---[X] SH 3 artifact
---[X] Winter 1 artifact
---[X] One wrong key
-[X] You are wounded! (You currently have 2 wounds. You must pick one of each option.)
--[X] Take a few breaks, every now and then. (Costs 1 action. Rolls TWO dice. 0/-15)
--[X] There is no holy grail for healing magic, no miraculous wound-closing spell. But vigor-enhancing spells, and other small boosts, are a thing. The crystals where they are stored for sale are expensive, though… (Costs 60 bits. Two dice will auto-succeed)
-[X][STEPPES] There is no guarantee he will be able to help you, but you will write him about…
--[X] You have a favour to ask him... in person
-[X][SOCIAL] You don't have it in you to teach anypony of the Lores. But you can make a social call to… (WRITE IN) (IF CHOSEN, will give you a -15 to your healing roll, free action)
--[X] Steppes, with Selene reveal Luna to him and ask him for a prison for Copper. Your princess commands it.
-[X] Something else?
--[X] Visit your daughters grief session and morn Starry Dancer.
-[X] Talk to somepony? (WRITE IN who)
--[X] Talk to your sons
No. of Votes: 1
[X] Plan Ruthlessly Kicking Ass and Taking Names with Mayor time
-[X][BUREAU] You will assault Copper BEFORE the Bureau picks her trail.
-[X] Assault an opponent (Copper Secateur)
--[X] Who is going? (WRITE IN which followers will go)
---[X] Biedde (as planner)
---[X] Daughter of Axes
---[X] Mareinette
---[X] Baldomare
---[X] Selene
--[X] What are they taking? (WRITE IN what artifacts, if any, to take)
---[X] One wrong key
---[X] Edge 3 artifact (Selene)
---[X] SH 3 artifact
--[X] What is their objective? (WRITE IN what your followers must do, in order of PRIORITY)
---[X] Get Neighnia's binding above all, kidnap Copper and force her to hand over the bindings for the Name or at least any information she has on the Name. Have Mareinette drink her Grail lore from her before putting her in Steppes prison.
---[X] Find and neutralize anything that would compromise us. (Steal or destroy evidence that implicates us as part of the Master's cult, or an associate of Copper's, or having knowledge of the lores before their official rediscovery.)
---[X] Steal anything valuable and easy to steal. (As long as it doesn't jeopardize any other objectives! For example, books that strike Baldomare's fancy, artifacts, bits or things that can be sold for bits.)
--[X] Anything else? (WRITE IN any other orders or specifications you have)
---[X] Focus on your own safety (Selene is free to go all out "No holds barred" and also summon Ash-Ghouls if necessary)
---[X] For loot focus on Artifacts level 3 or higher over bits
---[X] Leave as little trace as possible or at least cover your tracks (Leave no evidence of the assault, for example, by employing stealth, eating the bodies, grailing witnesses actively or passively into believing they saw nothing notable, making them believe it was changelings or rival gangs, etc.)
---[X] Good luck. Should the mission be a huge success, do let Velvet know if there are any particular rewards you seek. Velvet gives out headpats to everyone when they come back.
-[X] The Grave on the Hill
--[X] Who is going? (WRITE IN which followers will go)
---[X] Comet (as planner)
---[X] Daughter of Axes
--[X] What are they taking? (WRITE IN what artifacts, if any, to take)
---[X] Heart 3 artifact
---[X] SH 3 artifact
---[X] Winter 1 artifact
---[X] One wrong key
-[X] You are wounded! (You currently have 2 wounds. You must pick one of each option.)
--[X] Take a few breaks, every now and then. (Costs 1 action. Rolls TWO dice. 0/-15)
--[X] There is no holy grail for healing magic, no miraculous wound-closing spell. But vigor-enhancing spells, and other small boosts, are a thing. The crystals where they are stored for sale are expensive, though… (Costs 60 bits. Two dice will auto-succeed)
-[X][STEPPES] There is no guarantee he will be able to help you, but you will write him about…
--[X] You have a favour to ask him... in person
-[X][SOCIAL] You don't have it in you to teach anypony of the Lores. But you can make a social call to… (WRITE IN) (IF CHOSEN, will give you a -15 to your healing roll, free action)
--[X] Steppes, with Selene reveal Luna to him and ask him for a prison for Copper. Your princess commands it.
No. of Votes: 1
[X] Plan The most fashionable revenge v2
-[X][BUREAU] You will assault Copper BEFORE the Bureau picks her trail.
-[X] Assault an opponent (Copper Secateur)
--[X] Who is going? (WRITE IN which followers will go)
---[X] Biedde
---[X] Daughter of Axes
---[X] Mareinette
---[X] Baldomare
---[X] Rarity(as planner)
--[X] What are they taking? (WRITE IN what artifacts, if any, to take)
---[X] One wrong key
---[X] Edge 3 artifact (Rarity)
---[X] SH 3 artifact
---[X] Heart 3 artifact
---[X] Winter 1 artifact
--[X] What is their objective? (WRITE IN what your followers must do, in order of PRIORITY)
---[X] Acquire Neighnia's bindings, reach agreement with Neighina, or at least get a promise of neutrality.
---[X] Neutralize Copper as a threat to you and yours by any means necessary.
---[X] Remove any evidence tying us to the cult.
---[X] Loot their library, artifacts, bits, and so forth, should time allow.
--[X] Anything else? (WRITE IN any other orders or specifications you have)
---[X] Try to minimize civilian casualities
---[X] Leave as little trace as possible or at least cover your tracks
-[X] The Grave on the Hill
--[X] Who is going? (WRITE IN which followers will go)
---[X] Biedde (as planner)
---[X] Daughter of Axes
--[X] What are they taking? (WRITE IN what artifacts, if any, to take)
---[X] Heart 3 artifact
---[X] SH 3 artifact
---[X] Winter 1 artifact
-[X] You are wounded! (You currently have 2 wounds. You must pick one of each option.)
--[X] Take a few breaks, every now and then. (Costs 1 action. Rolls TWO dice. 0/-15)
--[X] There is no holy grail for healing magic, no miraculous wound-closing spell. But vigor-enhancing spells, and other small boosts, are a thing. The crystals where they are stored for sale are expensive, though… (Costs 60 bits. Two dice will auto-succeed)
-[X][STEPPES] There is no guarantee he will be able to help you, but you will write him about…
--[X] Ask if there is any places with unusual activity in Manehatten recently and information about any abandoned, hard to find locations around it. Recommend him to keep away from such places for the time being.
No. of Votes: 1
[X] Reserve funds and manpower for two scrying rituals,
No. of Votes: 1
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Task: SOCIAL
[X][SOCIAL] You don't have it in you to teach anypony of the Lores. But you can make a social call to… (WRITE IN) (IF CHOSEN, will give you a -15 to your healing roll, free action)
--[X] Mayor Mare
-[X] Of course you love your family very much, but you could always spend a bit more time with them...
--[X] Selene. Talk about any legends or notable places known to her, near Ponyville or elsewhere.
-[X][LEARN] There is something about this… thing, and you must learn what it is
--[X] KNOCK Level 2 artifact
No. of Votes: 1
Total No. of Voters: 29