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Esquestria: The House of the Sun - A pony cultist experience

Would involve her like that be the correct choice?
There is a reason why I put a question mark next to Selene's name. Partly bcuz I don't know if Selene would even want to do it, but also because either a filly or an alicorn knocking down Copper's door would raise more than a few eyebrows.
 
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Would involve her like that be the correct choice?
Maybe, maybe not, but I do think that Celestia isn't the only Alicorn capable of being pissed about someone attacking her family. :V

Also I find the idea of Luna joining the hit squad to be really funny because… well. Because Luna is still supposed to be missing. And all that entails.
 
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There is a reason why I put a question mark next to Selene's name. Partly bcuz I don't know if Selene would even want to do it, but also because either a filly or am alicorn knocking down Copper's door would raise more than a few eyebrows.
If all is fair, I'd say let's not send Selene just yet. She wants to guard Velvet, and has yet to finish her training.

Consider the attack a... Graduation present for her.
 
One thing I'm thinking -- how does sequencing work out if we have Detectives investigating in the same turn we do a Name attack? Would we be able to use the detective's information in our assault? Can we maneuver things so we don't wind up with a report that ends "...and then some strange ponies came in and attacked the headquarters we had narrowed in on and were watching closely. They seem worrisome. We should investigate them next!"?

@OurLadyOfWires Is this something we can finesse to our liking or... not so much.
 
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Oh I just realized! If we study the Lantern 4 artifact this turn, then Selene could theoretically do a RotT on Copper for us. She wouldn't have Jade's Lantern reroll, but she would have higher base rolls (more important for the SH DC).

So maybe we should prioritize Lantern artifact then the Knock book...
 
I mean… one group of criminals getting attacked by another group of criminals kind of sounds like a typical Underworld scenario. Especially if it got framed as someone being too ambitious and the other parts of the Underworld smacking them down in retaliation to stop them rocking the boat.

Maybe Steppes could help with that.
 
-[] Assault an opponent (Copper Secateur) (Biedde)
--[] Priorities:
---[] 1) Locate and destroy any evidence or witnesses that could possibly incriminate us
---[] 2) Eliminate Copper and Neighnia
--[] Participants: Mareinette, DoA, Baldomare, Biedde, Selene(?)
Maybe prioritize getting everything Lores-related and only as a second priority destroying everything they can't take with them.
Also, Neighnia is a Name, we would like to establish contact with her, not just eliminate. She is also a painting, so it should be possible to take her to Velvet.
 
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Reminder cult bases have defenses that only large groups of cultists can make. Their a reason we should have Baldomare scout Copper, she the only one, that is for sure going to be able to punch thou Copper's defenses. And it is vital we get the Winter name painting, which for sure going to under the heaviest defenses and isolated from the other parts of Coppers bases.

Coppers operating in a large city she will have 6+ different locations dedicated to different things.
 
One thing at a time.

Edit: One last thing @OurLadyOfWires, can our servants technically do the "Outsider search" action? I mean, I assume we wouldn't tell them what they were actually looking for, but. Dice is dice.
I mean... I want to say no? But very technically, they can do some simple errands for Velvet that she could use to piece together information and cross out some suspicious locations?

Let's say that "yes, they can", but they will be, uh, very bad at it. Like, "at least -20 without any other bonuses applying" bad.

Still, I'll take any damn progress on the main quest you guys have been ignoring.

I think a priority list would probably work? Something like:

[] Plan Blahblahblah
-[] (Social) Whoever
-[] Study (x2), by priority:
--[] 1) Knock 5 book
--[] 2) Lantern 4 artifact
--[] 3) One of our low level books
Yeah, just saying how many study actions you wanna do and then a list of priorities is way better. Easier to plan, understand, and execute.

Still, with how inefficient it would be to study know
It is hilarious to read this and remember this was Velvet's regular life 18 turns ago.

The most important one is that... @OurLadyOfWires if we study an artifact, can we have it used by our followers in the same turn?
Normally, I prefer to have the results of an action take place only at the end of the turn.

A lot of times, I open narrative exceptions because they just make sense.

But this time is the opposite. "No", because Velvet will only start doing her own personal actions close to the end of the month.

Never forget that you are kind of very unhealthy right now.

And it seems like a fair assumption that Knock influence will help during knock sacrament, though, just in case... @OurLadyOfWires is Axe willing to confirm or deny if a Knock Influence would help when doing her Sacrament/errant?
She is, predictably, quite dodgy about the errand she wants you to run. But it doesn't look like a knock influence would help much.

But then again, there is always a chance one of the Lores could be helpful?

Freaking snake, keeping her snake secrets and refusing to... mumble mumble

That the Level 6 Book will also reset Baldomare's summoning period.
I can guarantee that any book of Level 5 or more will reset her summoning period.

A higher level book is needed only to progress "something interesting".

Her going along on the assault expedition doesn't necessarily mean she'd be getting involved in the combat, just that her bonuses will be available for use.
I can second this. Even in canon CS, the Baldomerian was very useful for Lantern checks in expeditions.

Like we could do:

-[] Assault an opponent (Copper Secateur) (Biedde)
--[] Priorities:
---[] 1) Locate and destroy any evidence or witnesses that could possibly incriminate us
---[] 2) Eliminate Copper and Neighnia
--[] Participants: Mareinette, DoA, Baldomare, Biedde, Selene(?)

Since Bird has said we can give multiple goals by priority.
This is legitimately acceptable.

But just a reminder, during the follower's phase you will only vote for a single pony to "Go on an expedition."

At a later stage, during the turn, we will have a dedicated vote for "What expedition? Who is going? What are you taking? What objectives?" and so on.

@OurLadyOfWires I don't suppose you're willing to comment on how to bring up people to lvl 5, now that we have one follower at lvl 4 and might soon get a few Sacraments, AND have suitable Names around?
I have decided that I just won't let you upgrade any followers to Level 5 until you have at least one Sacrament yourself.

For the same reason that I won't let you reach Glory and just give it to Luna.

This is still a game, you are still a cultist, and I will enforce some level of ambition from Velvet. The narrative explanation might be altruistic, sure, that she doesn't want anyone to get that deep into the Lores before she does it herself, to make sure it is safe. But I, uh, realized I just don't want one of your followers getting ahead of you with your stamp of approval.

Copper's cult is definitely in Manehattan.
Is it?

This is not an ironic or malicious question. But when was the last time you had positive confirmation Copper is in Manehattan?

I mean. I have my notes, and I keep tabs on this and that. And information blackout is very important to me.

So are you sure about that?

But I'm just asking. Sending a group to "assault an opponent" will have them go to the "best bet" you have of where your opponent is. And if said opponent isn't there, they will do their best to locate them with however much time they have left.

@OurLadyOfWires Is this something we can finesse to our liking or... not so much.
Actions will happen on the best possible order to benefit Velvet. So don't worry about that.

Of course, if actions are utterly inimical they might clash. So if your detectives find a trail to Manehattan too soon, before your Copper assault has the chance to go there, then we might have problems.

But if you know you will ask your detectives to follow this trail, and if you know you will ask someone to attack Copper, you will generally instruct both parties to do things at a certain time that (unbeknownst to each other) will minimize the chance they bump into each other.

Hey @OurLadyOfWires, when we decoded the Lantern book, that gave us scraps separately from reading the book itself, right? If decoding the Knock book gives us a Knock scrap, could we hold on finishing reading it until later so the second scrap isn't lost?
Nah. I changed that mechanic. Decoding a book will now insta-read it, with dangers and all. And you just get the scraps you'd get from reading it (and any other rewards, problems the book might be hiding).

Fill the progress bar, and you are done. The two-steps idea of decoding a book, with an unknown progress requirement on top of that, was just too janky.
 
But then again, there is always a chance one of the Lores could be helpful?
Hmm, jumping into another unknown world with typical confusing instructions from a poor communicator…

Navigation sounds like something that would probably be useful.
 
She is, predictably, quite dodgy about the errand she wants you to run. But it doesn't look like a knock influence would help much.

But then again, there is always a chance one of the Lores could be helpful?

Freaking snake, keeping her snake secrets and refusing to... mumble mumble
Hmm... in that case, it should be fine asking DoA for a lesson this turn and having her make more keys next turn. Which means... we'll probably want to go back to a more social focused turn, if we don't need to burn through the Knock book ASAP, and our followers (aka Selene) wouldn't be able to make use of the Lantern artifact this turn anyway. Which, if we're going social (Grail Influence or not) would free up Baldomare's AP for scrying Copper.
 
Is there a reason we can't have Baldomare scry and join the expedition, out of curiosity? Aside from money concerns. Because, uh… Copper was originally from a Moth cult, and as good as Baldomare is at scrying, there's still probably some information that can only really be found in person, even ignoring the actual possibility of Lantern/SH challenges.

Hell, she helped set up the Manehatten Cult IIRC…
 
[X] There has been an attempt against the Commissioner's life.

[X] Time
 
Is there a reason we can't have Baldomare scry and join the expedition, out of curiosity? Aside from money concerns. Because, uh… Copper was originally from a Moth cult, and as good as Baldomare is at scrying, there's still probably some information that can only really be found in person, even ignoring the actual possibility of Lantern/SH challenges.

Hell, she helped set up the Manehatten Cult IIRC…
No? That would be ideal, even. There's nothing stopping us from scrying and sending her along, as long as her AP isn't doing something that isn't scrying.
 
A higher level book is needed only to progress "something interesting".
I will read this as "Something Heirloom". Could just be friendship progress, but friends also let each other borrow powerful artifacts, we did it for Rarity after all.

Is there a reason we can't have Baldomare scry and join the expedition, out of curiosity? Aside from money concerns. Because, uh… Copper was originally from a Moth cult, and as good as Baldomare is at scrying, there's still probably some information that can only really be found in person, even ignoring the actual possibility of Lantern/SH challenges.

Hell, she helped set up the Manehatten Cult IIRC…
Oh, that is a good point. Even if Baldomare is a noncombatant she is still a Name so that would be enough to send her on the raid, the fact she helped set up the whole thing is the cherry on top of the sundae.
 
No? That would be ideal, even.
Just wanted to point it out since I know that some people, myself included, tend to default to thinking in terms of "one of each type of action", and Baldomare joining the expedition was usually described in plans earlier in the turn as being for "finding bases" and the like.
 
You know? Just realized. Every Princess in Equestria will have very loud thoughts about the attack on Velvet.

Luna is spooked and scared and probably a little bit angry.
Cadence is likely to be mortified and alarmed.
Celestia... Well, more angry isn't the right way to put it, but focused I would say.

Hmm... in that case, it should be fine asking DoA for a lesson this turn and having her make more keys next turn. Which means... we'll probably want to go back to a more social focused turn, if we don't need to burn through the Knock book ASAP, and our followers (aka Selene) wouldn't be able to make use of the Lantern artifact this turn anyway. Which, if we're going social (Grail Influence or not) would free up Baldomare's AP for scrying Copper.
Now hold on a sec.
If we do that we will still be waiting on deciphering all that gunk later on to use it. Pushing back the use of the tools till even later, turn 22 at least. That's.... Even more delay in use of those artifacts.

And. If Baldomare is free for the turn, she should be focused on finding the outsider I feel.
 
[X] There has been an attempt against the Commissioner's life.

[X] Time
 
Now hold on a sec.
If we do that we will still be waiting on deciphering all that gunk later on to use it. Pushing back the use of the tools till even later, turn 22 at least. That's.... Even more delay in use of those artifacts.
If we don't need to worry about being able to carry a max Knock Influence at T21 to speedrun DoA's Sacrament, then it's pretty much objectively better to hold on to the Knock book undeciphered for now, since we can either use it as a Knock scrap source even once we're at Knock 5, or we can feed it to Baldomare in an emergency. As for the artifacts... we could either study them now, which would consume two Velvet AP and a Baldomare AP. Or we can study them on T22 for 1 Velvet AP and 0 Baldomare AP. It's just... not very efficient if we can't actually getting immediate use out of the artifacts.

Also I say Turn 22 because let's be real, between doing the Forge's Redemption, trying to speedrun DoA's Sacrament, and probably initiating Cadance + Shining into the Lores, there's not going to be any studying happening on T21.

And. If Baldomare is free for the turn, she should be focused on finding the outsider I feel.
If we're going after Copper, we should be damn sure that we're going to crush her in one go, no half measures or mistakes. Otherwise she's just going to keep draining our AP if we have to keep trying to hunt her down or defend against possible attacks which we could instead use for more productive things. Like, say, looking for the Outsider.

Edit: Also, just for the purposes of knowing where I'm arguing from, this is what my current plan draft looks like

Bureau & Other Stuff

Wounds -> 2 dice (-1 AP), 2 medicine (-60 bits)
Detectives -> ??? (depends on current vote)
Constables -> ??? (depends on current vote)

Followers

Rarity -> Work
Jade -> Memory of Light
Mareinette -> Grail Influence
DoA -> Knock lesson
RotT on Copper & Co. (probably Baldomare)
Assault Copper w/ full Name squad (probably Biedde)
A Grave on a Hill (probably Selene, might be Comet)
Outsider Search x2 (probably Servants & Comet, might be Servants & Selene)
Guard the house (definitely Selene)

Velvet


Socialize w/ Filthy Rich, Cherilee, and Applejack

Edit 2: Or alternatively, have Mareinette "Honored Guest" someone and just risk possibly having to roll on our own socialization actions. Rarity's Friend -> Close Friend didn't require a roll, but we also spent bits on it, so... dunno.
 
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Is it?

This is not an ironic or malicious question. But when was the last time you had positive confirmation Copper is in Manehattan?

I mean. I have my notes, and I keep tabs on this and that. And information blackout is very important to me.

So are you sure about that?
Oh no hubris has afflicted me as well. :V:V Fair enough!

Maybe we should scry Copper, or our Manuscripts. Maybe with Jade. Baldomare investigating the Outsider is so damn good.
 
Can we just use our investigators to find the cult's main city/base and then attack afterwards?

That also frees up our followers for other Expeditions and tasks, like finding the Outsider before Celestia finishes her Doom Clock.

Worst case our investigators get far enough that we need to use the Bureau rather than the Name hit squad to attack them.
In that case we can probably swing not letting Copper have a normal trial given her social powers; just keep her locked up with non-pony magical food delivery until she enters the Mansus from boredom and our puppy eats her.
 
She needs to know, that to the end, we were simply Better Than Her :V

anything she can do, we can do better...

Reminder cult bases have defenses that only large groups of cultists can make. Their a reason we should have Baldomare scout Copper, she the only one, that is for sure going to be able to punch thou Copper's defenses. And it is vital we get the Winter name painting, which for sure going to under the heaviest defenses and isolated from the other parts of Coppers bases.

Coppers operating in a large city she will have 6+ different locations dedicated to different things.
to be fair Copper would have trouble raising her cult's lores. At least compared to Velvet's.

She might be able to write grail manuscripts MAYBE, I suppose.

I mean... I want to say no? But very technically, they can do some simple errands for Velvet that she could use to piece together information and cross out some suspicious locations?

Let's say that "yes, they can", but they will be, uh, very bad at it. Like, "at least -20 without any other bonuses applying" bad.

Still, I'll take any damn progress on the main quest you guys have been ignoring.

mh... followers would be 1d100 - 20, average 30.

Baldomare would be 1d100 + 80, average 130.


Honestly, we need 2 to 4 follower actions on it and it's done. Maybe we can manage it... the Bureau is giving us guards, so between those and Biedde we PROBABLY don't need more guards?

Mareinette alone would give 90 progress on average. If we could send Mareinette + Baldomare that's already pretty good odds of finishing it, and we could still use them for short expeditions...

We need to see if we can fit it all in...

It is hilarious to read this and remember this was Velvet's regular life 18 turns ago.
eh, it was basically a lifetime ago. we were still at like All 0 Moth 1!

Normally, I prefer to have the results of an action take place only at the end of the turn.

A lot of times, I open narrative exceptions because they just make sense.

But this time is the opposite. "No", because Velvet will only start doing her own personal actions close to the end of the month.

Never forget that you are kind of very unhealthy right now.
shame.

She is, predictably, quite dodgy about the errand she wants you to run. But it doesn't look like a knock influence would help much.

But then again, there is always a chance one of the Lores could be helpful?

Freaking snake, keeping her snake secrets and refusing to... mumble mumble
yeah, I'm going to assume we'd benefit from SH Influence to "find" stuff.

This is legitimately acceptable.

But just a reminder, during the follower's phase you will only vote for a single pony to "Go on an expedition."

At a later stage, during the turn, we will have a dedicated vote for "What expedition? Who is going? What are you taking? What objectives?" and so on.
oh, not even which expeditions we do, just that we're doing "some" ?

interesting.

I have decided that I just won't let you upgrade any followers to Level 5 until you have at least one Sacrament yourself.

For the same reason that I won't let you reach Glory and just give it to Luna.

This is still a game, you are still a cultist, and I will enforce some level of ambition from Velvet. The narrative explanation might be altruistic, sure, that she doesn't want anyone to get that deep into the Lores before she does it herself, to make sure it is safe. But I, uh, realized I just don't want one of your followers getting ahead of you with your stamp of approval.
well, this is at least confirmation of the first requirement, to reach lvl 5 ourselves first.



Followers:
Action(s)'Free' Action
RarityFocus on Career or Commission
Fluttershy + Comet FeetLeader of Grave on the Hill
Jade WhistleScry Copper
BaldomareOutsiderAttack Copper?
Daughter-of-AxesKnock LessonFollower to Grave on the Hill, Attack Copper?
MareinetteGrail InfluenceAttack Copper?
BieddeAttack CopperGuard
SeleneWinter Skill, OutsiderAttack Copper?
ServantsOutsider search
Velvet 1social
Velvet 2social
Velvet free socialsocial
Velvet free mansus...I think it HAS to be a new location? can we just give it up?


maybe something like this?

I think Jade SHOULD be able to scry Copper. We don't need to find out everything, just the "general location" so that the Names can go to the right area.

That leaves Baldomare free to search for the Outsider together with Selene and our servants.

1d100 + 80 (with reroll, pick the best), 1d100 + 20, and 1d100 -20,

That's probably enough to find the Outsider unless we roll really bad.


Potential social actions (we get 3, 2 +1 free social): Family, Filthy Rich, Mayor Mare, Cherilee, Applejack, Pride, Spoiled Rich?



Hmm... in that case, it should be fine asking DoA for a lesson this turn and having her make more keys next turn. Which means... we'll probably want to go back to a more social focused turn, if we don't need to burn through the Knock book ASAP, and our followers (aka Selene) wouldn't be able to make use of the Lantern artifact this turn anyway. Which, if we're going social (Grail Influence or not) would free up Baldomare's AP for scrying Copper.


02-47-00-744_512.gif




If we don't need to worry about being able to carry a max Knock Influence at T21 to speedrun DoA's Sacrament, then it's pretty much objectively better to hold on to the Knock book undeciphered for now, since we can either use it as a Knock scrap source even once we're at Knock 5, or we can feed it to Baldomare in an emergency. As for the artifacts... we could either study them now, which would consume two Velvet AP and a Baldomare AP. Or we can study them on T22 for 1 Velvet AP and 0 Baldomare AP. It's just... not very efficient if we can't actually getting immediate use out of the artifacts.

Also I say Turn 22 because let's be real, between doing the Forge's Redemption, trying to speedrun DoA's Sacrament, and probably initiating Cadance + Shining into the Lores, there's not going to be any studying happening on T22.
yeah, Artifacts is not really worth it if we can't use them now.

that leaves either grail influence (applied on 3 social actions), or I suppose potentially SH influence, but Baldomare is particularly valuable right now to either scry or search for the Outsider.

and yeah, in turn 21...

let's say we get 5 actions.

1) Redemption of the Forge, away with the scar
2)Cadance stuff
3)study lantern-knock artifacts?
4-5) Axe sacrament.

maybe add another from Cover your Bases in there, but it would probably also go on Axe Sacrament.
 
If we don't need to worry about being able to carry a max Knock Influence at T21 to speedrun DoA's Sacrament, then it's pretty much objectively better to hold on to the Knock book undeciphered for now, since we can either use it as a Knock scrap source even once we're at Knock 5, or we can feed it to Baldomare in an emergency. As for the artifacts... we could either study them now, which would consume two Velvet AP and a Baldomare AP. Or we can study them on T22 for 1 Velvet AP and 0 Baldomare AP. It's just... not very efficient if we can't actually getting immediate use out of the artifacts.

Also I say Turn 22 because let's be real, between doing the Forge's Redemption, trying to speedrun DoA's Sacrament, and probably initiating Cadance + Shining into the Lores, there's not going to be any studying happening on T22.


If we're going after Copper, we should be damn sure that we're going to crush her in one go, no half measures or mistakes. Otherwise she's just going to keep draining our AP if we have to keep trying to hunt her down or defend against possible attacks which we could instead use for more productive things. Like, say, looking for the Outsider.

Edit: Also, just for the purposes of knowing where I'm arguing from, this is what my current plan draft looks like

Bureau & Other Stuff

Wounds -> 2 dice (-1 AP), 2 medicine (-60 bits)
Detectives -> ??? (depends on current vote)
Constables -> ??? (depends on current vote)

Followers

Rarity -> Work
Jade -> Memory of Light
Mareinette -> Grail Influence
DoA -> Knock lesson
RotT on Copper & Co. (probably Baldomare)
Assault Copper w/ full Name squad (probably Biedde)
A Grave on a Hill (probably Selene, might be Comet)
Outsider Search x2 (probably Servants & Comet, might be Servants & Selene)
Guard the house (definitely Selene)

Velvet


Socialize w/ Filthy Rich, Cherilee, and Applejack
Ah! You are planning to attack her this turn! That was something I was unaware of.
In that case, I will begrudgingly accept most of this.

But, don't forget we need one of Selene's actions to be on training. Finishing that sooner rather than later will benefit in the actions she can take, and any revelations she has. And, hopefully, go towards defusing the bomb that is Celestia.
More over, while we can avoid spending an action on training this turn, and not have to do it next turn, I would rather we have Selene ready at full whenever the end of our attack on Copper happens. Insurance, if you will.
 
You know, we've technically already attacked Copper this turn. I have to wonder how being chased by Ash has affected her, or if it's the reason she went through with this attack.

Edit: Also, just for the purposes of knowing where I'm arguing from, this is what my current plan draft looks like
Any thoughts on Scrying Copper and Windy?
 
Ah! You are planning to attack her this turn! That was something I was unaware of.
In that case, I will begrudgingly accept most of this.
How did you manage to miss me talking about the Name hit squad? :V

But, don't forget we need one of Selene's actions to be on training. Finishing that sooner rather than later will benefit in the actions she can take, and any revelations she has. And, hopefully, go towards defusing the bomb that is Celestia.
More over, while we can avoid spending an action on training this turn, and not have to do it next turn, I would rather we have Selene ready at full whenever the end of our attack on Copper happens. Insurance, if you will.
Technically, we don't need to. Especially since, uh...

*gestures at already very full T21*

I don't think we'd be getting her up to Lore 4 on T21 anyway.
 

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