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Esquestria: The House of the Sun - A pony cultist experience

I must admit, Marinette has been putting in the fucking work. To the point I'm almost sus that QM is fudging her rolls... nah.
Look at her rolls:
[Context, breakpoints 50/80/100/120]

[Roll: 56 87 + 60 (Mareinette, leader) + 30 (Grail total 6) = 177]

[Last threshold reached]

...

[From chaos, opportunities, breakpoints 60/80/100/120/150]

[Roll: 85 75 + 40 (Old and Terrible) + 30 (Grail total 6) + 20 ("Context" final breakpoint) = 175]

[Last breakpoint reached]
No mention of invoking her reroll, yet she got one in both checks anyway. I think she just rolls all Grail checks with Advantage.
And since most of what she has been doing is Grail, it's no wonder she's doing so well.
 
Look at her rolls:

No mention of invoking her reroll, yet she got one in both checks anyway. I think she just rolls all Grail checks with Advantage.
And since most of what she has been doing is Grail, it's no wonder she's doing so well.
Twas a joke my friend. Because QM has made no effort whatsoever to hide that Marinette is his favorite character.
 
If we're doing a separate follow-up, Selene on her own would probably be fine. Since I'd imagine she could just open the safe with Knock and then actually destroy the evidence later?

...actually I'm not sure Selene would have to roll for the safe itself, logically, since she has previously demonstrated to capable of both a) long-range teleportation (as Luna) and b) making a big fucking explosion (just now).

You don't need the Lores to know that sometimes the most effective way to rob a safe is to simply steal the entire safe.


But in regards to evidence, rather than ultra vague texts that point Bureau into general direction of Lores couldn't we plant a in-depth primer of level 0 for everything that's masked as cult indoctrination methodology or the like? It would both be unlikely to be taken by Eclipse and push the investigation towards Lores significantly forward compared to the ultra vague ones, even if it would require deciphering by Bureau to realize that it's not all just bunch of fancy mysticism, deciphering we can help along with

In an ideal situation I'd love to plant something that resonates with one or both of our Investigators, basically kicking off Cultist Simulator's Detective legacy only with minions loyal enough to bring the matter to our attention. From there we leverage our recent near-death experience to justify a peculiar awareness and/or faculty with the Mystery our Buerau "found". Say if Beyond Reproach has a particular connection to the Secret Histories, planting a Confounding Parable could be just the thing to get him to ask the right Questions.

Truth is found in the seeking after all, not in the answer.

Basically, this is an excellent opportunity to dictate/suggest/overlay the story we want other ponies to tell themselves as they explore the newly-found/long-lost/never-gone Lores.


As for planting false evidence I think idea to focus Eclipse on Forge instead of Lantern have some merit. Crystal Empire will reappear soon and our tank army would not manifest itself on its own :V

It's a novel idea, but if we were going to try to influence Eclipse directly we really should have taken the in with Midday back at the Wedding. Rather late now innit, he's already started his own society, and I'm sure they're quite Fascinated with lantern to the exclusion of aught else.

Ultimately I foresee a conflict in jurisdiction between the Lunar Bureau and Eclipse regarding the Lores, we're somewhat aided by their presumed myopic focus on Lantern, but disadvantaged by their head start. We need to get a move on or Midday will have too good of an argument for monopolizing any and all eldritch information/assets, in particular, this needs to be rooted and established before Midday thinks to petition Celestia to issue a diktat.

I do not like this for implications as to his sacrament option.

Not with somepony bound to the Colonel.

The Sacrament simply requires us to prove ourselves a capable devotee of Edge by wounding him, it is not a commitment to a particular creed. It is, for a given definition, safe even, since he will call the ritual off if we get to one wound whereas a Worthy Foe won't stop until one or both of us are dead.
 
Don't worry, Fascination is actually Moth-aspected! I'm sure it'll be fiiiiine. Pay no mind to the fact that it's a disease of the part of the soul that's Lantern major.

Also ignore the wrinkle that Fascination is most easily cured with a healthy dose of despair, which is antithetical to Midday's nascent sodality. They're all about overcoming the fear of the Known with the light of reason, so they aren't going to want to extinguish that.

Not until they learn better anyway...
 
Ultimately I foresee a conflict in jurisdiction between the Lunar Bureau and Eclipse regarding the Lores
Oh, forgot to say something about this. We could make a deal with Midday Dew like we did with Fair Trial to have lore research be handled by him while the collection is done by our ponies or something, we could also request access for Celestia's other advisors and make a giant government sponsored cult.
 
Oh, forgot to say something about this. We could make a deal with Midday Dew like we did with Fair Trial to have lore research be handled by him while the collection is done by our ponies or something, we could also request access for Celestia's other advisors and make a giant government sponsored cult.
Can you really call something that is practically a whole branch of government a cult?
 
Oh, forgot to say something about this. We could make a deal with Midday Dew like we did with Fair Trial to have lore research be handled by him while the collection is done by our ponies or something, we could also request access for Celestia's other advisors and make a giant government sponsored cult.

While I like the idea of creating a massive organization (in theory), I don't like giving up our information control. I'd much rather Eclipse be a subordinate department of our organization.

Can you really call something that is practically a whole branch of government a cult?

Not at all. We call it a Bureau.
250
 
While I like the idea of creating a massive organization (in theory), I don't like giving up our information control. I'd much rather Eclipse be a subordinate department of our organization.
Valid, but we already have 2/3 of the rulers of Equestria on our side(and one of them is our daughter who just killed someone for us)so I think we will have some control over it when Daybreaker is gone, maybe enough to push more stuff without anypony knowing it was our plan in the first place.
 
While I like the idea of creating a massive organization (in theory), I don't like giving up our information control. I'd much rather Eclipse be a subordinate department of our organization.
They're not subordinate to us at all. They're a separate, peer organization that we have zero control or influence over. And there's no real reason for that to change, even if the Lores become official.
 
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They're not subordinate to us at all. They're a separate, peer organization that we have zero control or influence over. And there's no real reason for that to change, even if the Lores become official.

Well not with that kind of an attitude they won't. In the short term pursuing jurisdictional oversight allows us both information control (the latest Celestia doomclock) and also gives us a cultural reason to be the very best there ever was. In the mid to long term it'll give us precedent for imposing regulatory oversight on various other eldritch happenings both evil and benign.

Aliis Si Licet, Tibi Non Licet.

Because yes, this is an opportunity to sow the seeds of an Equestrian Bureau of Control/Suppression, just without Calyptra sticking its/their camel nose into it.
 
Having her accompany a short expedition does not take her Action, so her career would be unaffected barring something going terribly wrong.

Well it's gonna be swarming with cops and our Investigators since Luna blew up the whole gorram building, if there's going to be a time to nip in and take care of that little issue, next turn won't be it.
 
Personally, I think we should probably just try talking to Windy if/when we find him rather than going immediately on the offensive. Literally every other member of the original Inner Circle is either dead or on our side now, and he seemed to be on decent terms with Velvet last time we met him.
 
Well it's gonna be swarming with cops and our Investigators since Luna blew up the whole gorram building, if there's going to be a time to nip in and take care of that little issue, next turn won't be it.
I doubt that it will become easier with time. If investigators don't find it until next turn we will need to attempt to deal with it. Even building swarming with cops would not stop pony with enough Moth or Grail.

If they find it now, we better to have explanation ready. How Equestria with time travel spells? I know there were few in the show. Is future Velvet dropping in, blowing up building along with her enemies and leaving few Manuscripts for Bureau too out there as explanation?
 
If they find it now, we better to have explanation ready. How Equestria with time travel spells? I know there were few in the show. Is future Velvet dropping in, blowing up building along with her enemies and leaving few Manuscripts for Bureau too out there as explanation?

Imagine giving Baldomare a Forge six crowbar and a time travel spell and sending her off to do the job right the first time, just because we know that the Name of Secret Histories will be able to work with and around herself without any more trouble than a severe headache.
 
Good morning people.
Goodness.

I will say two things here, and only two right now.
Firstly, what evidence we can plant should be of Moth and Knock and... well, I'll get there. Simply put, if we wish for our investigators to be aware of things, best let them know how some things are hidden. And for Knock? Anything too revealing might be given over to Eclipse. Anything too vague might be missed. But having them find that there are... other ways, and other paths...
Canterlot is full of holes after all, the Lunar Bureau most of all.
... and because it is binding. Because there are at least three unaccounted for Windigo jars.

Then... Copper was betrayed for Glory. But that didn't happen when she attacked us. Nor did it happen just now. It was when the cult was fresh and new, when The Master called and gave for assignments. Copper, the one who introduced Velvet to this world, was ignored then. They had been friends you know. Companions. Sisters in arms. But Glory was a brighter calling, and Copper too skilled at telling people what they want to hear. Velvet worked with Jade because Jade couldn't hide her collapse. Velvet wasn't so Glory blind then. But she was blind. Blind in the way all busy people are.

And... Copper smelled bad when she was dying. I know it's something silly, but she smelled good when she was alive. Like Mareinettes corpses. I... don't know. Just felt like it was something halfway important.

Hope we are all having a good morning.
 
It really is vexatious that night shift obliges me to miss the opening moments of the vote, hopefully I've sown some fruitful seeds.

I did have one last thought though, I was wishing we had the capacity to create like a trifling level one artifact, a trinket really, like the paradoxical curio, just to really bait some curiosity.

But then I realized, we've an entire pile of assorted bits and bobs right there don't we? @OurLadyOfWires, would it be possible to leave behind a suitably petty artifact in a similar vein to leaving a manuscript? Something useless to us but perfect for demonstrating the efficacy of the Lores to our Bureau?

For completely unrelated reasons I'm suddenly thinking of a certain movie scene wherein Snidely Whiplash was wandering around with a shotgun full of gold dust shooting up the rivers to create an artificial gold rush.

Completely unrelated.
 
Should we look for Neighnia next turn with Baldomare's action? I don't like the idea of a Name that already tried to kill us being somewhere we don't know.
That was probably on Copper's orders. Tracking her down would be nice, but I wouldn't assume hostility from the get go as long as we aren't interfering with her business. Names seem to be quite mercenary until they are befriended.

In terms of Neighnia as an independent agent, I think she still believes that the Glory is out of reach (in line with how the other potential cult heads gave up when we picked Moth). Beyond that I have no clue what she would want to do in the Wake. Any CS lore keepers around to explain?
 
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That was probably on Copper's orders. Tracking her down would be nice, but I wouldn't assume hostility from the get go as long as we aren't interfering with her business. Names seem to be quite mercenary until they are befriended.

In terms of Neighnia as an independent agent, I think she still believes that the Glory is out of reach (in line with how the other potential cult heads gave up when we picked Moth). Beyond that I have no clue what she would want to do in the Wake. Any CS lore keepers around to explain?
What stopping some other cultist from making a new agreement with her? Every Name has a price for its services and I doubt that Neighina is only Name that works for free. On the other hoof if other cultist agrees to pay her costs why Neighina would not accept new deal with them?
 
Seeing Copper's infrastructure makes me a bit envious and wishing we'd gone more wide instead of tall. How many ponies must she have had in her employ? Hundreds? And a whole skyscraper for a base? Imagine if we'd focused on recruitment more; we could own Ponyville by now, have our own HQ/Wildhoof Club, etc. :V

However, for every evidence you plant, there is the chance your investigators will be able to trace things back to your faction. Or, in the alternative, there is a chance they will realize the evidence was planted to begin with.
I wouldn't forget this: my interpretation is that each entry in the plan lowers the detection breakpoint/DC. So we better not get too fancy; my guess is that around two entries should be a decent tradeoff.

Also
-[] A detailed treatise about one of the Lores. One, or several of them. (You will leave pre-prepared copies of Lore manuscripts. WRITE IN how many Lore levels, capped at your own Library levels)
says "One or several"; I'm not sure whether that's referring just to the number of copies we're leaving behind or the number of Lores we can reference. There is a chance Our Lady of Wires messed this up (@OurLadyOfWires to clarify) but it sounds like we may leave behind multiple manuscripts with different lores for the cost of checking that one box. If we want the Bureau or Eclipse to advance rapidly, we could give them our whole library, except maybe Lantern, to not advance the doom clock. Our library is at
MOTH: Level 1 ( [1/1] )
LANTERN: Level 2 ( [Baldomare] + [6/2] )
FORGE: Level 2 ( [3/1] + [4/2] + [3/3] )
EDGE: Level 1 ( [3/1] )
WINTER: Level 1 ( [2/1] )
HEART: Level 2 ( [Mareinette] + [2/2 + 2/2] + [3/3] )
GRAIL: Level 2 ( [Mareinette] + [2/2 + 3/2] )
SECRET HISTORIES: Level 1 ( [Baldomare] + [3/2] )
KNOCK: Level 2 ( [Daughter-of-Axes] + [1/2 + 3/2] + [2/3] )
so that's a lot of progress we could give.
 
Look at her rolls:

No mention of invoking her reroll, yet she got one in both checks anyway. I think she just rolls all Grail checks with Advantage.
And since most of what she has been doing is Grail, it's no wonder she's doing so well.
It's also possible that Names have better/more rerolls than we do, and they just don't apply them because they're uninterested in doing so, while Mareinette seems to be actively interested in us and our favor (and therefore wants to excel bcuz really good result -> more Velvet reputation points, clearly). We already know that Biedde has better rerolls than we do, for instance.

It really is vexatious that night shift obliges me to miss the opening moments of the vote, hopefully I've sown some fruitful seeds.

I did have one last thought though, I was wishing we had the capacity to create like a trifling level one artifact, a trinket really, like the paradoxical curio, just to really bait some curiosity.

But then I realized, we've an entire pile of assorted bits and bobs right there don't we? @OurLadyOfWires, would it be possible to leave behind a suitably petty artifact in a similar vein to leaving a manuscript? Something useless to us but perfect for demonstrating the efficacy of the Lores to our Bureau?

For completely unrelated reasons I'm suddenly thinking of a certain movie scene wherein Snidely Whiplash was wandering around with a shotgun full of gold dust shooting up the rivers to create an artificial gold rush.

Completely unrelated.
Isn't the big problem with leaving behind an artifact as a hint is that being able to recognize Lore-magic as Lore-magic and not just magic-magic requires already knowing about the Lores? So a Lore artifact left behind would just look like a regular magical artifact.
 
I would remind people Celestia is in a very bad way. Giving any lore information that she has an affinity for could go very badly. So I would rule out LANTERN, FORGE, HEART, GRAIL lore info. Double so for Lantern
But is it for the worse or for the better? We know by now that focusing on single Lore is bad for the pony stability. Mono Lantern is not healthy. Of course if we end up directly fighting Celestia it would be better if she can't use Lores to her advantage. But other than that having equal spread of Lores is positive thing. Like how we taught Selene, one Lore lvl at time. Plus if Celestia spends actions to learn other lores then she does not spend them to increase her Lantern.
 
What stopping some other cultist from making a new agreement with her? Every Name has a price for its services and I doubt that Neighina is only Name that works for free. On the other hoof if other cultist agrees to pay her costs why Neighina would not accept new deal with them?
Her falling into some other cultist's hands I'm not as concerned about compared to being in Copper's hands. A hypothetical other cultist does not have a personal vendetta against Velvet. Though assuming Neighnia did lose her bindings and is fully in the Wake, I'm not sure why she would reenter servitude after becoming free. Though if she's back on the market then I'm fine trying to expand Velvet's Name hotel. The question then is how do we juggle all the upkeeps for so many Names? It would be yet another drain on our resources and actions.
 

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