Talon Tiger Dino
From the best dinosaur fighting game
- Joined
- Oct 5, 2017
- Messages
- 572
- Likes received
- 2,065
That's literally just Overview with a warning under a different plan name?
It is formatted more properly though.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
That's literally just Overview with a warning under a different plan name?
that's foolish. it would lead to death by sun.Do we also want to drop something like 'we coerced / blackmailed Velvet Covers to help us', or would that be too overboard? Something like in the finances there's mention of Velvet Covers and the 'costs' of using her. Something like that.
EDIT: Also this may have been the longest update ever? It's the longest thread mark at least, though that doesn't count spoilered text so maybe it's beaten by the PtN or the Nat100 book search.
I'm considering leaving Grail and Forge lore. that way we have a way to introduce Redemption of the Forge to the Bureau, and we can justify Velvet using it to restore Shining's horn... and after that, Twilight.I don't think we should leave anything. Either the cult's remnants will be enough to find the Lores, or it won't and we should find another way. This assault was in part to clean up after ourselves, lets not leave more loose threads to be pulled on.
we very much DID intend it as a betrayal!And re: our betrayal, I think it's more referring to the whole "we were hiding Luna from the cult this whole time" thing. Which yes, is technically a betrayal, but in our defense we didn't actually intend it as one!
near impossible. she might have gone on an expedition though. Maybe a follow-up attack on our estate with the other Windigoes?What is Neighnia doing out of town? Did she possibly leave Copper's service due to a failure to pay upkeep costs?
we can't once they're in official custody. If we're in the expedition that finds them we MIGHT be able to steal or destroy them before the detectives notice them and officially record them though.I thought one of our choices when establishing the bureau precluded directly tampering with evidence.
part of me still wonders if we could have forced a surrender... but still, what's done is doneMore likely she just continues her vendetta from another city, this time with more firepower since we managed to repel the first attack.
We don't really care too much about the cultists. They won't know about Velvet, and will by default be far less skilled than Copper.For those complaining about the vault and loose ends, it isnt like they were the ONLY loose ends.
A ton of the lower level cultists got away, and it only takes one of them to slip the Bureau's net and find someone with Talent to start a whole new problem.
And Windy is still out there.
Because Mareinette is implied to have as an ultimate goal to have us WILLINGLY eat Silky.So why are we trying to befriend Baldomare instead of Mareinette? So far I haven't seen any proof of her being untrustworthy, in fact I only have seen proof of being a great ally at the very least and a great friend at best, she's also rolling well unlike Baldomare
the big fucking explosion is fairly uncontrolled. she might not WANT to destroy everything in the immediate vicinity of the Safe, you know....actually I'm not sure Selene would have to roll for the safe itself, logically, since she has previously demonstrated to capable of both a) long-range teleportation (as Luna) and b) making a big fucking explosion (just now).
There's of course a chance he might accidentally hurt us too much, if he deals two wounds at once...The Sacrament simply requires us to prove ourselves a capable devotee of Edge by wounding him, it is not a commitment to a particular creed. It is, for a given definition, safe even, since he will call the ritual off if we get to one wound whereas a Worthy Foe won't stop until one or both of us are dead.
There's ONE known time travel spell (Starlight Glimmer improves it later on), and all it allows you to do is basically go back in the past, for I think about one minute (and I think ONCE in your life, but I might remember that bit wrong from fanfics), and it establishes a closed time loop in that you can't really change the past with it.How Equestria with time travel spells? I know there were few in the show. Is future Velvet dropping in, blowing up building along with her enemies and leaving few Manuscripts for Bureau too out there as explanation?
Ironically that's potentially possible. Shame that it requiresImagine giving Baldomare a Forge six crowbar and a time travel spell and sending her off to do the job right the first time, just because we know that the Name of Secret Histories will be able to work with and around herself without any more trouble than a severe headache.
Or alternatively: "You know, your best course of action was unconditional surrender instead of attacking. She actually WOULD have been willing to accept and discuss terms after that."Copper Quest Final episode, "Fuck Around and Find Out"
Game over You Died.
Final QM note you really should not have sent so little to attack Velvet.
I'll seriously consider both Baldomare and Jade scrying for Manuscripts AND Neighnia.Should we look for Neighnia next turn with Baldomare's action? I don't like the idea of a Name that already tried to kill us being somewhere we don't know.
leaving everything EXCEPT Lantern I think would be too suspicious.I wouldn't forget this: my interpretation is that each entry in the plan lowers the detection breakpoint/DC. So we better not get too fancy; my guess is that around two entries should be a decent tradeoff.
Also
says "One or several"; I'm not sure whether that's referring just to the number of copies we're leaving behind or the number of Lores we can reference. There is a chance Our Lady of Wires messed this up (@OurLadyOfWires to clarify) but it sounds like we may leave behind multiple manuscripts with different lores for the cost of checking that one box. If we want the Bureau or Eclipse to advance rapidly, we could give them our whole library, except maybe Lantern, to not advance the doom clock. Our library is at
so that's a lot of progress we could give.
hah, someone mentioned it before meBefore the threat runs further away I want to throw an idea into the ring as well:
Why not plant the rituals for The Forge's Redemption and/or The Incision of the Heart?
we'd have to plant grail and forge knowledge as well. Then have Velvet "officially" reach Forge 3, so she could use her alchemical reagents to help the Bureau's healing rituals.Two Circle Rituals with lores that they aren't aware exists?
Along with the Implication of One Circle Rituals?
Along with the implication of, if people are clever, in a few turns... scrying?
Yes we should. But this is not the time or place.
name-bonuses included or excluded?Before anyone asks, this suggestion is legal.
You are allowed to "plant" any information that can be reduced to writing. Rituals, Name-invocations, the existence of the Worms, Lore manuscripts, whatever. Just remember you are capped at your Library's lore levels, not Velvet's lore levels.
I don't consider this a major problem for Redemption of the Forge.-That the evidence can still be considered crazy, unreliable, or that it might backfire in some unexpected way.
Bird, why do you have to mention THAT as an example?!And to be abundantly clear, none of these are threats, and none of these are the QM "forcefully suggesting" you guys pick "nothing". If Velvet thought this was a horrible idea I wouldn't have offered the vote to begin with. I'm just reminding you all the dice are unpredictable, and that doing something as small as "encouraging a friend to keep faith" already had results like "Twilight Sparkle".
very best they could get is something likeYeah but we've seen what a Hero Unit's stats look like. Shining rocked a +25 to combat that was labeled (Heroic). That's still 34 points short of hitting 159 even on a Nat 100. Like, I don't think OurLadyofWires is lying to us when he said that 150 is impossible for mortals to achieve.
I don't consider it impossible, but I believe that redeeming Mareinette would be far harder than redeeming the Master.
lvl 7 books seems extremely unlikely. lvl 5 or 6 is possible though.Would the paranoia malus effect the investigation because that might allow more leeway to the ammount of evidence we can plant if the case is that planting more evidence adds to the investigators bonus additively?
Also I hope that the loot we got is like reagents and artifacts and if we are really lucky hopefully a level 7 book to finish Baldomare's FRIENDSHIP QUEST TM gotta get those perma summons to cut on costs and also get some of that sweet sweet worldbuilding.
agreed.Give a DC 159 some credit. At some point we need to take some marginal risk to allow them to be effective, and this is the best opportunity we're going to have.
I'd rather have Jade do scrying for manuscripts or neighnia.Bit busy next turn.
Axe sacrament, healing scar (Cadence and Selene witness) and a SH Sacrament action are more important.
Besides if we send out servants or Jade for heart books we'll get heart 4 pretty soon.
I wonder if we'd want to introduce MORE lores, but I think Forge and Grail and the healing ritual are fairly safe. we probably want to avoid giving them lantern, and giving EVERYTHING BUT LANTERN might just appear too suspicious.I like the style of what you are saying, @Pittauro.
A useful introduction into the Lores, with a bit of proof that you can do some good with them.
we dealt with the Master.. to some partial regrets.The Master:
-Lores: [MOTH 7] [LANTERN 5] [FORGE 5] [EDGE 5] [WINTER 5] [HEART 5] [GRAIL 5] [KNOCK 5] [SECRET HISTORIES 5]
-Info:The guide and lord of the Wildhoof Club, the first occult organization to appear after so long, she is perhaps the oldest and greatest eldritch creature to ever walk the Wake in the present Era. He was also, you learned the hardest way possible, the Will of the Woods. Or perhaps she was the Woods itself. But none of that matters now, becauseSHE BELONGS TO THE WOLF NOW
Comet Feet:
(Moved to "Your Friends" section under "Fluttershy")
We have reached an understanding with Comet Feet.--You have reached an understanding with Comet Feet.
--Velvet Covers may not teach the Lores to Fluttershy. And in return, Comet Feet will "step in" to perform any actions, in Fluttershy's stead, that he considers dangerous, or that are dangerously involved with the Lores.
--Comet Feet, in particular, is not your friend. But thanks to this understanding, he probably isn't your enemy either. You will endeavor to keep things this way.
Spoiler: Comet Feet A large pegasus with a gruff expression that you could easily picture as a member of the guard. He was formerly the pony in charge of the cult's "dirty business". But now, he lives a life of reclusiontogetherwith Fluttershy. And you will not pry any further than that.
Starry Dancer:
-Lores: [HEART]
-Info:A pink pegasus mare. What she seems to have in good intentions she also seems to have in clumsiness, but maybe you're being too hard on her. She (supposedly) was in charge of the cult's formal talking. And back when you were still talking, you think she thought she owed you. On top of that, you also heard she was either illiterate, or had a great difficulty with reading. And also that she was very close to the Master, perhaps even to the point of depending on her.Eventually, you learned she was a neglected foal who had been raised under abusive circumstances, which eventually turned her into an outcast of the same society she so insistently tried to be a part of. She died, in agony, when the Woods burned, as she foolishly tried to save the only thing she had ever loved. DECEASED
Copper Secateur:
[SHE IS CURRENTLY YOUR ENEMY]
-Lores: [GRAIL]
-Info:The very first cult member you met, an earth pony mare who was in charge of scouting out recruits. She can be terribly sly when she wants to, and apparently was also in charge of other "shady businesses" in the cult. Presently, however, she is your foe, and the two of you have already tried to kill each other at least once.Eventually, after she failed to kill you again, you one-upped her one last time. DECEASED
Our One Big Success in the cult. And, let's be real, it was in large part a matter of luck too.-Info: An earth pony mare of aloof demeanor and almost-permanent neutral expression. She was formerly in charge of the "occult" doings of the Cult, but has since taken to following you instead.
You have learned that she had a younger brother, who perished after a terrible accident. The same accident that caused her family to fracture and... "leave". Still, she is an extremely observant and intelligent mare. Although she has difficulty bonding with other ponies, and even more difficulty taking care of herself.
She is making progress though. And you trust she is on the right path.
-Extra:
--Jade Whistle will react negatively if she fails a task you give her, and is generally more fragile to psychological difficulties.
--Jade Whistle can perform certain researches that, generally, would be exclusive to Velvet Covers.
Windy Flakes
-Lores: [WINTER]
-Info: Formerly in charge of the cult's finances, a unicorn who always seemed to have a grin on his face, despite his strange sense of humor. He disappeared from Ponyville after the Cult's dissolution, and you are slightly worried about what he is doing, given his... interests.
side note, do we actually KNOW those are her lores? Because if I remember right we only know about Lantern for sure. We were initially assuming she'd have the lores Luna does not, but we have no proof of it I think.I think it a good idea to leave either grail, heart, or forge lore behind. So Celestial will waste a turn on learning it.
I'd rather have Jade do scrying for manuscripts or neighnia.
but we'll see.
This might be unhelpful for the current discussion, yes, but...Mareinette, though? I find her to be harder to placate long term without allowing her to pursue her... delights.
I suppose she could be allowed to "feast" on criminals? Kinda like how in Harry Potter the Dementors are kept mostly under control by giving them plenty of prisoners to feast on.
Hence why I also mentioned long-range teleportationthe big fucking explosion is fairly uncontrolled. she might not WANT to destroy everything in the immediate vicinity of the Safe, you know.
I really worry about this causing complications without ritual next turn.my proposal is to leave Grail and Forge, so we can introduce Redemption of the Forge to the Bureau, and then "officially" have Shining be the first test subject. Followed by Twilight.
This seems to put things off for so, so, long.we'd have to plant grail and forge knowledge as well. Then have Velvet "officially" reach Forge 3, so she could use her alchemical reagents to help the Bureau's healing rituals
Mareinette, though? I find her to be harder to placate long term without allowing her to pursue her... delights.
We know what Mareientte's friendship quest is.No. I would wager that, of everything, what Mareintette wants most right now... is a Sister. And Velvet has such affinity for her... family, yes?
Seems very clearly the Sacrament![-] Accept her "Invitation to Dinner"
-"Tie the knot. Make a friend."
So we leave her sacrament alone until we have to rebind her?
uh, now that I think about it with Mareinette about to grail the Rich couple we could have THEM get us books.It's more servants and Fluttershy would be good for covering bases. So we'd need somepony to get the books.
Besides it's an easy win for Jade. Something she can do that she'll feel useful about that plays to her strengths.
Though if we get another good friend we can also leash them to get another confident. So we'll see what happens
As of right now I imagine becoming her sister would include taking part in her feast.This might be unhelpful for the current discussion, yes, but...
Come now! I thought the path to Mareinette's friendship was clear! It's not aquiecing to her desires, nor entierly subverting them to our cause. Truth be told, while Silky may be a precious prize, I imagine that isn't quite where her eyes are focused.
No. I would wager that, of everything, what Mareintette wants most right now... is a Sister. And Velvet has such affinity for her... family, yes?
Velvet kept her scar secret, Cadance only knew because we EXPLICITLY told her.I really worry about this causing complications without ritual next turn.
If we tell them about us doing it, it's bizarre — "Comissioner, we have discovered a peculiar piece of magic in our investigations" "Really? COWABUNGA IT IS!"
If we don't, then we have a notable boost in health around trained investigators immediately after almost dying, and immediately after they discover a health boosting ritual.
not that long.
that's what I meant by delight.We know what Mareientte's friendship quest is.
Seems very clearly the Sacrament!
My pact with Harmony makes it one of my responsibilties to remind you all that Jade also has 50% chance of finishing A Memory of Light in a single turn+ a reroll.Besides it's an easy win for Jade. Something she can do that she'll feel useful about that plays to her strengths.
uh, now that I think about it with Mareinette about to grail the Rich couple we could have THEM get us books.
You need to put the little "bracketed X" before a plan name for it to be tallied.
Each manuscript is a separate evidence.Actually @OurLadyOfWires, does including mutliple manuscripts count as multiple 'counts' against our evidence-hiding DC, or just one? Because if it only counts as one, then...
Good question.@OurLadyOfWires
Actually would revealing the threat the Worms pose in evidence include the possession of Luna in this write in or should I do a seperate plant about the Cult infiltrating the dream of Luna triggering her disappearance because that would allow us to show that we are making progress with hunting the perpetrators of the attack and also would give Celestia valuable info like I posit above in B?
I see where you are coming from but to be honest the way I see it, it might be best to draw her attention now and not later.Do not let it be known worms possessed Luna. Not here. Not now.
That is the fastest way to draw Celestia's Attention. Something I don't think we can withstand yet. Speak of worms yes. But not of Luna. Draw not the Sun's Gaze.
Hmm, wouldn't they be better for covering bases?
Narratively servants have numbers and Jade has lantern eyes for book searching. It doesn't really play to Rich's strengths.
Then again we want lots of books. At least 4 level 3 heart books. So maybe we should send two search groups. We have the bits for the books in our loot probably.
For getting Celestia to be more oooookayish with lore, and with what happened with Luna? Agreed!I see where you are coming from but to be honest the way I see it, it might be best to draw her attention now and not later.
Right now we know that she is around Lantern 0/1 and cannot currently detect our Lore levels (especially due to our current injured state removing them) and it is likely inevitable that her attention will be drawn at some point, so I believe that there may be benefits to engineering an encounter now to pass on info that would possibly improve Celestia's mental state/fight against Daybreaker as if she is informed of Nightmare Moon being enemy action rather than her neglect then that is a 1000 year old trauma that might be healed, also it would show progress on the whole persecute the attackers of Luna thing by finding a destroyed base of the Cult. A risk I do see is that she might not even believe the words of anything found in an exploded cult base but hopefully the details in whatever document recounting the dream has enough personal information to make her believe.
Now I will admit that there are risks but I feel it is worth a shot.
Actually we only need 2 heart books. We can cover two scraps with an heart influence if necessary.
1)filthy rich is a merchant. He might have contacts that can get us ancient books.
Leaving evidence about the Worm is a fucking terrible idea. That just asking the researcher to wind up as Worm hosts. Reminder you need something like Edge 6 plus a powerful Edge weapon to fight a normal basic Worm
I'm pretty sure the theory is it's a warning so they don't run into the worms accidentally.
Which is a real risk given how investigation of the Dreamlands is a logical goal of theirs.