spiderhellian
Araneae
- Joined
- Aug 23, 2024
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That is good to know. I still think we should befriend Mareinette, but it's nice to not have to worry about that.
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yeah, but that's not Velvet, it doesn't really count. and as you said, all options sucked. Cadance dying or guards dying... long term it would have probably been worse, I think.I don't think Velvet did, but the thread did vote for Canterlot to burn, no judgement, that was the less bad option of a bunch of bad choices.
I think I disagree.But yes put me down as "Personal Winter is morally worse than Invitation to Dinner. Maybe even worse than three times as bad considering how disproportionate the reward we'd be getting in the respective "do bad thing for power" payoffs." Turning a potential powerful Name enemy into a friend is so much bigger a payoff than +1 Winter level and access to the Sun-In-Rags Expedition. We can just scry for a level 7 winter artifact instead of taking the Sacrament. It'll probably actually be more action efficient tbh all things considered. Maybe Winter 6 to be extra sure that we dont get screwed by no winter 7 artifacts existing in the Wake. Either way gets us MORE winter bonus to the Malleary expedition than Personal Winter does.
Well, there were the guards who were guarding Twilight on the rescue mission. Which, I think Velvet could very easily rationalize away.
But past that? Yeah. The Royal Guard. If memory serves, there were some number that still died after we knew where Luna was.
But, that aside, I quite like the whole discussion of Sacramental planning. I agree with up through turn 23... and past that it doesn't really matter I think.
Best laid plans of mice and men and all that.
It's kinda funny we could have in theory achieved Harmony and House of the Moon ending without ever going beyond Blank Door though.As a writer, I would like you guys to summon all the Names, and possibly befriend them, because (to put it very simply) I put a lot of thought into the Names and their individual circumstances. After all, more certain than meeting the Mane 6, or the Inner Circle, or any other mortal character in the Wake, I was sure you guys would bump into the Names because scaling the Mansus is almost mandatory in a quest about Cultist Simulator.
That's definitely reassuring.To that end, let me be very clear: unbefriended Names will not be "side-bosses" on the All In expedition. There are individual reasons for that, but unbefriended Names won't be waiting for you guys in the Summit with latin-chanting boss music starting the moment they say "can't let you do that, Velvet Covers".
I have created mechanical encouragements to befriend Names. And you can look at DoA to (finally) see what a befriended Name can look like. But again, you guys don't need to do it.
That's... basically it.
To be fair we also have 1 more health this time, and we'd basically tank any consequence short of 0 health/sanity even if we needed multiple rolls to pass.I was never a believer in "Enemy mareinette even if we All In within 4 turns" anyway, but I personally dont want to commit to All In within the next 4 turns regardless, let alone without Mareinette. Malleary hurdles are CD 120, which means that we're running non-trivial failure rates even with Sacrament plus Name Influence. Without name influences or actually doing endgame expeditions for endgame artifacts we're looking at sheer fucking hubris that our Ruined Church 1 luck will repeat and not our Ruined Church 2 luck, despite the odds. We lucksacked Ruined Church massively the first time, our lores have not actually increased very much since then, and 120 is 20 higher than 100.
eh, he also said the ending is around the corner.It may have taken us absurdly long to hit the [OUR RISE BEGINS] message, but QM was responding to questions about cult infrastructure with "talk to me again when you hit 5/9" in a way that does not fill me with confidence that we're past the point where investments have run out of time to pay off. Our options may be narrowing as we move into endgame, but this is the beginning of the end, not the end of the end.
that is fair. There IS a chance we might pacify Celestia by dealing with Daybreaker, in which case we might get more time to work." The result of this battle of wills "
It's pretty well spelled out that the Daybreaker/Celestia battle is kind of by definition not decided yet, and can still have either one come out on top. Therefore if we invest in tipping the scales with Selene defusing her is absolutely on the table. If it wasn't a possible outcome it wouldn't have been described as "a battle"
it's a bit funny, butIt is very silly that we're paying 60 bits for Biedde to go on a short monster hunting expedition when Velvet is also going on a short monster hunting expedition.
Well, yeah.
It is very silly that we're paying 60 bits for Biedde to go on a short monster hunting expedition when Velvet is also going on a short monster hunting expedition.
This entire issue arises from your lack of interest in committing to her. So committing to your relationship to her would, well, make the whole issue moot.@OurLadyOfWires Theoretically, if we send her out to Cadance before doing Moth/Grail combo on earliest opportunity, how would she take it?
I wouldn't mind making the sale of artifacts be a simple free action. Or at most a follower action, or something "quick and easy" enough.oh, that's not a bad idea. @OurLadyOfWires would having Mareinette sell our unused (or unstudied) artifacts allowed?
and in general, how would selling artifacts work? Do we get to auction them, roll for payoff, is it a fixed price, can we do it in the first place?
Velvet wants to do it herself, and Cadance isn't a regular follower you can order around. So, those two factors encourage me to make Cadance advancement something that happens on the background or without action point expenditure.So I just thought of this, but @OurLadyOfWires is leveling up Cadance's lores now going to be an option we can take, or is anything more than just initiation still too risky because of Celestia?
Thank you kindly! Words like these are always motivating.@OurLadyOfWires Apologies if it is too soon or not enough people are displaying interest, but as Greymere quoted, you mentioned that you'd consider the double-Sacrament option once enough people were willing to do the Grail sacrament. From what I've seen over the least several pages, numerous people are willing, and there are even plans being made to try and figure out the optimal way to find a prisoner to use for it, while few if any people are arguing against doing the Grail Sacrament- even if only out of a begrudging acknowledgement of the necessity of it.
Nothing in the game has suggested that anything other than the Names can offer Sacrament invitation. So I don't see why you should try that scrying.out of curiosity, and I don't think we ever asked... @OurLadyOfWires is "A source of X Sacrament" a valid target for scrying? Admittedly finding "Ones who are Very Great" in the Wake is probably not going to be simple at all. I suppose there might be a few Longs in other parts of the world who would qualify though.
Name-given influences fade at the end of the turn.@OurLadyOfWires Will Velvet be fine using influences from not-befriended Names in All In and Malleary? I imagine the Names wouldn't know about what use she has for the Outsider, so she might be fine risking them seeing through the influence..
This entire issue arises from your lack of interest in committing to her. So committing to your relationship to her would, well, make the whole issue moot.
Okay, that does clarify things a bit, thanks Bird. If we are doing it with Spoiled... huh, we don't even need to pay the second Binding? We could have her as "Minion" level next turn (Mareinette social, plus/minus a Leash). And then in that end-of-turn decision, take the "Accept her "Invitation to Dinner"" option.
I don't think so? Ah, I guess I'm confused since the Mareinette rebinding happens "between" turns. We could eat Spoiled, we couldn't Moth -> Spoiled? Like we have to do it at "start of turn", as it were?If we take that route that prevents us from Moth sacramenting, since it's impossible for us to Moth Sacrament on turn 22, and we must have the scraps at the start of the turn. Only way to dodge the 2nd rebinding is to put the Forge Name on building a prison and have Axe grab somepony, and assume that "The literal actual Name of Forge is doing this" convinces QM to allow those to happen on the same turn.
We're still here. Personally, I just get so tired at the thought of having to argue against eating people. It should be the absolute minimum of moral standards. It's vile, it would be wildly out of character for Velvet in my opinion, and as @OurLadyOfWires pointed out, it isn't necesarry.From what I've seen over the least several pages, numerous people are willing, and there are even plans being made to try and figure out the optimal way to find a prisoner to use for it, while few if any people are arguing against doing the Grail Sacrament- even if only out of a begrudging acknowledgement of the necessity of it.
I don't agree. If we say Mareinette that we are interested in her she would want Velvet to show commitment to it. If anything Take Interest will have more expensive rebindings. After all if we are interested why not commit immediately?Ok that's really nice to hear that taking the sacrament renders this vote moot.
The big issue then, is her 2nd rebinding.
Because it sounds like it's a case of.
Take Cadance option: slightly more expensive 2nd rebinding, 3rd is painful but possible, and forget about getting any more freebies like she's been giving you occassionally until you tie the knot
Take Interest option: slightly less expensive 2nd rebinding, 3rd rebinding will make you cry, and Mareinette will continue to act semi-quarter-befriended-when-she's-in-a-good-mood like when she did a bit of free healing on turn 20.
DoA can't actually perform RotT cause she (like most Names) has the "Proud" trait, so unless it has at least some Knock in it she's not casting it.Plus Axe is kinda spinning her wheels due to the failed scry, so we can actually have AXE do two scries next turn, freeing Selene's AP back up for unique actions like Knock-Spy on Windy or "Go find a 3circle site hint hint castle of the sisters hint hint"
More reasons to send DoA out on expeditions, I suppose, even/especially if they're easy ones. @OurLadyOfWires I assume they have to be studied first, since we don't know the appraised cost until we do?I wouldn't mind making the sale of artifacts be a simple free action. Or at most a follower action, or something "quick and easy" enough.
DoA can't actually perform RotT cause she (like most Names) has the "Proud" trait, so unless it has at least some Knock in it she's not casting it.
Biedde continues to be the WORST Name ever. Every new piece of information only grows my desire to find his dyad partner and make friends with them instead.Name-given influences fade at the end of the turn.
That is a small and intentional way for you to not be able to take Name-given influences to All In.
Plus, as you said, narratively Velvet would fear said unbefriended Name would have their eyes on her during the expedition, if she tried.
So no unbefriended-Names aid during All In.