In Which The Names Have Come to Play.
spiderhellian
Araneae
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In Which The Names Have Come to Play.
It's an event Equestria has not seen an at least an era. And even before that, it was a rarity. Perhaps an impossibility -- all the different practitioners so jealously guarded their secrets, and any true cooperation was fraught.
Tonight four Names walk the wake, united behind a single Mare's purpose.
Some might find their foe with a detailed stake-out and meticulous research. Others would kidnap a few subordinates, and make them talk, if y'know what's good for ya. But the Name of Secret Histories? She simply walks the streets, and her hooves lead her unerringly to the correct door.
Some might open that well-warded entranceway with a stolen key. Others might subvert someone inside to open up the gates. But the Name of Knock? She picks up her axe, swings it, and both the lock and door surrounding it shatter, and never could this passage again be barred.
Some might lead troops to slaughter those residing inside. Others might toss a few explosives in, and hope the resulting carnage is sufficient. But the Monster of Grail? She reminds you that you should never ask a Lady her age, or watch how she eats.
Some might take their foe down with a flurry of blade-strokes, launched in reckless abandon but at least keeping the enemy a few feet away. Others choose, prefer in fact, to get their hands dirty, and take the life in front of them with their own hooves. The Name of Edge? He launches a single dart, which cannot be opposed, by wall or body or eye or brain.
Mercilessly, unstoppably, deliciously, brutally -- one Pony's will is done.
It's an event Equestria has not seen an at least an era. And even before that, it was a rarity. Perhaps an impossibility -- all the different practitioners so jealously guarded their secrets, and any true cooperation was fraught.
Tonight four Names walk the wake, united behind a single Mare's purpose.
Some might find their foe with a detailed stake-out and meticulous research. Others would kidnap a few subordinates, and make them talk, if y'know what's good for ya. But the Name of Secret Histories? She simply walks the streets, and her hooves lead her unerringly to the correct door.
Some might open that well-warded entranceway with a stolen key. Others might subvert someone inside to open up the gates. But the Name of Knock? She picks up her axe, swings it, and both the lock and door surrounding it shatter, and never could this passage again be barred.
Some might lead troops to slaughter those residing inside. Others might toss a few explosives in, and hope the resulting carnage is sufficient. But the Monster of Grail? She reminds you that you should never ask a Lady her age, or watch how she eats.
Some might take their foe down with a flurry of blade-strokes, launched in reckless abandon but at least keeping the enemy a few feet away. Others choose, prefer in fact, to get their hands dirty, and take the life in front of them with their own hooves. The Name of Edge? He launches a single dart, which cannot be opposed, by wall or body or eye or brain.
Mercilessly, unstoppably, deliciously, brutally -- one Pony's will is done.
I know this isn't likely to be the case, but, well, a Mare can dream. And Velvet will be spending so much time in bed, and have so much time to dream...First, you can't really destroy an entire cult in a single attack, that takes place in a single night. Even if you focus on one or two of those points, the other points might scatter and flee. It is disingenuous to expect a perfect and absolute victory.
(Or maybe it is. You are sending quite a few Names, after all. What do I know?)
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