EternitynChaos
Once there was a Maiden...
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- Apr 3, 2014
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waste of time we don't have in my view, no lose
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megrisvernin said:Something interesting is that we all gave up on the mask project before facing the snakes. Interesting change.
Brandark said:Did we start working on it? As far as I recall , it was proposed , but we didn't get around to doing anything. Anyway , it's for the best I suppose. We have much more pressing matters to take care of.
They're viable. Give me a little time to convert them and I will tell you how much they cost.Brandark said:Moving on , I'd like to propose some canon spells and do a viability check.
Thunder Wolf's Howl
Cost: 10m
Target: An area 20 yards across , within 100 yards of the sorcerer.
The Titan's Icy Breath
Cost:10m
Target:Area
Unstoppable Fountain of the Depths
Cost:20m
Target:Area
There is no conversion: you cast a spell and get Exhaustion if you're not skilled enough with it. You can use motes to wards Exhaustion off however.The Slumbering Crocodile said:
Bright Shattered IceLarekko12 said:So Bright Can Shrink training times for Attributes to an hour? If she's better than us at it?
Where was her character sheet again?
I will try to resolve it in the next update: Issei will try for 10 hours to get the handle of it. If he doesn't reach the necessary amount of successes when the time is out he will stop and resume at a later date. Doing so he will lose some successes.megrisvernin said:GM ALERT
On a second thought I have a structural question. Will we resolve the extended roll in the next update(spending as many hours as it takes) or will that occur over multiple updates? If it's the later it makes sense to add 1 stunt now. If it's the former it might make sense to add multiple stunts now...
You're right, but this being a rpg I need numerical values. Something has to give.Indrik said:Also, I think the magic system is getting far too crunchy, Alexander. The way DxD magic seems to work is that once you've learned a spell, you know it and can use it at will (assuming sufficient reserves of course). As such, I'm fine with rolling dice to learn new spells (even if I think the requirements are rather high considering how quickly we've learned spells in the past), but I don't think a roll should be required to cast or target them. It just further obstructs gameplay by adding unnecessary and canon non-compliant chance for failure. Having the caster and target (if sapient) roll a contested roll to see if the target dodges is another story and should be fine. On the whole, I believe it would be better to have the system more abstract, particularly when it comes to endurance and magic reserves, versus a strict numerical system that doesn't truly mesh with the setting or serve the narrative well.
You decided for a hood if I remember right.Brandark said:Did we start working on it? As far as I recall , it was proposed , but we didn't get around to doing anything. Anyway , it's for the best I suppose. We have much more pressing matters to take care of.
Alexander said:
[X] Stunt : As Boosted Gear forms around your arms power flares, green and full of pride and arrogance, Your mind clears and firms, the Dominion of Dragons is no challenge to the supremacy of one of the Chosen of the Sun.
Wind blows rattling your windows and tousling your hair as your power writhes, a shimmering field of Gold and Green, two dragons locked together thrashing against each other as you try to calm them.
Time flows slowly as Dominion wrestles with Excellence, neither giving way, neither surrendering, all the while you watch on from the quite of your mind taking note of how this new power flows and pools within you, and how you may direct it to reduce the strain it places on your body and mind.
A good Two-die Stunt. If everyone is okay with it I will rolls the dices.EternitynChaos said:
sworded said:MSS gives any attack, including long range ones, the ability to shatter magic powers, and sorcery above Terrestrial requires E4 too.
Dragon Essence Domination
Cost: —
Mins: Essence 3
Type: Permanent
Keywords: None
Duration: Instant
Dominion is the realm of the Dragon. Excellence is the purview of the Solar Exalted. Neither will bow to the other, but they can learn how to work together. The Lawgiver learns how to channel the power of Dragons and alter his body to make himself similar to the Sons of Gaia, acquiring Knacks that can be accessed at will. At Essence 3, he can select 9 Knacks.
Sure.Smuthunter said:Can we save selections for later and grab them whenever they would become useful?
ShadowAngelBeta said:Or we could pick some now as initial mutations/whatever and have the others add on when we need them. Makes for some nice fluff/story-telling stuff to add in. And we know we at the very least would be getting the War Form and probably any one that would help with surprise attacks I think.
codeRR said:Reflexes only doubles our join battle dice while Beast allows us to sense an ambush and react to it, unless I'm misunderstanding the knacks
Instincts of the Beast
Duration: Indefinite
Prerequisites: Wits 2
Whenever the user enters an area where an ambush is waiting, even if he has no reason to suspect he's in danger, certain tiny clues set his subconscious on edge, preparing him for an attack. When the attacker finally springs the surprise assault, the user hears the tiniest rustle of fabric, sees the slightest flicker in his peripheral vision or feels the gentlest twitch of displaced air, and the clues he already noticed all add up. Double the number of dices on the standard (Wits + Awareness) roll to detect the ambush.
Predator Reflexes
Duration: Indefinite
Prerequisites: Wits 3
When an unexpected attack targets the user with this Knack but he fails to get enough successes on the (Wits + Awareness) roll to notice the attack coming, he instinctively defends himself with his highest applicable DV plus half of it rounded down. The character cannot preemptively attack his attacker or even shout out a warning to his comrades, as he's reacting to an attack that's already taking place, but he is much more likely to dodge or parry that attack. Nonetheless, the user cannot actually join battle himself until everyone else does after the unexpected attack is resolved.