staplesdex2
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[X] Finish training our charms, then Hell training with Bright Sensei to raise our Essence
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Maybe, but like I said: don't abuse and don't rely on it too much.Unelemental said:
Damn, that'd kill damn near any non-Elder Solar.Alexander said:Ten long seconds (Ticks) of complete "Fuck you" as super hot plasma ripped you apart atom per atom. With damage repeated every Tick.
Ruvel made the spell thinking: "What does it take to kill a Phoenix like me?". Hence the name "Execution Rebirth".
Alexander said:When it's full.
Don't get too used on having always a lot of motes: a time will come when you will need to economize like any other Exalt.
EternitynChaos said:you don't combine them, one half is for offensive use, one half is for defensive powers, that can't be cross matched, its the whole reason they are called Offensive and Defensive Overdrive Pools
Honestly the best way to get out of that attack would have been to use the Wind Sprint, using Adamant Skin to tank any damage we took that tick and hoping that got us far enough away so we were out of range, if not, repeat as needed and pray we didn't run out of motes
Unless explicitly mentioned otherwise all overdrive pools can only be used for offensive charms.Fellgar said:Nope one is normal extra notes and the other is specced for defensive uses only... Unless Alex retconned the first overdrive pools function?
Overdrive: Charms with this Keyword create a temporary pool of Peripheral Essence, which can only be filled by terms outlined in the text of the Charm. Motes in these pools may only be used to activate offensive Charms with a duration of One action or less. Charms whose mote cost are paid for entirely from a character's Overdrive pool do not count as Charm activations, but must obey normal Combo rules if used in conjunction with other Charms. Other restrictions may be present in the text of the Charm. Motes gathered into the pools created by Overdrive Charms dissipate at the end of the scene, barring additional Charms to prolong their existence. Temporary mote pools created by the Overdrive keyword share their motes and stack together to determine the storage capacity of the overall pool. This Overdrive pool may store no more than 25 motes, regardless of the size of the pool generated by individual Charms with the Overdrive keyword.
No they can't. One can be used for offense and another for defense.Least Devotee said:Unless explicitly mentioned otherwise all overdrive pools can only be used for offensive charms.
nightblade said:No they can't. One can be used for offense and another for defense.
Least Devotee said:Unless explicitly mentioned otherwise all overdrive pools can only be used for offensive charms.
When activated with a miscellaneous action the Boosted Gear creates an Overdrive Pool of Essence. The motes from it can only be used offensively.
Boosted Gear doesn't follow those exact rules because...Artifact N/A. Yeah, that's it.
Yep, was just pointing it out to people who seem to have forgotten what we can actually do.Alexander said:
Indeed, Artifact N/A be hax as fuck yo. There be reasons you can't get 'em at chargen by RAW. Such a cheatin bastard our Issei be.Boosted Gear doesn't follow those exact rules because...Artifact N/A. Yeah, that's it.
Look at it this way: canon Raiser didn't take Issei seriously and was crippled by getting punched with a cross and splashed with boosted holy water.EVA-Saiyajin said:Not sure if I should be annoyed that someone like Raiser gave us that much trouble.
Least Devotee said:From previous comments we will be meeting at least two more Magnus wielders. Remember each of the Horsemen had multiple Sacred Gears and all of the Gears are collectively the Magnus.