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The first one is how I've always read it. However the first one is also monumentally stupid.Alexander said:Sorry, not an update (though you can expect it tomorrow: prepare to write a Stunt for an Initiative roll). My parents were asses in more way than one. No, this post is because I have a dilemma.
It is about how Boosted Gear works in canon. You see, reading fanfic I notice there two ways authors uses to descrive it (in the style off fanfics, much more clear than original novels). I will illustrate them with mathematical formulas:
X= base power
1) (((((X*2)*2)*2)*2)*2)*2
2) (X*2) + X + X + X +X
The first is more in line with canon explanation, but the other would explain better how Issei is able to Boost like 26 times in a row.
So help me: what do you think?
P.S.: I have posted here a challenge! but I think it went unnoticed under the flux of new responses.
You miss my point. Power levels are a representation of a person's combat strength into a numerical value. This is inherently absurd, and the higher the power levels go the more absurd things get. Issei's power doubling makes him so stupidly powerful after a while that I can't imagine Ishibumi is actually keeping track of what those numbers actually mean or where individual characters would fall on that scale or how consistent Issei's performance is compared to what numbers he's currently using. It's probably better to scrap the power-doubling feature altogether and come up with some alternative bonus.Galeiam said:It's not bullshit if it's a Longinus The entire point of their existence is curbstomping and killing Gods so a multiplier like that is pretty logical. Divine Dividing is even more BS since it takes that boost and adds it to the users own power,a fact that makes me wonder how any of Draigs host ever beat it.
Galeiam said:It's not bullshit if it's a Longinus The entire point of their existence is curbstomping and killing Gods so a multiplier like that is pretty logical. Divine Dividing is even more BS since it takes that boost and adds it to the users own power,a fact that makes me wonder how any of Draigs host ever beat it.
It applies to any setting that sticks a numerical value on a person's fighting strength. Negima pointed this out years ago with Jack Rakan's power chart and the gag about Negi being mauled by ten thousand cats. You can't do that with anything resembling accuracy, realism, or consistency.Galeiam said:
The more I get hurt. The stronger I get.noahgab1133 said:
Pretty sure that's concept art from Enslaved: Odyssey to the West. Very pretty game, and a pretty good game as well.cross_grave said:The damaged building and whatnot makes me think Darksiders, even though the scene obviously isn't from there. Got a slightly similiar post-apocalyptic feel to it.
Stroth said:Pretty sure that's concept art from Enslaved: Odyssey to the West. Very pretty game, and a pretty good game as well.
Stroth said:We may need to keep this two-dimensional. I wouldn't trust those platforms without at least having Graceful Crane Stance.
Stroth said:Pretty sure that's concept art from Enslaved: Odyssey to the West. Very pretty game, and a pretty good game as well.
So long as we leave Boosted Gear in stealth mode, yes. Or we could activate Boosted Gear and just kick him, but there's not much point in bringing it out of stealth mode if we're not going to attack with it anyway.Lon said:Should probably boost up too. We can deal bashing damage right? Wouldn't do to underestimate him.