Threllian's people were very intelligent-. Are very intelligent, and part of that is that they were good at forward planning. Their history contained relatively little warfare because they were all too aware of exactly what they would be throwing away by destroying lives and property. Theirs wasn't a particularly dangerous region of space, so they'd managed to spread out across their home system before they suffered from a raid by a more martial species.

...ouch. I doubt
that had a very pleasant effect on their racial psyche.
It was a bit of an eye-opener for them, but they didn't really want to invest the resources into building a fleet that could match their new enemy ship for ship. So they studied and experimented and build a small but extremely sophisticated fleet that could -and did- blow anything their foes could throw at them out of space. They were a major stabilising force in their region for a little under two hundred years by virtue of having more power and at the same time choosing not to use it to forcibly oppress.
Ah, they went the 'bigger gun' route right off the bat. And then followed the Teddy Roosevelt method of diplomacy: 'Speak softly, and carry a
big stick.'
And then the Reach happened, reaching out to a regional hegemon in 'friendship' and for 'trade'.
But I'm looking at that fleet's great grandchild. Glowing purple blurs along the sides mark the intrusion into normal space of their fracture cannons. No traversing or charging required, just press a button and space breaks in a line to your target. There's no gun their to disable either; it's literally just a point in space nominated by the actual projection system inside the well-armoured hull.
That's a nastily effective layout. Hooray for guns that can fire
through solid objects, eh?
Well-force fielded hull too, I note. And Threllian was right about the gravity shielding. And the flack.
The flack turrets actually look a bit… Off? Actually. The outer hull looks like it's designed to be as featureless as they could make it, but the small turrets break that aesthetic and… Look almost stuck on. Which means that they… What, that the Free Lancers came almost directly here, gave them the designs and left them to it? Had been working on the turrets for a while and handed over a warehouse worth for them to integrate in their own time?
They've been busy in the last two-odd weeks. Unless this was set up well
before the Ring handoff.
Jordan's file implied that those turrets were lightspeed, which might mean that I can dodge them if I stay far enough away. It also implied that the weapon was only weakly penetrating against anything that wasn't a construct. So my best defence against them is armour which the big guns will blast though like it's not even there, because from their point of view it isn't. And my best defence against the big guns are a type of physics-warping construct that I can use, but will go down very easily to the anti-construct guns.
Great. Sounds like a min-maxing DM sick of player tricks.
Oh, and I can't hide in a ship because the big guns aren't affected by their hulls and their internal sensors are sufficiently good that it would be suicide to try.
But other than that-.
On the other hand, if you can pop in long enough for them to track and fire, then very quickly make an exit before the shot can hit, they'd probably do some damage to themselves... But that's on the level of Touhou-style
bullet-scraping reflexes.
Oh, no, I forgot: while the main guns have a somewhat limited effective range and their sub-light speed isn't that good, the ships can use their gravity shielding to do short range space-bending teleports. So…
So if I can dummy them into teleporting towards me and have a gravity weapon pointing in the right direction, I could get lucky.
Yeah, not worth the effort of trying to arrange a 'Rube Goldberg'-worthy setup for minimal damage...
Starting to think I.. should have brought more clones.
Unfortunately, you can't really zerg-rush with a respawn timer...
Okay, actual plus side: though they ships have very good energy generation systems, their guns consume more than they can generate during high-intensity combat. Which is probably why the Reach haven't adopted the design across their entire fleet. So if I get all of the doomguns to fire constantly at the same time then I might exhaust them, assuming that they're far more stupid than I know them to be.
Actual attacking plans, then.
...Pray to
Best Snek? Try a
bigger gun? Give up and go home? Unfortunately, none of those are
good options...
The people on board don't appear to have any actual defence against magic. Orange light manipulation won't necessarily work against people the Reach have reprogrammed, but it.. might be a place to start. Or…
I mean, there's no reason why I couldn't make a construct version of those guns.
Besides prohibitive energy costs and painfully short range? Sure, if you
want to knife-fight them with their own guns...
Or…
Okay, given the maximum speed of the Free Lancers' ship and the amount of time that's passed… Even if they flew directly between fleets without needing to stop off at a Reach facility to get directions, they… Can't have visited all of them. I doubt that they'd have been able to equip more than… One.. other..? And since this fleet is fully equipped…
Again, assuming the Free lancers sold off their anti-spectrum weapon
after the Yuna incident... Though if they'd sold it off beforehand, why would they
not have been leaving at all speed with their money?
It's that or go full Ophidian mode and hope I still understand how to fight sophisticated foes.
Ehhh... This might be a situation where
Best Snek isn't the power-play option...
I
step out and
reappear in the midst of a swarm of flying rectangles, the crews' gestalt minds collectively having just enough mental freedom for one independent thought, colossal construct claws reaching out, grabbing, crushing! No anti-construct guns here but I take the orange light and pull
I assume that's another fleet? But why is he...
and drag it through
the Honden to a swarm of space dragonflies, telepaths controlling their biotechnology using distributed nervous systems. A construct neural chaff generator leaves them twitching and writhing, and whatever psychic defences they could muster are gone as I pull
...I don't even...
and head
into the centre of an armoured sphere, mollusc-like internal defence tentacles reaching for me, phasing through my construct shields as I use an intense burst of ionising radiation to fry their central computer and pull
I hope those aren't allies he's hitting up. Best bet, more of the Reach's remnant fleets...
them along with me as
I use construct shields to block shots from the cybernetically augmented marines -ah, some more orange here- who respond immediately to my appearance. But I'm not entirely here any more, and the usually delay while the construct forms just isn't a problem. We'll take those and
On the upside, he's doing some
crazy shit with Avarice. Hinon will be
very interested to see this mission report.
head back.
Let us share avarice with you.
And then doing what? Making each of the things he's taken... Crewmembers of the remnant fleets? ...Fight the remnant of Threllian's people?
And I snap back as the purple beams from eighteen ships flare into being. I counter with shielding for the radiation and spatial reinforcement constructs to block the beams themselves, causing them to peter out before they can touch me. Amped up like this, dropping physical barriers from subspace to block the anti-construct turrets is at least possible and when one-
Like just then.
...Or did he just speed-run the rest of the fleets so he could concentrate
solely on this one?

I am honestly lost here...
-slips through, my shields are ablative and it only gets one. I duck and dive, keeping my constructs a little way away from me to make judging my exact position a little harder, and I can see the confusion wrought by the alien desires the Ophidian and I just forced onto the crew. How good is the Reach's programming? Without magic they shouldn't be able to design something that can cope with that, but they've made allegiances of convenience before…
Huh. So, instead of enkindling their own - rather muted - desires, he dragged chunks back and forth through the Honden and shoved them into the fleet's brains?

Let's hope he plans to clean things up afterwards, because I bet that just made a
mess of
Best Snek's place.
Let's make it a hard choice. I fly closer to one ship, intensifying the spatial stability constructs to -at least temporarily- close down the projectors closest to me. Now the other ships have to make a choice between friendly fire and letting me take cover which for a normal Reach thrall would be very easy. But their desires have just been inflamed and confused, so hopefully-.
Then one of my suppression constructs is gone and I frantically dodge as a fracture gun opens fire and then pans through space to follow me. A shot-. No, all the turrets with a line of sight are blocked, where did it-?
Oh, dear, he has
company out there, doesn't he?
"Orange-"
I ram a crumbler construct into the hull of the ship and the armour abrades, hopefully concealing my deployment of the hellwraith through the side of the ship. My other Construct Lanterns I deploy around me with constructions to-
For a second, I thought he was throwing
Constructicons out there. Now I'm disappointed.
"-meat."
-distract that Scarab Warrior-.
A rapid flurry of shots from his should-mounted construct disruptors annihilate them before they can move a metre and his main arm mounted gun charges.
Oof, this boy ain't playing around either. Looks like he's had plenty of time to read up on Orange Lantern tactics.