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Exalted 2ed core pg 130 said:STRENUOUS ACTIVITY (RESISTANCE)
Characters can perform continuous heavy exertion for a number of hours equal to their (Stamina + Resistance + pertinent specialty). Such exertion includes running, swimming, sex or any other athletic activity. For each subsequent hour of activity after that, characters suffer a cumulative one-die internal penalty to all actions from fatigue. Spending a Willpower point negates all fatigue for one action and reduces total fatigue by one. Channeling a point of Conviction negates fatigue for the next minute and reduces fatigue by a character's Conviction rating. When the fatigue penalty exceeds a character's (Stamina + Resistance), the character passes out and remains unconscious until she has slept for at least one hour (which removes one die of penalty). Every additional hour of sleep or three hours of rest removes another one die until the penalty is removed. Until the penalty is completely gone, the character automatically begins accruing more penalty dice for doing anything strenuous. Characters who are treading water will drown unless they have a buoyant object to keep them afl oat while they rest.
Particularly extreme conditions of temperature (in either direction) can penalize a character's effective (Stamina + Resistance) total for the purposes of determining resistance to fatigue. Generally, such conditions do not impose a penalty greater than -3.
We covered this early in thread 2. The Sacrifice isn't a sacrifice in the sense that the book describes it, it's a test of choice in which we encounter two possible futures and have to choose only one of them. An example might be choosing between living in the human world or in the supernatural world -- right now we're still straddling the line, attending high school when we could probably graduate early and free up lots of time for more training. Our indecisiveness on that count is holding us back from achieving our true potential -- overcoming that roadblock and acting decisively is what the final test is supposed to be about.Least Devotee said:[x] What the hell are we going to sacrifice to gain sorcery? I had an idea last night that sounded goodbut forgot it.Wait got it, our unwillingness to kill? Honestly it's probably going to suck regardless.
Swinging your sword and parrying with it aren't split up into two different abilities, so I don't see why sex should be either.EternitynChaos said:Resistance (Sex) would be your endurance, how long you can last and all that.
Performance (Sex) on the other hand, is to be crass how good a fuck you are, and that's what Issei has been training up in /laugh
Smuthunter said:We covered this early in thread 2. The Sacrifice isn't a sacrifice in the sense that the book describes it, it's a test of choice in which we encounter two possible futures and have to choose only one of them. An example might be choosing between living in the human world or in the supernatural world -- right now we're still straddling the line, attending high school when we could probably graduate early and free up lots of time for more training. Our indecisiveness on that count is holding us back from achieving our true potential -- overcoming that roadblock and acting decisively is what the final test is supposed to be about.
Eh, not how I've done it, but I can see were your coming from. That said I do trust Alex to do it well.EternitynChaos said:Resistance (Sex) would be your endurance, how long you can last and all that.
Performance (Sex) on the other hand, is to be crass how good a fuck you are, and that's what Issei has been training up in /laugh
On the whole Station of Sacrifice' Please for the love of god stop arguing this and just Trust in the ST to give it the thought and consideration it deserves.
PERFORMANCE
Trait Description: Performance covers all forms of artistic
expression, from storytelling and acting to dancing and singing.
It also includes the theatrics of making rousing public speeches.
Characters with this Ability also know how to perform a wide
variety of songs, plays, dances, jokes and stories.
Specialties: Improvisation, Playing the Lyre, Singing, Storytelling,
Solo Performances, Dance, In a Particular Nation,
To Members of a Particular Social Class
Both. I mean, knowledge of both is required. At the beginning I was debating if putting it under Craft (Glamour).Least Devotee said:Some random observations from reading nearly the entire first thread.
[x] Evil-Pieces are probably made via Craft:Air or Craft:Magitech due to their crystalline structure.
Nice suggestions.[x] With Craft:Earth and Craft:Wood at OOO Issei is an professional Architect, sculptor, stone-mason, carpenter, tailor, paper-maker, and flower arranger. On the other hand we have no ability as a cook, tanner, smith, potter, clockmaker, painter or jeweler.
[x] Some suggestions for income are to go into the fashion industry, carpentry, or sculpting.
How about this:[x] Issei really should have Resistance: OOOOO (Sex O) instead of Performance: (Sex O), the first is the act of having sex while the second is staring in a porno. As Evidence:
Trust me.[x] What the hell are we going to sacrifice to gain sorcery? I had an idea last night that sounded goodbut forgot it.Wait got it, our unwillingness to kill? Honestly it's probably going to suck regardless.
*Blink* Is that about one of the original Charms I put in Issei's Sheet?[x] When making new charms remember that if a second charm is a straight improvement of a previous one you might want to make it a auto-improve at E- or charm repurchase instead of a wholly new charm.
This remind me of this quote:Smuthunter said:We covered this early in thread 2. The Sacrifice isn't a sacrifice in the sense that the book describes it, it's a test of choice in which we encounter two possible futures and have to choose only one of them. An example might be choosing between living in the human world or in the supernatural world -- right now we're still straddling the line, attending high school when we could probably graduate early and free up lots of time for more training. Our indecisiveness on that count is holding us back from achieving our true potential -- overcoming that roadblock and acting decisively is what the final test is supposed to be about.
Uhm, I read about the "one area for dot", but...*blink* those are really good rules. With the right Charms, Craft may be a worthwhile effortThe Slumbering Crocodile said:With these mentions of the multitudinous types of Craft, Alex, I was wondering if you've ever checked out Revlid's crafting revisions?
In my opinion? The streamlining of the many types of Craft into a single ability is worth it alone. In addition to that, the time/ craft roll system is more elegant: instead of reducing by a factor of X, you reduce by time intervals, Seasons->Months->Weeks->Days->Hours->Minutes->5 Seconds. The new artifact rating system is also superior, I think.Alexander said:Uhm, I read about the "one area for dot", but...*blink* those are really good rules. With the right Charms, Craft may be a worthwhile effort
I will think about it. In the meantime tell me what you think.
Makes sense.Alexander said:Both. I mean, knowledge of both is required. At the beginning I was debating if putting it under Craft (Glamour).
Then I realize that for Ajuka, someone who explain everything through logical mathematical formulas, the Wyld would his greatest nightmare.
Thanks.
Eh, it was more intended to let you know "this is how it is in RAW, deal with it how you wish."How about this:
Performance (Sexual Techniques)
This Specialty appears in Lords of Creation.Trust me.*Blink* Is that about one of the original Charms I put in Issei's Sheet?
Least Devotee said:More random ideas:
[x] I wonder when the first threesome happens and who it'll be with?
Har har.Brandark said:Here is what I have in mind for a threesome lemon scene between Issei, Asia and Mittelt. Warning: NSFW (Not Suitable For Wanking)
Hmm. That's a decent starting point, but I recommend taking your cues from this guide. Revlid has excellent credentials for this stuff as he's written at least two or three complete yozi charm sets, particularly his Isidoros set.But first, we must explain how Yozi's Charms work:
Solar Charms are based on Abilities: all effects under an Ability enhance the effects of a normal application of that Ability, often on super-human levels.
Yozi has themes: the effects of their Charms are build around logical applications of that theme. There are three or four Central Charms embodying a theme, and their respective Cascades expand on it.
Let's make an example. Let's use Malfeas, the most famous Yozi.
1) "By Pain Reforged": this Charm is build around the premise that Malfeas is in so much pain since his defeat that enduring made him sturdier. The Charm Cascade includes increasing Soak, healing and a perfect defense.
2) "Green Sun Nimbus Flare": the theme here is manifesting your rage as green atomic hate-fire. Seriously: it causes nuclear contaminations. The rest of the Charms increase how much this fire can burn, even souls.
3) "Nightmare Fugue Vigilance": this represents Malfeas' arrogance, that make him refuses orders and cause others to submit to him, even by force.
Oh, this will help.Smuthunter said:Adopt Revlid's Craft revision:
[X] Yes
[X] Revlid (access to one area with every dot)
Hmm. That's a decent starting point, but I recommend taking your cues from this guide. Revlid has excellent credentials for this stuff as he's written at least two or three complete yozi charm sets, particularly his Isidoros set.
That's called destiny 8) . When a story is worth it, it will struggle to come into existence. I can only say: if you have a first chapter or a prologue, post it. We will be delighted to read it.EternitynChaos said:[X] Yes
[X] Revlid (access to one area with every dot)
Now, back to making Characters... because whoever made the characters in the Scroll of Exalts should be shoot, Anja had a knack she didn't even have the essense for and I just *flails wildly* so yeah, going to use them as staring points and work from there.
And yes I could just write of the top of my head, but I've always been someone who's been much more comfortable being able to say my characters can do this, this, this, and that, but not this or the other ^^; I like my crunch what can I say.
I've also worked out what got Anja in trouble, MoW is sentimental (Obsessive), and was hoping to catch the current incarnation of Brights Exaltation so he may has had something of hers that Anja was tasked to steal, because Ma-Ha-Suchi is an asshole nowadays.
I find it amusing how something I started as a funny little snark has grown into something with an actual plot now and more then 3 characters ; how the hell did this happen >.<
kinglugia said:Since Alexander has given me the go ahead, I'm just gonna leave this here-hora.
https://docs.google.com/document/d/1v9pp7OHJqD5BQqtyW3cyR-uaPt73hdr00h49k9kU69o/edit#
Made by me, Yzarc and Darkened.
Enjoy-hora.
Darkened said:Element Clad Resolve: And this charm is insane. Assuming "minimum artifact rating" is meant to be maximum, because that makes a lot more sense, you're still dealing with a charm that gives out 4-5 dot artifacts without attunement/maintenance/etc. The armor is also invisible and appears as a free bonus whenever you use the already too good form charm. It also doesn't count as armor for martial arts at all.... Allowing it to work with any style's charms. The limitation of the form charm helps a bit, but it still allows a lot here.
By contrast Glorious Solar Plate is a solar charm that allows you to make a 1-3 dot artifact armor as its own simple charm invocation, doesn't work with MA and needs to be activated separately.
Terrestrial Martial Arts defines the single weakest category of charms in the game. Solar charms define, outside of some unusual panoply stuff, the strongest. It also has nothing to do with any of the effects in this martial arts style. The fact that it's essentially identical to a resistance charm is kind of iffy, especially in a style that doesn't adjust soak at all up until this point. Maybe CMA or SMA could justify this kind of abstract effect, but it seems like 'create weapon/armor made of energy' would be its entire style, not something tacked on to another TMA. Rather than fixing this, I'd say ditch it entirely and replace with something else.
If you are determined to fix it, I'd say you would modify it as follows: Add a massive surcharge to the form charm to use this and limit it to only 1 dot artifact armors. Even then, it'd still be crazy good for TMA or even a lot of CMA. The subtle effect should also go or get expanded on until it makes sense. Is the armor invisible? is it a protective aura? DOes it exert an illusion effect that there's no armor?
Chivalry of the Elements: Pretty much the same as the above charm. This is far far better than Glorious Solar Saber and should be ditched entirely.
Four-Fold Friendship: I'll be honest and say I don't get the logic of this charm. It's a permanent charm with no connection whatsoever to martial arts that has no combat effects. It also creates a categorically immortal form of life as part of a TMA. Familiars are pretty meh on the whole so it's not as crazy broken in general as the other two, but with no restriction on base templates, no real connection to combat (where TMA are supposed to be narrowly defined methods of combat vs CMA and SMA being more and more abstract) this is kinda really out of left-field and very strange. You might be able to justify it, but again, that feels like more the territory of CMA and the kind of thing you'd build an entire style around.